Merge branch 'Tryibion-fix-carot-pos'
This commit is contained in:
@@ -402,7 +402,19 @@ Float2 Font::GetCharPosition(const StringView& text, int32 index, const TextLayo
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{
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{
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// Check if there is no need to do anything
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// Check if there is no need to do anything
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if (text.IsEmpty())
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if (text.IsEmpty())
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return layout.Bounds.Location;
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{
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Float2 location = layout.Bounds.Location;
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if (layout.VerticalAlignment == TextAlignment::Center)
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location.Y += layout.Bounds.Size.Y * 0.5f - static_cast<float>(_height) * 0.5f;
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else if (layout.VerticalAlignment == TextAlignment::Far)
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location.Y += layout.Bounds.Size.Y - static_cast<float>(_height) * 0.5f;
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if (layout.HorizontalAlignment == TextAlignment::Center)
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location.X += layout.Bounds.Size.X * 0.5f;
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else if (layout.HorizontalAlignment == TextAlignment::Far)
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location.X += layout.Bounds.Size.X;
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return location;
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}
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// Process text
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// Process text
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Array<FontLineCache> lines;
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Array<FontLineCache> lines;
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@@ -292,7 +292,6 @@ namespace FlaxEngine.GUI
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float alpha = Mathf.Saturate(Mathf.Cos(_animateTime * CaretFlashSpeed) * 0.5f + 0.7f);
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float alpha = Mathf.Saturate(Mathf.Cos(_animateTime * CaretFlashSpeed) * 0.5f + 0.7f);
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alpha = alpha * alpha * alpha * alpha * alpha * alpha;
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alpha = alpha * alpha * alpha * alpha * alpha * alpha;
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Render2D.FillRectangle(CaretBounds, CaretColor * alpha);
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Render2D.FillRectangle(CaretBounds, CaretColor * alpha);
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}
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}
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// Restore rendering state
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// Restore rendering state
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