Commit Graph

208 Commits

Author SHA1 Message Date
Wojtek Figat
2cac149741 Code cleanup for #1377 2023-10-06 15:58:23 +02:00
Wojtek Figat
58552afc40 Merge branch 'viewlayer' of https://github.com/Withaust/FlaxEngine into Withaust-viewlayer 2023-10-06 15:26:15 +02:00
Wojtek Figat
19a0eab966 Merge branch 'sceneanim_null_check_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sceneanim_null_check_fix 2023-10-01 12:12:21 +02:00
Wojtek Figat
5e3bb4d51e Merge branch 'font-size-fixes' of https://github.com/Tryibion/FlaxEngine into Tryibion-font-size-fixes 2023-10-01 12:05:20 +02:00
58445f04c4 Fix potential incorrect null checks in FlaxEngine.Objects
The null-conditional operator checks for reference equality of the
Object, but doesn't check the validity of the unmanaged pointer. This
check is corrected in cases where the object was not immediately
returned from the bindings layer and may have been destroyed earlier.
2023-09-28 22:05:58 +03:00
efbc757369 Cancel camera rotation toggle when entering playmode or hitting escape 2023-09-23 15:23:08 +03:00
2023aa8c94 Add viewport camera movement speed adjustment input bindings 2023-09-23 15:23:08 +03:00
0122a9f699 Implement viewport camera rotation toggle for trackpad users 2023-09-23 15:23:08 +03:00
964913013d Add shortcut key to gizmo buttons 2023-09-23 15:23:07 +03:00
17e1afb04a Add Editor input option for toggling gizmo transform space 2023-09-23 15:23:07 +03:00
Chandler Cox
ab2d60e6d2 Fix viewport options extras locations. 2023-09-16 15:30:49 -05:00
Wiktor Kocielski
d389348260 Add View Layers button & Reset/Disable/Copy/Paste buttons to View Flags/Debug View & Camera RenderFlags/RenderView addition 2023-09-13 12:17:34 +03:00
Chandler Cox
1286a29462 Add not closing some cm buttons 2023-08-19 14:30:08 -05:00
Wojtek Figat
95fdcf01be Codestyle fix 2023-08-14 18:53:11 +02:00
Ruan Lucas
be33fc6018 improv scroll locked focus 2023-08-11 22:31:12 -04:00
Ruan Lucas
db806ad500 fix for large worlds 2023-08-11 08:28:28 -04:00
Ruan Lucas
645977f148 add scroll to focus 2023-08-10 22:41:48 -04:00
Ruan Lucas
aa3dd14bfc add locked focus 2023-08-10 22:24:55 -04:00
Wojtek Figat
f5f948ea4c Fix culling artifacts in animated model preview in Editor 2023-07-14 12:17:21 +02:00
Chandler Cox
a0bb3f2995 Add light debug view flag to draw light shapes 2023-07-07 17:32:46 -05:00
Wojtek Figat
96589557b3 Fix access level 96a1f20bee 2023-06-28 20:09:18 +02:00
Wojtek Figat
bb9711277a Cleanup code from #1213 2023-06-28 16:27:42 +02:00
PhyresiCompany
fe8260fe14 Window improvements with a new approach 2023-06-27 19:58:37 -03:00
6a1552505e Fix sluggish EditorViewport camera movement with high DPI
Flooring the mouse delta values seems to drop slight movements in
viewport when screen DPI is high.
