Wojtek Figat
2cac149741
Code cleanup for #1377
2023-10-06 15:58:23 +02:00
Wojtek Figat
58552afc40
Merge branch 'viewlayer' of https://github.com/Withaust/FlaxEngine into Withaust-viewlayer
2023-10-06 15:26:15 +02:00
Wojtek Figat
19a0eab966
Merge branch 'sceneanim_null_check_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sceneanim_null_check_fix
2023-10-01 12:12:21 +02:00
Wojtek Figat
5e3bb4d51e
Merge branch 'font-size-fixes' of https://github.com/Tryibion/FlaxEngine into Tryibion-font-size-fixes
2023-10-01 12:05:20 +02:00
58445f04c4
Fix potential incorrect null checks in FlaxEngine.Objects
...
The null-conditional operator checks for reference equality of the
Object, but doesn't check the validity of the unmanaged pointer. This
check is corrected in cases where the object was not immediately
returned from the bindings layer and may have been destroyed earlier.
2023-09-28 22:05:58 +03:00
efbc757369
Cancel camera rotation toggle when entering playmode or hitting escape
2023-09-23 15:23:08 +03:00
2023aa8c94
Add viewport camera movement speed adjustment input bindings
2023-09-23 15:23:08 +03:00
0122a9f699
Implement viewport camera rotation toggle for trackpad users
2023-09-23 15:23:08 +03:00
964913013d
Add shortcut key to gizmo buttons
2023-09-23 15:23:07 +03:00
17e1afb04a
Add Editor input option for toggling gizmo transform space
2023-09-23 15:23:07 +03:00
Chandler Cox
ab2d60e6d2
Fix viewport options extras locations.
2023-09-16 15:30:49 -05:00
Wiktor Kocielski
d389348260
Add View Layers button & Reset/Disable/Copy/Paste buttons to View Flags/Debug View & Camera RenderFlags/RenderView addition
2023-09-13 12:17:34 +03:00
Chandler Cox
1286a29462
Add not closing some cm buttons
2023-08-19 14:30:08 -05:00
Wojtek Figat
95fdcf01be
Codestyle fix
2023-08-14 18:53:11 +02:00
Ruan Lucas
be33fc6018
improv scroll locked focus
2023-08-11 22:31:12 -04:00
Ruan Lucas
db806ad500
fix for large worlds
2023-08-11 08:28:28 -04:00
Ruan Lucas
645977f148
add scroll to focus
2023-08-10 22:41:48 -04:00
Ruan Lucas
aa3dd14bfc
add locked focus
2023-08-10 22:24:55 -04:00
Wojtek Figat
f5f948ea4c
Fix culling artifacts in animated model preview in Editor
2023-07-14 12:17:21 +02:00
Chandler Cox
a0bb3f2995
Add light debug view flag to draw light shapes
2023-07-07 17:32:46 -05:00
Wojtek Figat
96589557b3
Fix access level 96a1f20bee
2023-06-28 20:09:18 +02:00
Wojtek Figat
bb9711277a
Cleanup code from #1213
2023-06-28 16:27:42 +02:00
PhyresiCompany
fe8260fe14
Window improvements with a new approach
2023-06-27 19:58:37 -03:00
6a1552505e
Fix sluggish EditorViewport camera movement with high DPI
...
Flooring the mouse delta values seems to drop slight movements in
viewport when screen DPI is high.
2023-06-18 21:23:02 +03:00
Wojtek Figat
80e6853f44
Merge remote-tracking branch 'origin/master' into 1.6
...
# Conflicts:
# Source/Editor/CustomEditors/Dedicated/UIControlEditor.cs
2023-05-08 22:22:32 +02:00
Wojtek Figat
8edc154501
Fix UIControl linkage to Prefab window when creating UI within prefab Editor
...
#1007
2023-05-08 19:22:23 +02:00
Wojtek Figat
71a5d56105
Add support for importing skeleton-only as Skinned Model (eg. from animation file to have skeleton for retargeting)
2023-05-04 15:43:44 +02:00
Wojtek Figat
896f75b789
Add skeleton nodes names debug drawing in Editor preview when enabled
2023-04-29 12:10:15 +02:00
Wojtek Figat
12f5157bfb
Add debug drawing selected skeleton node in Skinned Model window viewport
2023-04-26 17:28:58 +02:00
Wojtek Figat
390460907d
Merge remote-tracking branch 'origin/master' into 1.6
...
