Commit Graph

5358 Commits

Author SHA1 Message Date
Wojtek Figat
18fb7fb849 Add NvCloth for iOS 2023-07-15 11:27:26 +02:00
Wojtek Figat
6664972fbf Add NvCloth for macOS 2023-07-15 11:22:00 +02:00
Wojtek Figat
24c03c0e4b Add cloth painting tools to Editor 2023-07-13 23:30:37 +02:00
Wojtek Figat
3b90e75307 Various improvements to serialization of data encoded via Base64 to Json 2023-07-13 13:10:34 +02:00
Wojtek Figat
c6a82b8c36 Add DebugDraw::DrawLine with separate start/end colors 2023-07-13 13:08:53 +02:00
Wojtek Figat
15b2d4e041 Add IPresenterOwner to editor Custom Editor for more context and advanced interactions 2023-07-12 12:36:30 +02:00
Wojtek Figat
159beae8ae Merge remote-tracking branch 'origin/master' into 1.7 2023-07-12 12:24:24 +02:00
Wojtek Figat
8a07c486bc Refactor Editor gizmo modes ownership to support using them in prefab window 2023-07-12 12:24:13 +02:00
Wojtek Figat
170906e483 Merge branch 'debug-lights' of https://github.com/Tryibion/FlaxEngine into Tryibion-debug-lights 2023-07-10 12:52:05 +02:00
Wojtek Figat
ae1c0b45d8 Merge branch 'spotlight-inner-debug' of https://github.com/Tryibion/FlaxEngine into Tryibion-spotlight-inner-debug 2023-07-10 12:46:40 +02:00
Wojtek Figat
6ae77d0c17 Merge remote-tracking branch 'origin/1.6' into 1.7 2023-07-09 11:55:50 +02:00
Wojtek Figat
c2da48c49f Fix dotnet installation selection on Linux to favor lib over share 2023-07-08 21:05:20 +02:00
Chandler Cox
0a57cbbecf Add not showing lights debug based on other light flags as well. 2023-07-07 17:48:16 -05:00
Chandler Cox
a0bb3f2995 Add light debug view flag to draw light shapes 2023-07-07 17:32:46 -05:00
Chandler Cox
48474065d7 Add spot light inner circle debug lines. 2023-07-07 16:46:35 -05:00
Wojtek Figat
dc6410e7b8 Merge branch 'actor-tag-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-actor-tag-type 2023-07-06 16:43:05 +02:00
Chandler Cox
a3dddbfa24 Remove stray debug.log 2023-07-05 16:19:25 -05:00
Chandler Cox
d88b93d56b Add find actor by type and tag to level and actor classes. Move find actor by tag code to be by other find actor methods. 2023-07-05 14:00:07 -05:00
Wojtek Figat
bd0bc42adc Fix regressionn from d7dc0b76e5 2023-07-05 12:18:03 +02:00
Wojtek Figat
04ef3c60d5 Fix regression from c79952a4d6 2023-07-05 09:27:21 +02:00
Wojtek Figat
a14de5e255 Fix Array For Each visual script node local vars setup 2023-07-04 17:58:32 +02:00
Wojtek Figat
90f377fa83 Remove leftover log 2023-07-04 17:58:06 +02:00
Wojtek Figat
c79952a4d6 Implement missing dotnet7 interop for field and stabilize interop 2023-07-04 17:57:59 +02:00
Wojtek Figat
d7dc0b76e5 Softly handle invalid scene rendering key to prevent crashes on scene unload 2023-07-04 13:32:51 +02:00
Wojtek Figat
27b3538b2f Fix regression from 9d640656e6 2023-07-04 13:15:09 +02:00
Wojtek Figat
74ca6b2c51 Add missing Shader Model 6 define 2023-07-04 13:12:48 +02:00
Wojtek Figat
d49def6f7e More stuff from d31fc32399 2023-07-04 11:46:42 +02:00
Wojtek Figat
72d1d8f085 More stuff from d31fc32399 2023-07-04 11:06:48 +02:00
Wojtek Figat
d31fc32399 Fix and update engine assets 2023-07-04 11:05:32 +02:00
Wojtek Figat
615ec636d4 Fix crash when window gets deleted before show/close sequence 2023-07-04 10:42:49 +02:00
Wojtek Figat
9f7ae5bb58 Fix warning 2023-07-03 22:13:13 +02:00
Wojtek Figat
e4c3461053 Merge remote-tracking branch 'origin/master' into 1.7 2023-07-03 22:01:50 +02:00
Wojtek Figat
5f756a6ceb Add TargetFrameworkAttribute to compiled C# assembly 2023-07-03 22:00:38 +02:00
Wojtek Figat
5d9e6b7364 Fix C# building to properly use reference assemblies for .NET 7 2023-07-03 22:00:23 +02:00
Wojtek Figat
9db3439d0d Fix compilation error 2023-07-03 16:17:46 +02:00
Wojtek Figat
53ee65a5a6 Add thickness to cloth to prevent intersecting with colliders 2023-07-03 14:13:35 +02:00
Wojtek Figat
544eb03f7e Add network replication support for in-built object/asset reference holders 2023-07-03 13:06:08 +02:00
Wojtek Figat
9d640656e6 Fix StringUtils::ConvertANSI2UTF16 to properly handle multi-byte characters Length
#1225
2023-07-03 12:10:06 +02:00
Wojtek Figat
9a1fd12a85 Fix sizeof struct within generic type instance
#1219
2023-07-03 11:42:15 +02:00
Wojtek Figat
422f2323d2 Merge branch 'managed_assembly_resolver_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-managed_assembly_resolver_fix 2023-07-03 11:12:28 +02:00
Wojtek Figat
94e5a8b7bc Merge branch 'api_inject_code_newline' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-api_inject_code_newline 2023-07-03 11:11:16 +02:00
Wojtek Figat
df3969dae1 Merge branch 'new_project_defaultscene' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-new_project_defaultscene 2023-07-03 11:09:56 +02:00
Wojtek Figat
f81989a171 Add **Cloth** simulation with physics 2023-07-03 10:38:36 +02:00
Wojtek Figat
8818b3b07c Add NvCloth dependency 2023-07-03 09:51:42 +02:00
Wojtek Figat
99ee0b1bfe Add MeshDeformation utility for generic meshes vertices morphing (eg. via Blend Shapes or Cloth) 2023-07-03 09:49:23 +02:00
4f78f79201 Support line-breaks in API_INJECT_CODE macro 2023-07-02 22:13:04 +03:00
28335478bd Fix managed library location resolver 2023-07-02 21:56:41 +03:00
Wojtek Figat
60181a29a3 Add copy/move ctor/operator to Delegate 2023-07-02 15:46:55 +02:00
Wojtek Figat
04963fef18 Various code fixes and tweaks 2023-07-02 15:46:29 +02:00
58618bd402 Fix garbage DefaultScene value in new projects 2023-06-30 14:41:14 +03:00