Wojtek Figat
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7ca45e1f54
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Add clearing render target pool textures to pink during in Debug builds
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2024-08-08 21:25:08 +02:00 |
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Wojtek Figat
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2b9c050911
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Add Graphics.ShadowUpdateRate to control global shadows atlas update rate
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2024-08-07 23:46:18 +02:00 |
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Wojtek Figat
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bc313c8630
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 20:00:39 +02:00 |
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Wojtek Figat
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23fcfb4eb2
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Code cleanup
#2717
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2024-08-05 19:44:06 +02:00 |
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Wojtek Figat
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a49fc1c5d1
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Merge branch 'forward-software-refl' of https://github.com/HydrogenC/FlaxEngine into HydrogenC-forward-software-refl
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2024-08-05 19:04:28 +02:00 |
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Wojtek Figat
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e44e44d317
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Merge remote-tracking branch 'origin/master' into 1.9
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2024-08-05 11:08:51 +02:00 |
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Wojtek Figat
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c4f37741b7
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Fix blend shapes importing
#2672
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2024-07-26 23:54:27 +02:00 |
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Wojtek Figat
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5ddf24381b
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Merge branch 'deprecation_messages' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-deprecation_messages
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2024-07-24 16:41:49 +02:00 |
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Wojtek Figat
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aa57db03bb
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Revert debug change
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2024-07-24 14:09:02 +02:00 |
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Wojtek Figat
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b2e228c090
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Fix shadows rendering in reflection probes
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2024-07-24 13:43:53 +02:00 |
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Wojtek Figat
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4976a2ef6a
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Change DynamicBuffer usage feature from b14ac354bb
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2024-07-20 22:42:14 +02:00 |
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Wojtek Figat
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b14ac354bb
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Optimize DynamicTypedBuffer and DynamicStructuredBuffer to use GPU-memory for commonly used single-frame uploads
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2024-07-19 14:27:50 +02:00 |
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Wojtek Figat
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3aa8e67551
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Add option for smooth DDGI cascades blending
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2024-07-18 23:51:03 +02:00 |
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Wojtek Figat
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8ba33d9d10
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Fix typo in doc comment
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2024-07-18 00:17:15 +02:00 |
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Wojtek Figat
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6b06f1dbcf
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Optimize Global SDF to use 8-bit storage (50% less memory usage)
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2024-07-10 13:22:25 +02:00 |
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Wojtek Figat
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bee39dda58
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Fix commandline options in build
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2024-07-06 12:57:19 +02:00 |
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Wojtek Figat
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b8100e9417
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Fix missing GPU events when using shaders profiling/debugging or graphics dev tools are enabled
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2024-07-03 18:29:42 +02:00 |
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Wojtek Figat
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b3d77ab9eb
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Add shaders profiling console command
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2024-07-03 13:22:19 +02:00 |
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Wojtek Figat
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030a66c091
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Add shader cache invalidation when using debug shader option via cmd line in Editor
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2024-07-03 12:41:29 +02:00 |
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Wojtek Figat
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9486466abf
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Fix D3D11 to properly issue instanced draws even if instance count is 1
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2024-07-02 00:54:49 +02:00 |
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Wojtek Figat
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08ef7c93ea
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Refactor draw calls drawing to use single objects buffer and better materials batching
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2024-07-02 00:52:22 +02:00 |
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Wojtek Figat
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78f3248ac9
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Refactor SortOrder to use int8 instead of int16 due to performance reasons (more efficent sort keys packing in rendering)
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2024-06-29 13:54:02 +02:00 |
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Wojtek Figat
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516ed3e9a0
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Cleanup some rendering code
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2024-06-28 21:21:17 +02:00 |
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Wojtek Figat
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e265b760c1
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USe local var to simplify code and fix MaterialShaderDataPerView struct to use new alignment for constant buffers data
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2024-06-28 08:50:14 +02:00 |
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Wojtek Figat
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9ec23559af
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Optimize GPU memory usage in Editor when viewport is inactive
