Commit Graph

14 Commits

Author SHA1 Message Date
Wojtek Figat
0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
Wojtek Figat
a9ec4566e7 Add support for custom asset type factory in game code 2021-04-15 16:55:03 +02:00
Wojtek Figat
a21f6d1b9f Fix order of new objects in Prefab after apply
#357
2021-03-18 09:20:47 +01:00
Wojtek Figat
42366ee66a Fix synchronizing nested prefabs when adding new ObjectsLookupIdMapping
#351
2021-03-18 00:04:58 +01:00
Wojtek Figat
675bb93fd5 Fix missing prefab instanced actors events sending on changes apply (regression) 2021-03-17 19:24:29 +01:00
Wojtek Figat
0c74e2ff9d Fix crash on prefab sync on instance with missing objects 2021-03-17 18:29:15 +01:00
Wojtek Figat
f194004ebf Fix synchronizing ActiveInTreeChanged property with event after prefab changes apply 2021-03-17 17:15:37 +01:00
Wojtek Figat
a479f1daf6 Fix preserving objects order in prefab instances on apply (based on the prefab)
Fixes #346
2021-03-17 00:24:29 +01:00
Wojtek Figat
3bbda838a2 Fix error when spawning prefab with rigidbody 2021-02-14 16:50:35 +01:00
Wojtek Figat
aedc619009 Fix crash when opening prefab that fails to load root ObjectsLookupIdMapping
Fixes #126
2021-01-28 01:11:02 +01:00
Wojtek Figat
a1cee0f0bf Fix crash when applying changes to prefab 2021-01-28 00:38:08 +01:00
VNC
6ab300025b Fixed a ton of typos 2021-01-05 02:13:15 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00