2023-06-18 21:23:02 +03:00
Wojtek Figat
80e6853f44 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Source/Editor/CustomEditors/Dedicated/UIControlEditor.cs
2023-05-08 22:22:32 +02:00
Wojtek Figat
8edc154501 Fix UIControl linkage to Prefab window when creating UI within prefab Editor
#1007
2023-05-08 19:22:23 +02:00
Wojtek Figat
71a5d56105 Add support for importing skeleton-only as Skinned Model (eg. from animation file to have skeleton for retargeting) 2023-05-04 15:43:44 +02:00
Wojtek Figat
896f75b789 Add skeleton nodes names debug drawing in Editor preview when enabled 2023-04-29 12:10:15 +02:00
Wojtek Figat
12f5157bfb Add debug drawing selected skeleton node in Skinned Model window viewport 2023-04-26 17:28:58 +02:00
Wojtek Figat
390460907d Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
#	Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2023-04-22 18:59:41 +02:00
Wojtek Figat
d719ef8d03 Fix crash when reimporting audio clip while it's being played 2023-04-20 10:56:57 +02:00
Wojtek Figat
6ec35e5175 Add audio clip preview refresh on asset reimport in Editor 2023-04-20 10:50:29 +02:00
Wojtek Figat
787414451e Add current playback position preview with seeking functionality to Audio Clip window in Editor 2023-04-19 15:17:01 +02:00
Wojtek Figat
12f4dc74d2 Optimize default C# stdlib references to prevent using jit-ed features in a game assembly 2023-04-01 23:34:05 +02:00
Wojtek Figat
74758f5380 Merge remote-tracking branch 'origin/master' into 1.6
# Conflicts:
#	Source/Tools/Flax.Build/Build/Builder.Projects.cs
#	Source/Tools/Flax.Build/Build/Plugins/NetworkingPlugin.cs
2023-03-14 11:52:41 +01:00
Wojtek Figat
086c2f155d Fix error when using nested Visject Surface context during State Machines editing in Anim Graph 2023-03-13 15:39:36 +01:00
Wojtek Figat
0270772463 Merge remote-tracking branch 'origin/master' into dotnet7 2023-02-06 10:02:13 +01:00
Wojtek Figat
50faa49c0f Add spacebar for play/pause in animated model and particles previews 2023-02-02 15:53:55 +01:00
Wojtek Figat
36ba1d9953 Add play/pause widget and keybind for particles preview in asset Editor 2023-02-02 13:05:54 +01:00
Wojtek Figat
a0c6add732 Add ViewFlags::Sky for conditional sky/skybox rendering 2023-01-31 15:58:02 +01:00
Wojciech Figat
eebc4951de Merge branch '1.5' into dotnet7
# Conflicts:
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
#	Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
#	Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
#	Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
#	Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
#	Source/Platforms/DotNet/NUnit/nunit.engine.dll
#	Source/Platforms/DotNet/NUnit/nunit3-console.exe
#	Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
#	Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
#	Source/Tools/Flax.Build/Deps/Downloader.cs
#	Source/Tools/Flax.Stats/CodeFrame.cs
#	Source/Tools/Flax.Stats/CodeFrameNode.cs
#	Source/Tools/Flax.Stats/Flax.Stats.Build.cs
#	Source/Tools/Flax.Stats/Languages.cs
#	Source/Tools/Flax.Stats/Program.cs
#	Source/Tools/Flax.Stats/TaskType.cs
#	Source/Tools/Flax.Stats/Tools.cs
#	Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
2023-01-10 15:49:44 +01:00
Wojciech Figat
a7e428a21c Merge branch 'master' into 1.5
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/GI/GlobalSurfaceAtlas.flax
#	Content/Shaders/TAA.flax
#	Content/Shaders/VolumetricFog.flax
#	Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
#	Source/Engine/Core/Config/GraphicsSettings.cpp
#	Source/Engine/Engine/PostProcessEffect.cs
#	Source/Engine/Graphics/GPUResourcesCollection.cpp
#	Source/Engine/Graphics/GPUResourcesCollection.h
#	Source/Engine/Graphics/PostProcessBase.h
#	Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6 Update copyright year 2023-01-10 15:29:37 +01:00
Wojciech Figat
af7b53814d Merge remote-tracking branch 'origin/1.5' into dotnet7
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/TAA.flax
2022-12-30 09:24:10 +01:00
Wojtek Figat
7184566b4b Merge branch 'master' into 1.5 2022-12-29 23:04:18 +01:00
Chandler Cox
bdbf931046 Added CM button in ParticleEmitterPreview 2022-12-27 23:08:16 -06:00
Chandler Cox
fc0befd773 Fixed some CM buttons that shouldnt close when clicked. 2022-12-23 11:08:14 -06:00
Wojciech Figat
93f0b0e2e8 Fix type usage 2022-12-19 10:10:26 +01:00
Wojtek Figat
2ad6eb0c72 Merge branch 'master' into 1.5 2022-11-22 19:58:53 +01:00
Wojtek Figat
e53623e854 Fix crash with custom SelectionOutline postfx object in Editor viewport 2022-11-08 19:52:47 +01:00