diff --git a/Source/Engine/Render2D/Render2D.cpp b/Source/Engine/Render2D/Render2D.cpp index 55d2bcef4..f4174ad70 100644 --- a/Source/Engine/Render2D/Render2D.cpp +++ b/Source/Engine/Render2D/Render2D.cpp @@ -636,8 +636,7 @@ void Render2D::Begin(GPUContext* context, GPUTextureView* output, GPUTextureView ClipLayersStack.Add({ defaultMask, defaultBounds }); TintLayersStack.Clear(); - Color defaultColor(1, 1, 1, 1); - TintLayersStack.Add(defaultColor); + TintLayersStack.Add({1,1,1,1}); // Scissors can be enabled only for 2D orthographic projections IsScissorsRectEnabled = false;