Optimize includes in ThreadLocal.h

This commit is contained in:
Wojtek Figat
2021-07-08 00:27:34 +02:00
parent 446458d20c
commit f5e5686853
41 changed files with 45 additions and 6 deletions

View File

@@ -4,6 +4,7 @@
#include "FontAsset.h"
#include "FontManager.h"
#include "Engine/Core/Log.h"
#include "Engine/Threading/Threading.h"
#include "IncludeFreeType.h"
Font::Font(FontAsset* parentAsset, int32 size)

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@@ -7,6 +7,7 @@
#include "Engine/Content/Factories/BinaryAssetFactory.h"
#include "Engine/Content/Upgraders/FontAssetUpgrader.h"
#include "Engine/Profiler/ProfilerCPU.h"
#include "Engine/Threading/Threading.h"
#include "IncludeFreeType.h"
#if USE_EDITOR
#include "Engine/Platform/FileSystem.h"

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@@ -8,6 +8,7 @@
#include "Engine/Core/Log.h"
#include "Engine/Content/Content.h"
#include "Engine/Engine/EngineService.h"
#include "Engine/Threading/Threading.h"
#include "IncludeFreeType.h"
#include <ThirdParty/freetype/ftsynth.h>
#include <ThirdParty/freetype/ftbitmap.h>