Add Global SDF quality setting and support for variable cascades count and resolution

This commit is contained in:
Wojciech Figat
2022-06-10 14:30:40 +02:00
parent 3b27ae5fa9
commit f685c67275
13 changed files with 128 additions and 77 deletions

View File

@@ -14,6 +14,7 @@ Quality Graphics::VolumetricFogQuality = Quality::High;
Quality Graphics::ShadowsQuality = Quality::Medium;
Quality Graphics::ShadowMapsQuality = Quality::Medium;
bool Graphics::AllowCSMBlending = false;
Quality Graphics::GlobalSDFQuality = Quality::High;
#if GRAPHICS_API_NULL
extern GPUDevice* CreateGPUDeviceNull();