Wojtek Figat
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1f1c3adaf1
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Merge branch 'feature-clip-cursor' of https://github.com/ScottLongley/FlaxEngine into ScottLongley-feature-clip-cursor
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2022-07-16 09:03:47 +02:00 |
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Wojtek Figat
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2c12ea2fba
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Update DirectXShaderCompiler to version 1.7 (July 2022)
#700
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2022-07-15 23:32:56 +02:00 |
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Wojtek Figat
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5c5824bbb7
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Add support for the latest Windows 11 SDK (22H2)
#700
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2022-07-15 23:32:19 +02:00 |
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Wojtek Figat
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d586269eec
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Merge branch 'GoaLitiuM-fix_dxcompiler_linkage'
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2022-07-15 20:37:06 +02:00 |
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Wojtek Figat
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528a009b6b
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Merge branch 'fix_dxcompiler_linkage' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_dxcompiler_linkage
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2022-07-15 20:36:56 +02:00 |
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Wojtek Figat
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ee0f54434e
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Merge branch 'GoaLitiuM-fix_richtextbox_dblclick'
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2022-07-15 20:35:30 +02:00 |
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Wojtek Figat
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74f4f8e4da
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Merge branch 'fix_richtextbox_dblclick' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_richtextbox_dblclick
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2022-07-15 20:35:23 +02:00 |
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Wojtek Figat
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5f6d2b175d
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Minor adjustments to smoothstep and step nodes #729
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2022-07-15 20:33:52 +02:00 |
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Wojtek Figat
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8440c596ac
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Merge branch 'whocares77-MaterialNodes'
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2022-07-15 20:25:17 +02:00 |
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Wojtek Figat
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12558567ec
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Merge branch 'MaterialNodes' of https://github.com/whocares77/FlaxEngine into whocares77-MaterialNodes
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2022-07-15 20:25:05 +02:00 |
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Wojciech Figat
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a2677a25a9
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Improve env probes rendering if DDGI is enabled
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2022-07-15 16:13:36 +02:00 |
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Wojciech Figat
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a8579cadcc
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Move DefaultProbeResolution from Graphics to GraphicsSettings only (not runtime option)
#728
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2022-07-14 15:37:54 +02:00 |
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Wojciech Figat
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53baccaf96
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Merge branch 'whocares77-master'
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2022-07-14 14:49:17 +02:00 |
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Wojciech Figat
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e210e58644
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Merge branch 'master' of https://github.com/whocares77/FlaxEngine into whocares77-master
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2022-07-14 14:49:04 +02:00 |
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Wojciech Figat
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0d8ebd332e
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Add Global Illumination sampling option to transparent materials (eg. particles)
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2022-07-14 14:28:42 +02:00 |
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Wojciech Figat
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4cc7bb96f5
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Fix missing Transparent Lighting mode init
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2022-07-14 12:48:00 +02:00 |
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Wojciech Figat
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2b76c369ac
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Update engine assets
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2022-07-14 09:22:33 +02:00 |
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Wojciech Figat
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85f351663b
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Add Transparent Lighting Modes for material with option to use non-directional shading
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2022-07-14 09:22:32 +02:00 |
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Wojtek Figat
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047821f7d2
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Fix missing strip tool for Android build
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2022-07-14 00:13:05 +02:00 |
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Wojtek Figat
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dda8912332
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Use custom version of android_native_app_glue
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2022-07-13 23:41:00 +02:00 |
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Wojtek Figat
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57279b14eb
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Revert "Attempt to fix Android build"
This reverts commit b80f2118bd.