# Conflicts:
# Source/Editor/Scripting/CodeEditors/VisualStudioCodeEditor.cpp
# Source/Tools/Flax.Build/Deps/Dependencies/OpenAL.cs
2023-04-22 18:59:41 +02:00
Wojtek Figat
d719ef8d03
Fix crash when reimporting audio clip while it's being played
2023-04-20 10:56:57 +02:00
Wojtek Figat
6ec35e5175
Add audio clip preview refresh on asset reimport in Editor
2023-04-20 10:50:29 +02:00
Wojtek Figat
787414451e
Add current playback position preview with seeking functionality to Audio Clip window in Editor
2023-04-19 15:17:01 +02:00
Wojtek Figat
12f4dc74d2
Optimize default C# stdlib references to prevent using jit-ed features in a game assembly
2023-04-01 23:34:05 +02:00
Wojtek Figat
74758f5380
Merge remote-tracking branch 'origin/master' into 1.6
...
# Conflicts:
# Source/Tools/Flax.Build/Build/Builder.Projects.cs
# Source/Tools/Flax.Build/Build/Plugins/NetworkingPlugin.cs
2023-03-14 11:52:41 +01:00
Wojtek Figat
086c2f155d
Fix error when using nested Visject Surface context during State Machines editing in Anim Graph
2023-03-13 15:39:36 +01:00
Wojtek Figat
0270772463
Merge remote-tracking branch 'origin/master' into dotnet7
2023-02-06 10:02:13 +01:00
Wojtek Figat
50faa49c0f
Add spacebar for play/pause in animated model and particles previews
2023-02-02 15:53:55 +01:00
Wojtek Figat
36ba1d9953
Add play/pause widget and keybind for particles preview in asset Editor
2023-02-02 13:05:54 +01:00
Wojtek Figat
a0c6add732
Add ViewFlags::Sky for conditional sky/skybox rendering
2023-01-31 15:58:02 +01:00
Wojciech Figat
eebc4951de
Merge branch '1.5' into dotnet7
...
# Conflicts:
# Source/Platforms/DotNet/NUnit/agents/net40/nunit-agent.exe
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/agents/net40/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/agents/net7.0/nunit.agent.addins
# Source/Platforms/DotNet/NUnit/nunit.engine.api.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.core.dll
# Source/Platforms/DotNet/NUnit/nunit.engine.dll
# Source/Platforms/DotNet/NUnit/nunit3-console.exe
# Source/Platforms/DotNet/NUnit/nunit3-console.exe.config
# Source/Platforms/DotNet/NUnit/testcentric.engine.metadata.dll
# Source/Tools/Flax.Build/Deps/Downloader.cs
# Source/Tools/Flax.Stats/CodeFrame.cs
# Source/Tools/Flax.Stats/CodeFrameNode.cs
# Source/Tools/Flax.Stats/Flax.Stats.Build.cs
# Source/Tools/Flax.Stats/Languages.cs
# Source/Tools/Flax.Stats/Program.cs
# Source/Tools/Flax.Stats/TaskType.cs
# Source/Tools/Flax.Stats/Tools.cs
# Source/Tools/FlaxEngine.Tests/TestEditorUtils.cs
2023-01-10 15:49:44 +01:00
Wojciech Figat
a7e428a21c
Merge branch 'master' into 1.5
...
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
2023-01-10 15:37:55 +01:00
Wojciech Figat
9626e9bbb6
Update copyright year
2023-01-10 15:29:37 +01:00
Wojciech Figat
af7b53814d
Merge remote-tracking branch 'origin/1.5' into dotnet7
...
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/TAA.flax
2022-12-30 09:24:10 +01:00
Wojtek Figat
7184566b4b
Merge branch 'master' into 1.5
2022-12-29 23:04:18 +01:00
Chandler Cox
bdbf931046
Added CM button in ParticleEmitterPreview
2022-12-27 23:08:16 -06:00
Chandler Cox
fc0befd773
Fixed some CM buttons that shouldnt close when clicked.
2022-12-23 11:08:14 -06:00
Wojciech Figat
93f0b0e2e8
Fix type usage
2022-12-19 10:10:26 +01:00
Wojtek Figat
2ad6eb0c72
Merge branch 'master' into 1.5
2022-11-22 19:58:53 +01:00
Wojtek Figat
e53623e854
Fix crash with custom SelectionOutline postfx object in Editor viewport
2022-11-08 19:52:47 +01:00