Wojtek Figat
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29bfef677f
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Add PixelFormatSampler utility to quick read/write operations on various data formats
Moved from `TextureTool` to be used in runtime and with more generic use cases (including C# scripting).
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2025-01-05 23:49:44 +01:00 |
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Wojtek Figat
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f62c77c35c
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Fix game deployment if output name contains invalid path characters
#3004
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2024-10-21 12:37:55 +02:00 |
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Wojtek Figat
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14902dc29e
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Flax.flaxproj
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2024-02-26 19:49:39 +01:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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10180de9c6
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Merge remote-tracking branch 'origin/master' into 1.8
# Conflicts:
# Source/Editor/Utilities/EditorUtilities.cpp
# Source/Editor/Utilities/EditorUtilities.h
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2024-02-19 22:26:16 +01:00 |
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Wojtek Figat
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c67d352065
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Refactor win32 exe icon updating
#928
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2024-02-07 12:51:52 +01:00 |
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Wojtek Figat
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640f380237
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Add OutputName to Build Settings for game output exe/package renaming
#1174
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2023-11-16 10:29:58 +01:00 |
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Wojtek Figat
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e00bf92f05
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Add .Net Runtime deployment for cooked game
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2023-03-13 10:23:42 +01:00 |
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Wojtek Figat
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60f21d1a92
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Update old copyright headers
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2023-03-03 17:14:35 +01:00 |
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Wojciech Figat
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9a77517cb4
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Add Cook&Run and Run cooked game utilities to Game menu list for multilayer games testing
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2022-09-07 11:52:11 +02:00 |
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Wojciech Figat
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d36c502287
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Add easier game or plugin settings asset usage with SettingsBase
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2022-01-21 16:22:14 +01:00 |
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Damian Korczowski
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85398cbf3d
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Add support for separate native and managed code in packaged build
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2021-07-03 19:12:23 +02:00 |
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Wojtek Figat
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b3887c0874
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Add support for separate data and code output directories in Game Cooker
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2021-03-16 16:06:59 +01:00 |
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Wojtek Figat
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be319c446d
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Refactor settings types to use scripting API
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2021-01-05 14:14:34 +01:00 |
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Wojtek Figat
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6fb9eee74c
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You're breathtaking!
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2020-12-07 23:40:54 +01:00 |
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