Commit Graph

10785 Commits

Author SHA1 Message Date
Wojtek Figat
11ea889fa9 Refactor DDGI fallback radiance to use alpha for blending between fixed color and color at snapped location of the last cascade
This means artists don't need to adjust the value anymore as it can cover vista geometry with GI at last cascade borders.
2026-01-05 16:22:00 +01:00
Wojtek Figat
c5a28a5734 Refactor DDGI irradiance sampling when nearby probe is missing to use precomputed fallback probes
Also, insert fallback/dummy probes when there is no SDF nearby to have lighting in all cases.
This both improves sampling performance and fixes issues when sampling in areas far away from valid GI.
2026-01-05 12:04:02 +01:00
Wojtek Figat
6c79a17c7a Fix DDGI cascade placement when using large probes spacing
Revert fa38f0ac91 after b24d98df9e fixed the source of the problem
2026-01-03 20:57:17 +01:00
Wojtek Figat
b24d98df9e Fix DDGI cascades blending to be smoother 2026-01-03 00:48:36 +01:00
Wojtek Figat
400e2f1b0e Fix DDGI flickering on floors aligned to axis on value 0 (eg. floor) 2026-01-02 21:30:14 +01:00
Wojtek Figat
37df16a3e4 Refactor DDGI irradiance filtering for smoother and more accurate lighting 2025-12-31 00:19:51 +01:00
Wojtek Figat
ce45fa3d54 Fix crash on Global Surface Atlas objects buffer building 2025-12-30 23:41:49 +01:00
Wojtek Figat
7f56d9456b Fix bindings warning when using curve property/field 2025-12-30 22:51:37 +01:00
Wojtek Figat
fa38f0ac91 Fix DDGI cascade offset towards bottom that was too intense making probes flicker 2025-12-20 23:44:56 +01:00
Wojtek Figat
c2c92eba82 Adjust 0e76585709 to not affect depth 2025-12-19 00:08:24 +01:00
Wojtek Figat
0e76585709 Fix DDGI iradiance to use debanding by applying quantization error to reduce yellowish artifacts due to R11G11B10 format 2025-12-16 23:56:45 +01:00
Wojtek Figat
8bf51512ac Fix Global SDF trace loop limit down to prevent too long shader execution in extreme scenarios 2025-12-16 16:08:20 +01:00
Wojtek Figat
779e8e7169 Optimize Global SDF tracing to not scale steps nearby geometry and properly trace mip cascade 2025-12-16 16:07:46 +01:00
Wojtek Figat
3c8b80152b Fix sampling Global SDF gradient at lower border 2025-12-16 16:05:49 +01:00
Wojtek Figat
f280412ef4 Remove NeedsHitNormal/HitNormal feature from GlobalSDFTrace to simplify code 2025-12-16 16:04:56 +01:00
Wojtek Figat
056de752ed Add docs 2025-12-14 23:03:34 +01:00
Wojtek Figat
76700c0b24 Merge branch 'fix-anim-slot-replay' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-anim-slot-replay 2025-12-14 23:01:21 +01:00
Wojtek Figat
2b6339c05c Minor code cleanup 2025-12-14 22:58:53 +01:00
Wojtek Figat
bb91202439 Merge branch 'late_join_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-late_join_fix 2025-12-14 22:49:49 +01:00
Wojtek Figat
ee51077f49 Merge branch 'replication_hashing_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-replication_hashing_fix 2025-12-14 22:43:58 +01:00
Wojtek Figat
5fdbed2b56 Minor codestyle adjustments 2025-12-14 22:41:00 +01:00
Chandler Cox
0e627577fc Simplify code. 2025-12-14 15:00:44 -06:00
Wojtek Figat
4846d4b024 Merge branch 'hash_set_crash_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-hash_set_crash_fix 2025-12-14 21:52:40 +01:00
Wojtek Figat
d88477dcae Merge branch 'oob_write_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-oob_write_fix 2025-12-14 21:31:37 +01:00
