Refactor Vector types to support 64-bit precision via define switch

This commit is contained in:
Wojtek Figat
2022-05-25 20:04:33 +02:00
parent 1303740611
commit f82e370392
55 changed files with 2264 additions and 5482 deletions

View File

@@ -223,7 +223,7 @@ public:
// Transform
float Scale = 1.0f;
Quaternion Rotation = Quaternion::Identity;
Vector3 Translation = Vector3::Zero;
Float3 Translation = Float3::Zero;
bool CenterGeometry = false;
// Animation