Add helper parent actor of missing object logging to HandleObjectDeserializationError
This commit is contained in:
@@ -344,11 +344,23 @@ void SceneObjectsFactory::SynchronizePrefabInstances(Array<SceneObject*>& sceneO
|
||||
|
||||
void SceneObjectsFactory::HandleObjectDeserializationError(const ISerializable::DeserializeStream& value)
|
||||
{
|
||||
// Print invalid object data contents
|
||||
rapidjson_flax::StringBuffer buffer;
|
||||
PrettyJsonWriter writer(buffer);
|
||||
value.Accept(writer.GetWriter());
|
||||
|
||||
LOG(Warning, "Failed to deserialize scene object from data: {0}", String(buffer.GetString()));
|
||||
|
||||
// Try to log some useful info about missing object (eg. it's parent name for faster fixing)
|
||||
const auto parentIdMember = value.FindMember("ParentID");
|
||||
if (parentIdMember != value.MemberEnd() && parentIdMember->value.IsString())
|
||||
{
|
||||
const Guid parentId = JsonTools::GetGuid(parentIdMember->value);
|
||||
Actor* parent = Scripting::FindObject<Actor>(parentId);
|
||||
if (parent)
|
||||
{
|
||||
LOG(Warning, "Parent actor of the missing object: {0}", parent->GetName());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Actor* SceneObjectsFactory::CreateActor(int32 typeId, const Guid& id)
|
||||
|
||||
Reference in New Issue
Block a user