Optimize includes in ThreadLocal.h

This commit is contained in:
Wojtek Figat
2021-07-08 00:27:34 +02:00
parent 446458d20c
commit f5e5686853
41 changed files with 45 additions and 6 deletions

View File

@@ -6,6 +6,7 @@
#include "Engine/Content/Factories/BinaryAssetFactory.h"
#include "Engine/Serialization/MemoryReadStream.h"
#include "Engine/Serialization/MemoryWriteStream.h"
#include "Engine/Threading/Threading.h"
REGISTER_BINARY_ASSET(ParticleSystem, "FlaxEngine.ParticleSystem", true);