Commit Graph

11497 Commits

Author SHA1 Message Date
Wojtek Figat
fa38f0ac91 Fix DDGI cascade offset towards bottom that was too intense making probes flicker 2025-12-20 23:44:56 +01:00
e3f5af530b Fix incorrect class namespace in bindings class name lookups 2025-12-19 23:57:41 +02:00
Saas
564c9ff0ca improve orthographic/ perspective viewport cam toggle 2025-12-19 19:00:55 +01:00
Chandler Cox
38d8832468 Update meshoptimizer library to 1.0 2025-12-19 11:46:47 -06:00
Chandler Cox
c68aa3b371 Remove not needed include that produces ambiguity for the Label class. 2025-12-19 08:13:24 -06:00
d031649bbd Fix warnings 2025-12-19 13:17:15 +02:00
21b8d1838d Fix command-line parsing for SDL CreateProcess arguments 2025-12-19 13:17:15 +02:00
c8ee2fc155 Add function for parsing command-line arguments into argument list 2025-12-19 13:17:15 +02:00
Chandler Cox
dc22fa4061 Fix blend shape always applying zero weight if default weight is zero. 2025-12-18 21:49:03 -06:00
3eb690fe58 Ensure managed converter functions are exported with optimizations 2025-12-19 01:08:45 +02:00
52e2327527 Add USED attribute for forcing compiler to emit the symbol 2025-12-19 01:08:45 +02:00
f95cbb0e52 Fix missing exports for managed converter structures 2025-12-19 01:08:44 +02:00
518a19c857 Expose RenderContext to scripting API 2025-12-19 01:08:44 +02:00
c0b54be692 Fix clang bindings code generation for non-const ref parameters 2025-12-19 01:08:44 +02:00
Wojtek Figat
c2c92eba82 Adjust 0e76585709 to not affect depth 2025-12-19 00:08:24 +01:00
d64c28f672 Fix compilation errors with /permissive- standard conformance mode 2025-12-19 00:03:48 +02:00
71b222e0b0 Fix Editor project file generation to use custom code editor arguments 2025-12-18 23:52:21 +02:00
5921f60af2 Get code editor name through CodeEditingManager 2025-12-18 23:52:21 +02:00
39269583c3 Fix default code editor not using Visual Studio as fallback editor 2025-12-18 23:52:21 +02:00
cba3899c62 Fix invalid code editor when selected editor is not detected 2025-12-18 23:52:21 +02:00
Saas
d8c90184b9 add script only on prefab instance header button
- add some padding to `AddHeaderButton()`
- Add visual indicator (Header button) if script is only in prefab instance and not part of the prefab
2025-12-18 17:19:41 +01:00
2a959d0531 Support Visual Studio 2026 as a generator for CMake dependencies 2025-12-18 18:05:45 +02:00
Saas
5b1ca13225 choose darker mouse over color 2025-12-18 12:22:24 +01:00
Saas
0d8ac5b7ac implement review
- Remove trailing tooltip "."
- Add `AddSettingsButton` method
- Simplify loop into LINQ expression
2025-12-18 12:17:22 +01:00
f6e9cf644a Verify the last project path before using it 2025-12-17 03:45:15 +02:00
604bfb5fe6 Add -lastproject editor command-line option to open the last project 2025-12-17 03:30:19 +02:00
b3ea47b989 Use last opened project as initial directory in project file dialog 2025-12-17 03:30:19 +02:00
5d368e59a0 Fix SpecialFolder::AppData on Apple systems 2025-12-17 03:30:19 +02:00
3afd3ce2d5 Use XDG user directories on Linux special paths 2025-12-17 03:30:19 +02:00
Chandler Cox
4504d0ae96 Fix compute distance crash if no closest point param is defined. 2025-12-16 18:22:26 -06:00
f14ba6ace6 Fix Flax C#-project launchSettings.json to launch without project 2025-12-17 02:19:38 +02:00
518f9dc9dc Launch editor when debugging VC++ projects in Rider Linux/macOS 2025-12-17 02:19:38 +02:00
8db29a30e0 Fix VC++ project file building on macOS Rider 2025-12-17 02:18:45 +02:00
Wojtek Figat
0e76585709 Fix DDGI iradiance to use debanding by applying quantization error to reduce yellowish artifacts due to R11G11B10 format 2025-12-16 23:56:45 +01:00
Wojtek Figat
8bf51512ac Fix Global SDF trace loop limit down to prevent too long shader execution in extreme scenarios 2025-12-16 16:08:20 +01:00
Wojtek Figat
779e8e7169 Optimize Global SDF tracing to not scale steps nearby geometry and properly trace mip cascade 2025-12-16 16:07:46 +01:00
Wojtek Figat
3c8b80152b Fix sampling Global SDF gradient at lower border 2025-12-16 16:05:49 +01:00
Wojtek Figat
f280412ef4 Remove NeedsHitNormal/HitNormal feature from GlobalSDFTrace to simplify code 2025-12-16 16:04:56 +01:00
1327fa40cb Run editor with selected project configuration in launchSettings.json 2025-12-16 01:37:51 +02:00
b70ab01308 Fix duplicate properties for default configuration in C# projects 2025-12-16 01:37:51 +02:00
46fd5a5855 Ensure Flax.Build tasks and utilities output error messages as errors 2025-12-16 00:11:06 +02:00
74c1e200ce Implement Platform::CreateProcess with SDL backend
Supports handling process standard output and standard error
streams separately in realtime.
2025-12-16 00:10:01 +02:00
31945a53a2 Update SDL to 3.3.4 2025-12-15 19:32:47 +02:00
3e91ba3fb2 Merge remote-tracking branch 'origin/master' into sdl_platform 2025-12-15 19:03:05 +02:00
Phantom
0094216ff8 Renaming Luminance name to Brightness 2025-12-15 14:29:57 +01:00
Phantom
298ee284e1 Merge branch 'master' into Improve-HighlightedPopUpColor 2025-12-15 00:49:49 +01:00
Phantom
7f2f73afd8 Added Luminance property and updated authors
-Added public Luminance property in Color.cs to calculate colour brightness.
-Refactored Dropdown.cs to use Luminance instead of manual calculation.
-Updated author list in AboutDialog.cs by adding ‘Michael Salvini’.
2025-12-15 00:48:42 +01:00
Wojtek Figat
056de752ed Add docs 2025-12-14 23:03:34 +01:00
Wojtek Figat
76700c0b24 Merge branch 'fix-anim-slot-replay' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-anim-slot-replay 2025-12-14 23:01:21 +01:00
Wojtek Figat
2b6339c05c Minor code cleanup 2025-12-14 22:58:53 +01:00