Commit Graph

2951 Commits

Author SHA1 Message Date
Wojtek Figat
2338e03554 Fix crash when unbinding from Delegate from other thread during invocation
Caused by `callee` being invalid thus it's better to read function pointer again to ensure that both are valid before calling function.
2023-02-17 10:31:49 +01:00
Wojtek Figat
ec8df18ee4 Remove not important warning 2023-02-17 02:17:25 +01:00
Chandler Cox
74bdcf0749 Fix not serializing post FX script fields. 2023-02-16 19:08:24 -06:00
Wojtek Figat
d5cdbdb808 Fix typo 2ea468d5da 2023-02-17 01:13:23 +01:00
Wojtek Figat
2ea468d5da Ignore constant error due to missing Game Settings in Editor (log once) 2023-02-17 01:01:32 +01:00
Wojtek Figat
7dc83b5472 Fix compilation warning 2023-02-16 22:59:31 +01:00
Wojtek Figat
4b08cd3fd7 Fix compilation warning 2023-02-16 20:08:53 +01:00
Wojtek Figat
4af2b9e2a6 Fix compilation 2023-02-16 19:46:13 +01:00
W2.Wizard
f8aa1cd5f8 Updated transform Gizmos #340 2023-02-16 15:23:18 +01:00
Wojtek Figat
969053a240 Add JsonAsset.Save to fix saving new tag
#885
2023-02-16 14:32:52 +01:00
Wojtek Figat
123b7f5433 Fix Mesh data downloading to support not yet streamed vertex/index data gather
#932
2023-02-16 13:47:43 +01:00
Wojtek Figat
30fa911832 Merge remote-tracking branch 'origin/master' into dotnet7
# Conflicts:
#	README.md
2023-02-16 09:54:22 +01:00
Wojtek Figat
4fb336bc9e Add thread object usage docs #917 2023-02-15 15:39:01 +01:00
Wojtek Figat
ab3e4afb53 Merge branch 'fix_thread_join' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_thread_join 2023-02-15 15:33:44 +01:00
Wojtek Figat
54a056e5c3 Merge branch 'fix_clang_warnings' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-fix_clang_warnings 2023-02-15 14:55:15 +01:00
Wojtek Figat
e0f9e6e50f Merge branch 'linux_filedialog_improvements' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_filedialog_improvements 2023-02-15 14:21:44 +01:00
Wojtek Figat
3c9d592d8b Code style fix 2023-02-15 14:19:56 +01:00
Wojtek Figat
3218791830 Merge branch 'linux_filewatcher_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_filewatcher_fix 2023-02-15 14:16:28 +01:00
Wojtek Figat
e7b69dea61 Merge branch 'linux_centered_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_centered_fix 2023-02-15 14:10:23 +01:00
Wojtek Figat
5038342384 Merge branch 'linux_compilation_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_compilation_fix 2023-02-15 14:01:27 +01:00
Wojtek Figat
e3cfe9f009 Add support for using system-installed Vulkan SDK on Linux 2023-02-15 10:34:17 +01:00
c7d6aca2ad Use alternative method to query DPI on Linux 2023-02-15 10:34:17 +01:00
Wojtek Figat
752fa64cc3 Add support for 32 bit indices for the terrain chunk geometry 2023-02-14 13:14:04 +01:00
Wojtek Figat
7d6472a160 Fix deadlock in navmesh capacity calculations 2023-02-14 13:13:35 +01:00
Wojtek Figat
835127ac21 Add **Animation Instance Data node to Anim Graph** for caching value per-model 2023-02-14 12:39:58 +01:00
Wojtek Figat
77e19e148b Fix missing TraceMode blending in PostFx volume for SSR settings 2023-02-14 09:31:23 +01:00
Wojtek Figat
a70234c9b6 Cleanup comments 2023-02-13 22:45:44 +01:00
Wojtek Figat
1034a15ddc Fix default SceneRenderTask view to have initialized matrices 2023-02-13 22:35:49 +01:00
Wojtek Figat
aad2ff51fc Fix default value for BoxCollider 2023-02-13 22:35:32 +01:00
705a635059 Fix LinuxFileSystemWatcher not working in sub-directories 2023-02-13 21:44:29 +02:00
Wojtek Figat
cb83de4769 Fix compilation issues with various C++ scripting cases 2023-02-13 16:05:14 +01:00
Wojtek Figat
45a0b25ee4 Fix after merge 2023-02-13 10:52:11 +01:00
Wojtek Figat
ac59cc4633 Merge remote-tracking branch 'origin/master' into dotnet7 2023-02-13 10:05:51 +01:00
Wojtek Figat
2a6fb3ba81 Merge branch 'threadsafe_managedarraypool' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-threadsafe_managedarraypool 2023-02-13 10:04:03 +01:00
e3a96fa724 Fix tooltip not hiding after clicking on TreeNode 2023-02-12 14:32:28 +02:00
Wojtek Figat
7fe7742430 Various improvements 2023-02-11 12:55:02 +01:00
Wojtek Figat
9c98d9d01e Fix focus when using CanvasScaler 2023-02-10 16:31:06 +01:00
Wojtek Figat
6fb1e749bc Add support in GetScript to interface types
#290
2023-02-10 15:36:33 +01:00
Wojtek Figat
d58a77cc60 Add support in GetScript to interface types
#290
2023-02-10 15:36:02 +01:00
Wojtek Figat
9b6ba67186 Fix playing self-hosted game to properly receive RPCs 2023-02-10 15:06:37 +01:00
Wojtek Figat
57178b8a5b Add dev-only name to spawned Particle System 2023-02-10 14:43:24 +01:00
Wojtek Figat
a099bd25f6 Various minor fixes to networking 2023-02-10 12:00:04 +01:00
Wojtek Figat
c785a17ca8 Fix crash on exit due to remaining DefautlInstance objects 2023-02-10 11:27:01 +01:00
Wojtek Figat
9197d583ce Fix using Ray parameter in Network RPC 2023-02-10 11:07:13 +01:00
Wojtek Figat
07892ccf18 Refactor ObjectsRemovalService to skip double-buffering due to issues and complexity 2023-02-10 10:50:18 +01:00
Wojtek Figat
b4ea70acbb Fix layer name property to be hidden in Editor 2023-02-09 21:13:39 +01:00
Wojtek Figat
82823d6945 Various improvements and fixes 2023-02-09 20:05:46 +01:00
Wojtek Figat
12cb8fd59d Ignore warning on missing object in Level::FindActor 2023-02-09 20:04:57 +01:00
Wojtek Figat
39443bf4d1 Reduce Render targets Pool flushing frequency to prevent memory popping 2023-02-09 13:30:46 +01:00
Wojtek Figat
3636cd6940 Fix render target memory leak in Global Surface Atlas debug 2023-02-09 13:30:27 +01:00