Fix GPU synchronization on D3D12

This commit is contained in:
Wojtek Figat
2021-06-07 14:53:53 +02:00
parent 4b42e17372
commit f7957be3e7
8 changed files with 27 additions and 108 deletions

View File

@@ -13,7 +13,7 @@
#define DX12_UPLOAD_PAGE_GEN_TIMEOUT DX12_BACK_BUFFER_COUNT
// Upload buffer pages that are not used for a few frames are disposed
#define DX12_UPLOAD_PAGE_NOT_USED_FRAME_TIMEOUT 8
#define DX12_UPLOAD_PAGE_NOT_USED_FRAME_TIMEOUT 60
class GPUTextureDX12;