Various fixes to allow compiling negine with custom build configurations
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@@ -16,6 +16,7 @@
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#if USE_EDITOR
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#include "ParticleEmitterFunction.h"
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#include "Engine/ShadersCompilation/Config.h"
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#include "Engine/Particles/Graph/GPU/ParticleEmitterGraph.GPU.h"
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#if BUILD_DEBUG
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#include "Engine/Engine/Globals.h"
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#endif
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@@ -26,7 +27,6 @@
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#include "Engine/Graphics/Shaders/Cache/ShaderStorage.h"
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#endif
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#if COMPILE_WITH_PARTICLE_GPU_GRAPH && COMPILE_WITH_SHADER_COMPILER
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#include "Engine/Particles/Graph/GPU/ParticleEmitterGraph.GPU.h"
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#include "Engine/Utilities/Encryption.h"
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#endif
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