Optimize includes in ThreadLocal.h

This commit is contained in:
Wojtek Figat
2021-07-08 00:27:34 +02:00
parent 446458d20c
commit f5e5686853
41 changed files with 45 additions and 6 deletions

View File

@@ -8,6 +8,7 @@
#include "Engine/Graphics/Materials/MaterialShader.h"
#include "Engine/Graphics/Materials/MaterialShaderFeatures.h"
#include "Engine/Engine/Globals.h"
#include "Engine/Threading/Threading.h"
/// <summary>
/// Material shader source code template has special marks for generated code.