- Added optional description panel to visject CM
- Enbaled description panel for visual scripting - Archetype description now gets drawn in description panel
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@@ -535,6 +535,11 @@ namespace FlaxEditor.Surface
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/// </summary>
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public virtual bool CanSetParameters => false;
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/// <summary>
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/// True of the context menu should make use of a description panel drawn at the bottom of the menu
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/// </summary>
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public virtual bool UseContextMenuDescriptionPanel => false;
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/// <summary>
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/// Gets a value indicating whether surface supports/allows live previewing graph modifications due to value sliders and color pickers. True by default but disabled for shader surfaces that generate and compile shader source at flight.
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/// </summary>
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