Refactor Vector types to support 64-bit precision via define switch
This commit is contained in:
@@ -7,8 +7,6 @@
|
||||
#include "Engine/Platform/Types.h"
|
||||
#include "../Win32/WindowsMinimal.h"
|
||||
|
||||
struct Vector2;
|
||||
|
||||
/// <summary>
|
||||
/// Windows platform specific implementation of the input system parts. Handles XInput devices.
|
||||
/// </summary>
|
||||
|
||||
Reference in New Issue
Block a user