Wojtek Figat
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c4d20f06ee
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Move GetDisplayServer to LinuxPlatform (add support for custom platform scripting api)
#2800
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2026-02-12 09:24:11 +01:00 |
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Wojtek Figat
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ee22b9dc25
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Merge branch 'sdl_platform' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sdl_platform
# Conflicts:
# Source/Editor/GUI/Dialogs/ColorPickerDialog.cs
# Source/Editor/Modules/UIModule.cs
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2026-02-11 14:08:57 +01:00 |
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Wojtek Figat
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f045b5b6b6
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Merge remote-tracking branch 'origin/master' into 1.12
# Conflicts:
# Content/Editor/Camera/M_Camera.flax
# Content/Editor/CubeTexturePreviewMaterial.flax
# Content/Editor/DebugMaterials/DDGIDebugProbes.flax
# Content/Editor/DebugMaterials/SingleColor/Decal.flax
# Content/Editor/DebugMaterials/SingleColor/Particle.flax
# Content/Editor/DebugMaterials/SingleColor/Surface.flax
# Content/Editor/DebugMaterials/SingleColor/SurfaceAdditive.flax
# Content/Editor/DebugMaterials/SingleColor/Terrain.flax
# Content/Editor/DefaultFontMaterial.flax
# Content/Editor/Gizmo/FoliageBrushMaterial.flax
# Content/Editor/Gizmo/Material.flax
# Content/Editor/Gizmo/MaterialWire.flax
# Content/Editor/Gizmo/SelectionOutlineMaterial.flax
# Content/Editor/Gizmo/VertexColorsPreviewMaterial.flax
# Content/Editor/Highlight Material.flax
# Content/Editor/Icons/IconsMaterial.flax
# Content/Editor/IesProfilePreviewMaterial.flax
# Content/Editor/MaterialTemplates/Features/ForwardShading.hlsl
# Content/Editor/Particles/Particle Material Color.flax
# Content/Editor/Particles/Smoke Material.flax
# Content/Editor/SpriteMaterial.flax
# Content/Editor/Terrain/Circle Brush Material.flax
# Content/Editor/Terrain/Highlight Terrain Material.flax
# Content/Editor/TexturePreviewMaterial.flax
# Content/Editor/Wires Debug Material.flax
# Content/Engine/DefaultDeformableMaterial.flax
# Content/Engine/DefaultMaterial.flax
# Content/Engine/DefaultRadialMenu.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Content/Engine/SingleColorMaterial.flax
# Content/Engine/SkyboxMaterial.flax
# Flax.flaxproj
# Source/Engine/Graphics/Materials/MaterialShader.h
# Source/Engine/Graphics/Materials/MaterialShaderFeatures.cpp
# Source/Engine/Renderer/RenderList.h
# Source/Shaders/Reflections.shader
# Source/Shaders/ReflectionsCommon.hlsl
# Source/Tools/Flax.Build/Bindings/BindingsGenerator.Cpp.cs
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2026-02-11 00:20:38 +01:00 |
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0084bc051c
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Merge branch 'master' into sdl_platform
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2026-02-10 23:05:19 +02:00 |
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Wojtek Figat
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15771355cb
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Add ShouldSerialize to ISerializable to properly handle serialization of custom C++ types in prefabs
#3499
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2026-02-03 22:09:41 +01:00 |
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f870fc3ae2
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Merge remote-tracking branch 'origin/master' into sdl_platform
# Conflicts:
# Source/Editor/Viewport/MainEditorGizmoViewport.cs
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2026-02-03 17:39:43 +02:00 |
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Wojtek Figat
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0d7c04682d
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Fix parsing else preprocessor and && conditions in bindings generator
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2026-01-16 12:48:58 +01:00 |
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Wojtek Figat
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4b9fa0dcf5
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Add OnSerializing/OnSerialized/OnDeserializing/OnDeserialized callbacks to auto serialization code-gen
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2026-01-09 10:24:38 +01:00 |
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Wojtek Figat
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d60484b917
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Merge remote-tracking branch 'origin/master'
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2026-01-06 14:35:58 +01:00 |
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67b33a575a
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Merge branch 'master' into sdl_platform
# Conflicts:
# .github/workflows/build_linux.yml
# .github/workflows/tests.yml
# Source/Tools/Flax.Build/Projects/VisualStudio/VCProjectGenerator.cs
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2026-01-06 02:57:52 +02:00 |
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Wojtek Figat
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7f56d9456b
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Fix bindings warning when using curve property/field
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2025-12-30 22:51:37 +01:00 |
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Wojtek Figat
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af29f2f3dc
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Merge branch 'bindings_namespace_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-bindings_namespace_fix
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2025-12-29 22:29:29 +01:00 |
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Wojtek Figat
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bbcbe305a8
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Merge branch 'bindings_gen_fixes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-bindings_gen_fixes
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2025-12-29 22:02:47 +01:00 |
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35f8051a62
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Fix managed boolean array conversion to native array
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2025-12-23 01:37:53 +02:00 |
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4453453d46
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Fix managed wrapper function parameter handling for BytesContainer
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2025-12-23 00:37:25 +02:00 |
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e3f5af530b
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Fix incorrect class namespace in bindings class name lookups
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2025-12-19 23:57:41 +02:00 |
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3eb690fe58
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Ensure managed converter functions are exported with optimizations
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2025-12-19 01:08:45 +02:00 |
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f95cbb0e52
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Fix missing exports for managed converter structures
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2025-12-19 01:08:44 +02:00 |
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c0b54be692
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Fix clang bindings code generation for non-const ref parameters
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2025-12-19 01:08:44 +02:00 |
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0ac3ab2329
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-11-19 18:30:08 +02:00 |
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Wojtek Figat
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c0dda45c7b
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Fix crash on exit when C# code was bound to asset unloading event called after C# shutdown
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2025-11-18 18:00:02 +01:00 |
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1d8f221f1b
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Merge remote-tracking branch 'origin/1.11' into sdl_platform_1.11
# Conflicts:
# Source/Engine/Platform/Windows/WindowsPlatform.cpp
# Source/Tools/Flax.Build/Build/ProjectTarget.cs
# Source/Tools/Flax.Build/Configuration.cs
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2025-09-07 19:31:16 +03:00 |
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b443b74d18
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Merge branch 'master' into sdl_platform
