diff --git a/Content/Editor/Particles/Particle Material Color.flax b/Content/Editor/Particles/Particle Material Color.flax index 651e15f8f..b90de33c7 100644 --- a/Content/Editor/Particles/Particle Material Color.flax +++ b/Content/Editor/Particles/Particle Material Color.flax @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:f11e69104e806add833006570dc621b0746c53c430faea896b3a7badb080e8a6 +oid sha256:4322707c45ac9a14d0bd1096b232d435696e8a362e67f89727875b72a16e9e09 size 30803 diff --git a/Source/Engine/Renderer/GI/GlobalSurfaceAtlasPass.cpp b/Source/Engine/Renderer/GI/GlobalSurfaceAtlasPass.cpp index 6a60d26b9..340daf6a0 100644 --- a/Source/Engine/Renderer/GI/GlobalSurfaceAtlasPass.cpp +++ b/Source/Engine/Renderer/GI/GlobalSurfaceAtlasPass.cpp @@ -1240,7 +1240,7 @@ void GlobalSurfaceAtlasPass::RasterizeActor(Actor* actor, void* actorObject, con uint32 objectAddress = surfaceAtlasData.ObjectsBuffer.Data.Count() / sizeof(Float4); auto* objectData = surfaceAtlasData.ObjectsBuffer.WriteReserve(GLOBAL_SURFACE_ATLAS_OBJECT_DATA_STRIDE); objectData[0] = *(Float4*)&actorObjectBounds; - objectData[1] = Float4::Zero; // w unused + objectData[1] = Float4::Zero; objectData[2] = Float4(worldToLocalBounds.M11, worldToLocalBounds.M12, worldToLocalBounds.M13, worldToLocalBounds.M41); objectData[3] = Float4(worldToLocalBounds.M21, worldToLocalBounds.M22, worldToLocalBounds.M23, worldToLocalBounds.M42); objectData[4] = Float4(worldToLocalBounds.M31, worldToLocalBounds.M32, worldToLocalBounds.M33, worldToLocalBounds.M43);