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2022-07-13 23:31:55 +02:00 |
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Wojtek Figat
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b80f2118bd
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Attempt to fix Android build
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2022-07-13 23:08:00 +02:00 |
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Wojtek Figat
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89688f93e1
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Add GPU Dispatch calls in GPU profiler draw calls collumn
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2022-07-13 21:45:43 +02:00 |
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Wojtek Figat
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c27a1ddb41
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Add Android to CI
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2022-07-13 21:45:22 +02:00 |
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Wojtek Figat
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7a15ed3e43
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Fix version issue
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2022-07-13 21:20:00 +02:00 |
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Wojtek Figat
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93fe79c0ac
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Update to .Net Framework 4.5.2
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2022-07-13 21:19:47 +02:00 |
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Wojciech Figat
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92eb19291d
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Fix crash when using ogg audio bit depth higher than 16
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2022-07-13 10:04:55 +02:00 |
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Wojciech Figat
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7b041bbaa5
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Hide editor control from Visual Scripts api
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2022-07-08 16:54:49 +02:00 |
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Wojciech Figat
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f89ba20d9c
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Minor fix if saved editor viewport camera location gets corrupted
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2022-07-08 16:43:43 +02:00 |
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Wojciech Figat
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0ba1c124f7
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Add Global Surface Atlas missing surface data debug visualization
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2022-07-08 16:43:25 +02:00 |
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Wojciech Figat
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df48d71045
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Skip SDF generation for transparent materials inside models
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2022-07-08 15:28:22 +02:00 |
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Wojciech Figat
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5437f7cc1a
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Fix editor viewport capturing mouse if window is not foreground
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2022-07-08 09:30:35 +02:00 |
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Wojciech Figat
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f221bc6361
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Minor improvements
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2022-07-07 15:34:15 +02:00 |
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Wojciech Figat
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02dbd07506
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Add utility buttons to check/uncheck all Material Instance parameters overrides in Editor window
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2022-07-06 09:29:25 +02:00 |
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Wojciech Figat
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bd90280da7
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Missing improvement from 9192375ddb into Material Instance parameters editor
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2022-07-05 16:00:39 +02:00 |
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Wojciech Figat
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9192375ddb
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Improve properties display (group all parameters from the same group together)
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2022-07-05 10:36:36 +02:00 |
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Wojciech Figat
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4560b98336
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Merge remote-tracking branch 'origin/master'
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2022-07-05 09:01:22 +02:00 |
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Wojciech Figat
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ec7aece135
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Improve Job System changes to prevent dynamic memory allocation and ref counting (#721)
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2022-07-05 08:52:53 +02:00 |
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Wojtek Figat
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511682db87
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Change Text Render text to allow multi line editing
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2022-07-04 21:36:46 +02:00 |
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Wojtek Figat
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2e947ab85a
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Fixes for large worlds
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2022-07-04 20:35:29 +02:00 |
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Wojtek Figat
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8da4e546da
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Fix env probes far from origin
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2022-07-04 20:22:26 +02:00 |
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Wojtek Figat
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3070493729
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Add support for Physics Scene origin shifting
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2022-07-04 20:04:11 +02:00 |
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Wojciech Figat
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e4a4e7926e
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Merge branch 'GoaLitiuM-jobsystem_changes'
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2022-07-04 15:46:16 +02:00 |
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Wojciech Figat
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64b2b23201
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Merge branch 'jobsystem_changes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-jobsystem_changes
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2022-07-04 15:45:49 +02:00 |
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Wojciech Figat
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5a366bc1a0
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Optimize DDGI probe classify if using non-iterative relocation
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2022-07-04 15:45:30 +02:00 |
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Wojtek Figat
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e34e4caf08
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Improve precision for BoundingBox.Transform with Transform
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2022-07-03 18:12:13 +02:00 |
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Wojtek Figat
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cb92e3c54c
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Add Particles support for Large Worlds
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2022-07-03 18:09:04 +02:00 |
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Wojtek Figat
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039bf8253a
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Add UI Canvas support for Large Worlds
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2022-07-03 17:12:35 +02:00 |
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Wojtek Figat
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a8a34b391b
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Fix compilation
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2022-07-03 16:18:43 +02:00 |
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Wojtek Figat
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5708f2ae0b
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Fix vertex paint with Large Worlds
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2022-07-03 16:14:27 +02:00 |
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