Damian Korczowski
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1c511d112d
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Fix compilation & APIGen issues
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2021-03-11 18:08:12 +01:00 |
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Damian Korczowski
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f86e22ba87
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Add networking build script
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2021-03-11 18:08:12 +01:00 |
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Damian Korczowski
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c87feb69c4
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Add INetworDriver full API
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2021-03-11 18:08:12 +01:00 |
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Damian Korczowski
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75a02beda0
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Cleanup
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2021-03-11 18:08:12 +01:00 |
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Damian Korczowski
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7106dc738b
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Add proper ctor to NetworkMessage
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2021-03-11 18:08:12 +01:00 |
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Damian Korczowski
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7525bf6435
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Add network message recycle implementation
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2021-03-11 18:08:12 +01:00 |
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Damian Korczowski
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8f653fa699
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Add basic network classes and message pooling
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2021-03-11 18:08:11 +01:00 |
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Wojtek Figat
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4072796e54
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Switch impl progress
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2021-03-11 17:22:06 +01:00 |
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Wojtek Figat
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e09f4eb6dc
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Switch impl progress
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2021-03-09 19:18:40 +01:00 |
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Wojtek Figat
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f82117c6fb
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Remove unused WindowsManager::CalcCenteredWinPos
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2021-03-09 14:32:53 +01:00 |
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Wojtek Figat
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48ae338fb2
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Move default AllocatePages/FreePages impl from Unix to PlatformBase
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2021-03-09 14:32:24 +01:00 |
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Wojtek Figat
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cc201e198d
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Add Switch platform
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2021-03-09 14:26:30 +01:00 |
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Wojtek Figat
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044234a55b
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Improve warning messages
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2021-03-08 13:12:28 +01:00 |
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Wojtek Figat
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2f7a84822a
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Fix importing models with custom UnitScaleFactor
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2021-03-08 13:12:15 +01:00 |
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Wojtek Figat
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aa28f9ef52
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Optimize material shaders binding by caching time param once per draw pass
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2021-03-08 12:47:14 +01:00 |
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Wojtek Figat
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c1b9dc4b2e
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Add support for using Level.SpawnActor to add scene from code
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2021-03-08 12:27:05 +01:00 |
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Wojtek Figat
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fc13351a2b
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Fix crash on exit when loading storage file fails
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2021-03-08 11:33:41 +01:00 |
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Wojtek Figat
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5f7830d09e
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Fixes and code cleanup for Flax Storage types
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2021-03-08 11:33:19 +01:00 |
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Wojtek Figat
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30b71b9d65
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Fix crash on close when using Vulkan/D3D12 rendering backend with async task being canceled
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2021-03-08 11:32:47 +01:00 |
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Wojtek Figat
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f0e737fd4b
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Fix crash due to missing inlined buffer size in StringConverter
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2021-03-08 10:31:37 +01:00 |
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Wojtek Figat
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5de2998774
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Format code
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2021-03-08 09:30:52 +01:00 |
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Wojtek Figat
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85c29c3d2b
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Merge branch 'network' of git://github.com/jb-perrier/FlaxEngine into 1.1
# Conflicts:
# Source/Engine/Platform/Win32/Win32Network.cpp
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2021-03-08 09:30:25 +01:00 |
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Wojtek Figat
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0a59c61100
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Merge branch 'honzapatCZ-patch-3' into 1.1
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2021-03-08 09:23:55 +01:00 |
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Wojtek Figat
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d9a516206c
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Merge branch 'patch-3' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-3
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2021-03-08 09:23:51 +01:00 |
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Wojtek Figat
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77b21de534
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Fix UTF-8 and UTF-16 encoding support usage in Json resources
Closes #310
Closes #27
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2021-03-07 21:30:01 +01:00 |
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Wojtek Figat
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400cc97100
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Add StringUtils::ConvertUTF162UTF8
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2021-03-07 21:05:19 +01:00 |
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Wojtek Figat
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2b42e9256c
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Cleanup and optimize StringUtils::ConvertUTF82UTF16
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2021-03-07 18:09:26 +01:00 |
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Wojtek Figat
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862c02da6a
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Move some String methods impl into source from header
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2021-03-07 16:57:40 +01:00 |
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Wojtek Figat
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7cb0ac3603
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Fix marking asset as edited when using Multi Blend node positions in Anim Graph
Closes #251
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2021-03-07 10:31:31 +01:00 |
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Wojtek Figat
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b8d03636dc
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Merge branch 'master' into 1.1
# Conflicts:
# .gitignore
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2021-03-07 10:04:44 +01:00 |
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Wojtek Figat
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8f4d88d607
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Merge branch 'honzapatCZ-elementContainers' into 1.1
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2021-03-05 19:06:35 +01:00 |
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Wojtek Figat
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28fea66282
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Merge branch 'elementContainers' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-elementContainers
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2021-03-05 19:06:28 +01:00 |
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Wojtek Figat
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268db124d9
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Fix crash if actor in ViewportIconsRenderer::DrawIcons is null
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2021-03-05 19:00:45 +01:00 |
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Wojtek Figat
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180efe86e6
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Fix culling for Volumetric Fog particles to include particle radius
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2021-03-05 14:36:59 +01:00 |
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Wojtek Figat
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dd1dd2ef8a
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Add Particle Radius to in-built particle attributes
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2021-03-05 14:33:31 +01:00 |
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Wojtek Figat
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dbc88af339
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Update Volumetric Fog asset
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2021-03-05 14:23:45 +01:00 |
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Wojtek Figat
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89c966fee6
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Merge branch 'GoaLitiuM-vscode_solution_files' into 1.1
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2021-03-05 14:19:19 +01:00 |
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Wojtek Figat
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9f4c916016
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Merge branch 'vscode_solution_files' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_solution_files
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2021-03-05 14:19:16 +01:00 |
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Wojtek Figat
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86f3007887
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Optimize particle attributes offsets binding to shader
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2021-03-05 13:58:17 +01:00 |
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Wojtek Figat
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758f260574
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Add instancing as required for Volumetric Fog
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2021-03-05 13:58:17 +01:00 |
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Wojtek Figat
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2e17a94216
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Fix material Sphere Mask node if radius is specified as integer
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2021-03-05 13:58:16 +01:00 |
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Wojtek Figat
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96cd3e560c
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Fix sampling particle position/velocity in material for emitters simulated in Local space
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2021-03-05 13:58:16 +01:00 |
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Wojtek Figat
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1dee615d6e
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Add Volumetric Fog support for particles to modify local fog
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2021-03-05 13:58:15 +01:00 |
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Wojtek Figat
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dfb502621d
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Fix crash in InputQueue handling when window object is deleted
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2021-03-05 13:58:15 +01:00 |
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honzapatCZ
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06f3d68716
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sub folder for element containers + horizontal panel + shorthands for horizontal and vertical panel
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2021-03-04 23:39:38 +01:00 |
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Wojtek Figat
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d7bf276deb
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Merge branch 'stefnotch-patch-5'
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2021-03-04 22:59:00 +01:00 |
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Wojtek Figat
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117008babd
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Merge branch 'patch-5' of git://github.com/stefnotch/FlaxEngine into stefnotch-patch-5
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2021-03-04 22:58:55 +01:00 |
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Wojtek Figat
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68991d1222
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Merge branch 'W2Wizard-patch-1'
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2021-03-04 22:51:23 +01:00 |
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Wojtek Figat
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3cba76277b
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Fix CSG build crash
Closes #289
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2021-03-04 09:45:58 +01:00 |
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stefnotch
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a7d0853519
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Update .gitignore
|
2021-03-03 18:58:53 +01:00 |
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