Commit Graph

19 Commits

Author SHA1 Message Date
Wojtek Figat
f5e5686853 Optimize includes in ThreadLocal.h 2021-07-08 00:34:49 +02:00
Wojtek Figat
d7332509f7 Optimize Scene Rendering (cache drawable bounds and layers for culling with less cache misses) 2021-07-04 11:25:52 +02:00
Wojtek Figat
4a92850d9a Add async animations updating via Task Graph 2021-06-12 23:20:12 +02:00
Wojtek Figat
07ad94de13 Optimize Animated Model bones matrices buffer update 2021-06-12 23:20:06 +02:00
Wojtek Figat
8a942922fe Merge remote-tracking branch 'origin/master' 2021-06-01 11:55:44 +02:00
Wojtek Figat
772172ed6b Fix bounding box calculations for Animated Models 2021-06-01 11:55:35 +02:00
Wojtek Figat
1789e879bf Add option to show bounds of the animated model in Editor preview 2021-06-01 10:36:13 +02:00
Wojtek Figat
760b687b02 Rename AnimationManager to Animations and expose to public 2021-05-31 19:32:35 +02:00
Wojtek Figat
fb5c45f474 Add SetMasterPoseModel to Animated Model for modular characters 2021-05-13 14:41:43 +02:00
Wojtek Figat
899e749d2d Fix missing call to OnAnimationUpdated when using custom skeleton pose 2021-05-13 13:15:09 +02:00
Wojtek Figat
e00e9d1552 Add SetCurrentPose to Animated Model 2021-05-13 13:09:06 +02:00
Wojtek Figat
9a3884636b Add AnimationUpdated event to Animated Model 2021-05-13 13:00:57 +02:00
Wojtek Figat
e267583bad Add FindClosestNode to Animated Model 2021-05-13 12:34:42 +02:00
Wojtek Figat
0e75dba142 Optimize C++ compilation time 2021-04-30 16:27:57 +02:00
Wojtek Figat
8ef8b89fd5 Add constructor to BoundingBox for single point empty box construction 2021-03-18 21:50:05 +01:00
Wojtek Figat
85a6f485f1 Fixes and tweaks 2021-02-02 12:52:37 +01:00
Wojtek Figat
8dce3c0fb7 Fix missing animated model parameter error 2021-01-20 13:38:42 +01:00
Jean-Baptiste Perrier
03eb39afe6 Bumping all copyright headers to 2021. 2021-01-02 14:28:49 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00