Add UseLargeWorlds to engine configuration
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@@ -15,6 +15,11 @@ namespace Flax.Build
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{
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private static Version _engineVersion;
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/// <summary>
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/// Gets the engine project.
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/// </summary>
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public static ProjectInfo EngineProject => ProjectInfo.Load(Path.Combine(Globals.EngineRoot, "Flax.flaxproj"));
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/// <summary>
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/// Gets the engine version.
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/// </summary>
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@@ -24,7 +29,7 @@ namespace Flax.Build
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{
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if (_engineVersion == null)
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{
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_engineVersion = ProjectInfo.Load(Path.Combine(Globals.EngineRoot, "Flax.flaxproj")).Version;
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_engineVersion = EngineProject.Version;
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Log.Verbose(string.Format("Engine build version: {0}", _engineVersion));
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}
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return _engineVersion;
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