fixed compile errors

This commit is contained in:
Norite SC
2024-04-03 06:03:31 +02:00
parent f6313b4427
commit f6f1f0023a
4 changed files with 76 additions and 26 deletions

View File

@@ -670,17 +670,7 @@ public:
/// <param name="InNormal">the normal vector</param>
/// <param name="InRefrenceTransform">relative to</param>
/// <returns>normal as rotacion</returns>
static Quaternion GetRotacionFromNormal(const Vector3& InNormal, const Transform& InRefrenceTransform)
{
Float3 up = InRefrenceTransform.GetUp();
auto dot = Vector3::Dot(InNormal, up);
if (Math::NearEqual(Math::Abs(dot), 1))
{
up = InRefrenceTransform.GetRight();
}
return Quaternion::LookRotation(InNormal, up);
}
static Quaternion GetRotacionFromNormal(const Vector3& InNormal, const Transform& InRefrenceTransform);
};
/// <summary>