# Conflicts:
# Source/Editor/GUI/Docking/DockHintWindow.cs
# Source/Editor/Options/InterfaceOptions.cs
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2025-09-07 19:02:09 +03:00 |
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Wojtek Figat
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c57e128ff1
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Merge remote-tracking branch 'origin/master' into 1.11
# Conflicts:
# Source/Engine/Level/Scene/SceneRendering.cpp
# Source/Engine/Physics/Colliders/Collider.cpp
# Source/Engine/Physics/Colliders/Collider.h
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2025-09-02 22:23:45 +02:00 |
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Wojtek Figat
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3f7fe635d8
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Fix 5222f1d35c for inactive preprocessor conditional block
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2025-08-29 23:04:46 +02:00 |
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Wojtek Figat
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5222f1d35c
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Add support for parsing inheritance with preprocessor blocks inside it
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2025-08-29 21:03:04 +02:00 |
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Wojtek Figat
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08154d8fe5
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Fix support for nesting classes inside other scripting classes
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2025-07-31 15:07:57 +02:00 |
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b1fd86e6b5
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Merge remote-tracking branch 'origin/master' into sdl_platform
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2025-06-02 18:15:16 +03:00 |
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Wojtek Figat
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f9e9f26e97
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Remove leftover debug log from bindings generator
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2025-04-22 11:04:09 +02:00 |
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592215dd30
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Support compiling third party library C files as C code
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2025-04-19 21:13:50 +03:00 |
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Wojtek Figat
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15da2d59e5
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Add GPUTexture::DownloadData to C#
#2973 #1446
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2025-04-07 23:32:37 +02:00 |
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Wojtek Figat
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9c3fd052cd
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Remove copyright year from source files and update to 2025
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2025-04-07 19:22:21 +02:00 |
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Wojtek Figat
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210c8e8fe4
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Fix incorrect result array memory copy from native to managed code
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2025-04-04 00:36:35 +02:00 |
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Wojtek Figat
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8e2f3ec0c0
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Fix Version marshaling as parameter
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2025-03-06 00:36:39 +01:00 |
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Wojtek Figat
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dad8c0cd6b
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Level/Prefabs/Prefab.Apply.cpp
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2025-02-27 17:17:02 +01:00 |
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Wojtek Figat
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b2c8c4018c
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Fix scripting bindings codegen for SoftTypeReference and SceneReference
#2761
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2025-02-26 22:43:30 +01:00 |
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Wojtek Figat
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a6fb651ff4
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
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2025-02-18 09:19:59 +01:00 |
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Wojtek Figat
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9ffbe1f8ca
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Add support in scripting for using interfaces on structures
#2679
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2025-01-31 23:36:15 +01:00 |
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Wojtek Figat
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ae74d49b09
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Fix bug
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2025-01-24 12:24:52 +01:00 |
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Wojtek Figat
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c1339765b7
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Fix parsing nested template types in scripting type inheritance
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2025-01-23 21:32:09 +01:00 |
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Wojtek Figat
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fc4e6f4972
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Add GPUVertexLayout to graphics backends
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2024-12-13 09:20:01 +01:00 |
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Wojtek Figat
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35e9e048f2
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Merge remote-tracking branch 'origin/master' into 1.10
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2024-12-10 11:07:31 +01:00 |
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Wojtek Figat
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12d9d94138
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Add support for curves in C++ scripting api
#2546
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2024-12-04 13:30:56 +01:00 |
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Wojtek Figat
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c01824cd09
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Add support for using template type inside MarshalAs tag value
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2024-12-03 13:33:16 +01:00 |
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Wojtek Figat
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10caaf4fe9
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Fix parsing scripting type inheritance with generics
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2024-12-02 23:36:11 +01:00 |
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Wojtek Figat
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81737083a0
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Add support for using API_TYPEDEF macro on using typedefs
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2024-12-02 23:35:39 +01:00 |
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Wojtek Figat
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a7061a7524
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Fix raw scripting object pointers auto-serialization
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2024-11-25 22:13:21 +01:00 |
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Wojtek Figat
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9bf680cc1a
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Add multi-line string literal parsing inside custom api code injection blocks
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2024-11-19 16:17:11 +01:00 |
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Chandler Cox
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379bccc421
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Support C++ nameless function arguments for C# gen.
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2024-10-30 12:18:03 -05:00 |
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Chandler Cox
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a1c7132e48
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Add support for trailing return types for c# generation.
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2024-10-28 22:11:47 -05:00 |
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