Wojtek Figat
7ce0d88bdc Merge branch 'AddDropdownHighlightedColor' of https://github.com/ThePhantomMask/FlaxEngine into ThePhantomMask-AddDropdownHighlightedColor 2025-12-13 23:14:09 +01:00
Wojtek Figat
f4bc620bbd Merge branch 'hyprland-fix' of https://github.com/Inertia-Squared/FlaxEngine into Inertia-Squared-hyprland-fix 2025-12-13 23:13:26 +01:00
Wojtek Figat
0c887cd29e Use fix from #3830 in particle and anim graphs too 2025-12-13 23:11:01 +01:00
Wojtek Figat
5bd9bce634 Merge branch 'master' of https://github.com/AcidicVoid/FlaxEngine into AcidicVoid-master 2025-12-13 23:08:01 +01:00
Wojtek Figat
2a53d0a462 Fix crash on Visual Script missing asset ref after hot-reload in Editor
#3823
2025-12-13 02:10:41 +01:00
82bd915274 Fix out-of-bounds write while parsing command-line arguments 2025-12-12 14:47:15 +02:00
Wojtek Figat
71391cf1cc Fix deprecated tag placement 2025-12-11 16:38:28 +01:00
Wojtek Figat
b5286af526 Attempt to fix regression from 32bd72fecd 2025-12-11 14:48:18 +01:00
Wojtek Figat
9f07a2a54e Attempt to fix regression from 32bd72fecd 2025-12-10 18:58:43 +01:00
Wojtek Figat
c39c642b60 Add safety check for invalid math values in shader graph generation 2025-12-10 17:39:18 +01:00
Wojtek Figat
a63b97d31d Add stripping DXIL debug data from the shader cache when not used 2025-12-10 14:58:12 +01:00
Wojtek Figat
ca52122656 Fix validation error on Windows for textures but optimize buffers instead 2025-12-10 14:53:51 +01:00
Wojtek Figat
20a7fcf6a0 Add profiler wait event for GPU wait on D3D12 2025-12-10 13:01:24 +01:00
Wojtek Figat
43665aa7eb Rename GPUContext::ClearState to ResetState for constentency 2025-12-10 13:00:59 +01:00
Wojtek Figat
3b9b49950c Fixes for Xbox One 2025-12-10 09:48:47 +01:00
Wojtek Figat
0a8752ec0a Fix cross-building building engine with separate executable and library for Unix platforms on Windows 2025-12-10 09:48:27 +01:00
Wojtek Figat
517ee5bb25 Merge branch 'missing_move_semantics_fix' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-missing_move_semantics_fix 2025-12-09 10:00:51 +01:00
Wojtek Figat
31b6d4d658 Merge branch 'minor_mem_layout_opt' of https://github.com/VitaminCpp/FlaxEngine into VitaminCpp-minor_mem_layout_opt 2025-12-09 10:00:16 +01:00
Wojtek Figat
776b6259cd Merge branch 'fix-exception-reload' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-exception-reload 2025-12-09 09:59:34 +01:00
Wojtek Figat
5c81c71116 Move constant buffer init for instanced draws only, others do it in all paths 2025-12-09 09:51:53 +01:00
Wojtek Figat
188b635ea0 Merge remote-tracking branch 'origin/master' 2025-12-09 09:48:05 +01:00
Wojtek Figat
56066a3212 Porting to a famous blue platform 2025-12-08 14:41:55 -08:00
Phantom
ed50ce9c90 Change Dropdown's EditorOrder from 2023 to 2024 2025-12-07 18:48:16 +01:00
Phantom
a7e77f6e21 Update CreatePopupItem method
-Modify the `TextColour` property to use a dynamic value based on `TextColour` multiplied by `0.9f` instead of a fixed value (`Colour.White * 0.9f`).
-Modify the `TextColourHighlighted` property to use the dynamic value of `TextColourHighlighted` instead of a fixed value (`Colour.White`).
2025-12-07 18:23:38 +01:00
Phantom
56278b17ee Add Text Color Highlighted on Dropdown 2025-12-07 16:53:43 +01:00
Wojtek Figat
bd78db72b9 Add Mono AOT dynamic module preloading to speed up startup time 2025-12-05 03:46:28 -08:00