Use objects id mapping for networking to have proper replication of networked object references
This commit is contained in:
@@ -320,6 +320,7 @@ void NetworkManagerService::Update()
|
||||
LastUpdateTime = currentTime;
|
||||
NetworkManager::Frame++;
|
||||
auto peer = NetworkManager::Peer;
|
||||
NetworkInternal::NetworkReplicatorPreUpdate();
|
||||
// TODO: convert into TaskGraphSystems and use async jobs
|
||||
|
||||
// Process network messages
|
||||
|
||||
Reference in New Issue
Block a user