Optimize includes in ThreadLocal.h

This commit is contained in:
Wojtek Figat
2021-07-08 00:27:34 +02:00
parent 446458d20c
commit f5e5686853
41 changed files with 45 additions and 6 deletions

View File

@@ -3,9 +3,9 @@
#if GRAPHICS_API_VULKAN
#include "GPUBufferVulkan.h"
#include "RenderToolsVulkan.h"
#include "Engine/Threading/ThreadLocal.h"
#include "GPUContextVulkan.h"
#include "RenderToolsVulkan.h"
#include "Engine/Threading/Threading.h"
#include "Engine/Graphics/Async/Tasks/GPUUploadBufferTask.h"
void GPUBufferViewVulkan::Init(GPUDeviceVulkan* device, GPUBufferVulkan* owner, VkBuffer buffer, VkDeviceSize size, PixelFormat format)