Minor doc updates
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@@ -13,7 +13,7 @@ class FLAXENGINE_API DirectionalLight : public LightWithShadow
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DECLARE_SCENE_OBJECT(DirectionalLight);
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public:
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/// <summary>
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/// The number of cascades used for slicing the range of depth covered by the light. Values are 1, 2 or 4 cascades; a typical scene uses 4 cascades.
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/// The number of cascades used for slicing the range of depth covered by the light during shadow rendering. Values are 1, 2 or 4 cascades; a typical scene uses 4 cascades.
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/// </summary>
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API_FIELD(Attributes="EditorOrder(65), DefaultValue(4), Limit(1, 4), EditorDisplay(\"Shadow\")")
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int32 CascadeCount = 4;
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