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2024-06-19 15:03:38 +02:00 |
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Wojtek Figat
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9c161121b3
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Add Graphics::SpreadWorkload to disable graphics workloads amortization over several frames when debugging graphics perf
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2024-06-19 14:03:55 +02:00 |
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ExMatics HydrogenC
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a5b00fa718
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Resolve problems in code review
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2024-06-19 10:58:27 +08:00 |
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ExMatics HydrogenC
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14ce4d4394
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Cleanup and fix typo
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2024-06-18 21:40:25 +08:00 |
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ExMatics HydrogenC
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9062c04ef0
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Complete sdf reflections
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2024-06-18 21:25:12 +08:00 |
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22b4f33984
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Use consistent and less verbose deprecation messages
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2024-06-17 20:43:33 +03:00 |
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e08b57e814
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Support custom deprecation messages in bindings generator
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2024-06-17 20:43:14 +03:00 |
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ExMatics HydrogenC
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5f939430ee
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Initial commit for forward software reflection
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2024-06-17 23:00:48 +08:00 |
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Wojtek Figat
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a232dac196
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Fix GlobalSDF sampling in materials to properly read far cascades
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2024-06-06 12:10:44 +02:00 |
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Wojtek Figat
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1cbcddf410
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Add IsDebugToolAttached to GPUDevice for detecting gpu debugger tools attached and auto-enable GPU profiler in that case
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2024-06-03 09:24:27 +02:00 |
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Wojtek Figat
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1e86eff2d3
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Improve GPU constant buffers structures definitions to properly align on new Clang
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2024-06-02 09:52:10 +02:00 |
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cfdb9ef1f2
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Fix missing vertices in some imported models
The Spatial Sort version was being too greedy when merging vertices
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2024-06-01 00:24:14 +03:00 |
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a9aa3b6cd8
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Fix typos
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2024-06-01 00:24:14 +03:00 |
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Wojtek Figat
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f78bbc6b70
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Add GlobalSDFDistance to graphics settings for default GlobalSDF range
#2664
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2024-05-31 23:21:07 +02:00 |
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Wojtek Figat
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8a2acd360d
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Fix GPUTexture::GetData to properly handle volume textures
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2024-05-28 14:56:04 +02:00 |
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Wojtek Figat
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054e77be42
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Fix crash on exit when GPU async task failed
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2024-05-27 10:37:51 +02:00 |
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Wojtek Figat
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23efaed29e
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Fix Model SDF texture streaming to properly mark highest loaded mip as resident
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2024-05-24 14:58:57 +02:00 |
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Wojtek Figat
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206ff89587
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Add constant buffers alignment for data structures (16-byte boundaries)
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2024-05-23 13:58:46 +02:00 |
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Wojtek Figat
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12cf7f0f92
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Flax.flaxproj
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2024-05-22 16:15:14 +02:00 |
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tecnessino
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862dd1e5f1
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Change comment
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2024-05-18 20:37:43 +02:00 |
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Wojtek Figat
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97be8ee8cc
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Merge remote-tracking branch 'origin/master' into 1.9
# Conflicts:
# Source/Engine/Content/Storage/FlaxStorage.cpp
# Source/Engine/Renderer/GBufferPass.cpp
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2024-05-15 23:49:05 +02:00 |
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Wojtek Figat
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1d6e8c4b7c
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Add video support on Android
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2024-05-15 23:39:10 +02:00 |
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Wojtek Figat
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82bf4238df
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Add support for decoding NV12 into RGB image
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2024-05-15 11:15:19 +02:00 |
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Wojtek Figat
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9d2dc91920
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Add PixelFormat::NV12
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2024-05-15 11:14:16 +02:00 |
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Wojtek Figat
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44006dd533
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Various code improvements
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2024-05-09 18:59:09 +02:00 |
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Wojtek Figat
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7d7808af8f
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Remove default value tooltips from post process docs to prevent errors
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2024-05-09 10:56:42 +02:00 |
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