Refactor Vector types to support 64-bit precision via define switch

This commit is contained in:
Wojtek Figat
2022-05-25 20:04:33 +02:00
parent 1303740611
commit f82e370392
55 changed files with 2264 additions and 5482 deletions

View File

@@ -9,8 +9,6 @@
#include "PixelFormat.h"
#include "Config.h"
struct Color;
struct Vector4;
class GPUConstantBuffer;
class GPUShaderProgramCS;
class GPUBuffer;