Wojtek Figat
|
51e5dc0c00
|
Add SceneTicking to engine API
|
2021-05-02 11:24:50 +02:00 |
|
Wojtek Figat
|
0e75dba142
|
Optimize C++ compilation time
|
2021-04-30 16:27:57 +02:00 |
|
Wojtek Figat
|
a9ec4566e7
|
Add support for custom asset type factory in game code
|
2021-04-15 16:55:03 +02:00 |
|
Wojtek Figat
|
8ef8b89fd5
|
Add constructor to BoundingBox for single point empty box construction
|
2021-03-18 21:50:05 +01:00 |
|
Wojtek Figat
|
09be8994e9
|
Add Render Layers to Camera and Render View for masking objects during rendering
|
2021-02-19 17:26:41 +01:00 |
|
Wojtek Figat
|
c86508ef57
|
Add support for updating particle effects in editor view when editing
|
2021-02-19 11:01:21 +01:00 |
|
Wojtek Figat
|
62bfc94f24
|
Add EditorScene for using gameplay logic in editor preview windows
|
2021-02-17 12:31:03 +01:00 |
|
Wojtek Figat
|
81e41d51c8
|
Remove Unlink from asset reference
|
2021-02-10 11:37:14 +01:00 |
|
Wojtek Figat
|
27ed23c1b9
|
Add support for multiple navmeshes on a scene
|
2021-01-13 14:28:46 +01:00 |
|
Jean-Baptiste Perrier
|
03eb39afe6
|
Bumping all copyright headers to 2021.
|
2021-01-02 14:28:49 +01:00 |
|
Wojtek Figat
|
6fb9eee74c
|
You're breathtaking!
|
2020-12-07 23:40:54 +01:00 |
|