Commit Graph

2897 Commits

Author SHA1 Message Date
Menotdan
2a7a07d2fc Add a delegate, unfortunately it doesn't work? 2023-05-15 20:44:18 -04:00
Menotdan
f94ae3f3fd Add mouse hook to the color picker. 2023-05-11 13:20:43 -04:00
Menotdan
eb75f8a8ad Merge remote-tracking branch 'upstream/master' into color-picker 2023-05-10 17:33:07 -04:00
Menotdan
2ce727d994 Correctly implement the ScreenUtils class 2023-05-10 13:34:28 -04:00
Menotdan
1855ff133e Tweak a few classes, add the Base classes. 2023-05-10 12:46:54 -04:00
Menotdan
51004bbd9d Learned about filter folders and now VS likes me :) 2023-05-10 11:03:05 -04:00
Menotdan
873d42344b remove files as visual studio is bugging. 2023-05-10 10:39:25 -04:00
Menotdan
27b6ba83a6 Added Windows Base Class for getting screen pixels and other screen-wide utilities 2023-05-10 10:31:44 -04:00
Menotdan
59c54db275 Implement C# callback for pixels finished reading 2023-05-10 00:58:38 -04:00
Menotdan
1ebf4d49e5 trying to get the correct window 2023-05-09 16:49:03 -04:00
Menotdan
c73ab05d70 Rather odd attempt to screenshot the view 2023-05-09 16:14:37 -04:00
Menotdan
86d0ccb210 Mark SetColors() virtual to override it in IconButton 2023-05-08 12:51:34 -04:00
Menotdan
74af2e53a8 Add IconButton for this branch. 2023-05-08 12:50:33 -04:00
Wojtek Figat
3ea771fe22 Fix crash on engine exit when asset fails to load due to serialized version mismatch 2023-05-08 17:06:13 +02:00
Wojtek Figat
ec6e459aa7 Fix CPU profiler events extraction when buffer is full 2023-05-08 17:05:40 +02:00
Wojtek Figat
959fa185c3 Fix compilation error from fa2171503b 2023-05-08 14:30:22 +02:00
Wojtek Figat
fa2171503b Fix locale on Linux 2023-05-08 13:57:11 +02:00
Wojtek Figat
2c2b403da1 Revert aeda759086 2023-05-08 13:57:02 +02:00
Wojtek Figat
a5afa04f8f Fix model screen size calculation in orthographic view projections
#980
2023-05-08 12:44:01 +02:00
Wojtek Figat
aeda759086 Minor tweak 2023-05-08 12:32:42 +02:00
Wojtek Figat
31a000b2b6 Merge branch 'tracy_v09' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-tracy_v09 2023-05-08 11:56:15 +02:00
Wojtek Figat
0a5d37fd9b Add support for spawning multiple objects over network within a single group that is not from Prefabs
#1066
2023-05-07 19:40:31 +02:00
Wojtek Figat
531d005169 Fix accessing object ownership info locally before object gets fully spawned
#1066
2023-05-07 19:39:57 +02:00
Wojtek Figat
0c3d1e3ec6 Fix existing nested prefabs sync applying when updating base prefab changes
#1015
2023-05-07 18:12:06 +02:00
Wojtek Figat
dd7dc28828 Add automated unit test for nested prefab changes sync after base prefab apply #1015 2023-05-07 18:09:54 +02:00
Wojtek Figat
713cf0d4b2 Improve #1077 to use a single pixel shader with permutations 2023-05-07 11:01:30 +02:00
Wojtek Figat
7c6148dfd8 Merge branch 'debugshader' of https://github.com/Withaust/FlaxEngine into Withaust-debugshader 2023-05-07 10:53:54 +02:00
Wojtek Figat
4131e15f0e Fix deprecation warnings 2023-05-07 10:46:13 +02:00
Wojtek Figat
e8ec5794d2 Simplify code #1034 2023-05-06 23:02:35 +02:00
Wojtek Figat
4be02f5832 Merge branch 'master' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-master 2023-05-06 23:01:42 +02:00
Wojtek Figat
efab20e335 Fix compilation regression from 5d2a3482c7 2023-05-06 23:00:50 +02:00
Wojtek Figat
c47907c0c3 Fix C# serialization of reference to self (eg. script sub-object referencing owning script)
#55
2023-05-06 17:36:17 +02:00
Ruan Lucas
7faa9aa23a Merge branch 'master' into master 2023-05-06 10:53:37 -04:00
Ruan Lucas
64515404e9 refactor again 2023-05-06 10:49:07 -04:00
Ruan Lucas
db14c8a0a6 refactor "GetSubTags" 2023-05-06 10:46:26 -04:00
Wojtek Figat
10bab59acc Fix scene asset runtime contents when saving scene file in Editor 2023-05-06 14:58:10 +02:00
Wojtek Figat
2affebd375 Fix C# serialization of scene objects when property throws and exception
#88
2023-05-06 14:57:44 +02:00
Wojtek Figat
1a3c6bfc73 Merge branch 'random-range-visject' of https://github.com/Tryibion/FlaxEngine into Tryibion-random-range-visject 2023-05-05 16:22:46 +02:00
Wojtek Figat
bcefaea416 Merge branch 'sceneunloading' of https://github.com/Withaust/FlaxEngine into Withaust-sceneunloading 2023-05-05 16:19:16 +02:00
Chandler Cox
12a2a69ad7 Change to TryGetBox 2023-05-05 09:18:44 -05:00
Wiktor Kocielski
68151592a4 Make Level class to unload scenes in reversed order 2023-05-05 17:11:24 +03:00
Wojtek Figat
5d2a3482c7 Reduce compilation problems by moving FindObject fwd decl to be more commonly included
#1040
2023-05-05 16:10:09 +02:00
Wiktor Kocielski
42a9eaf72e Make DebugDraw render lines with unlit PS 2023-05-05 16:29:12 +03:00
Chandler Cox
86044fcc05 Change logic for Random Rang particle nodes 2023-05-05 08:17:07 -05:00
Wojtek Figat
285a824858 Fix crash when removing particle emitter from system that has old parameter override
#1044
2023-05-05 15:08:53 +02:00
Wojtek Figat
37e8fa7b76 Fix creating localization table on blank project
#1060
2023-05-05 14:54:42 +02:00
Wojtek Figat
315df12fbe Favor passing Tag as value since it's just uint32 under the hood 2023-05-05 14:34:32 +02:00
Wojtek Figat
912d1503e5 Merge branch 'staticflagtypofix' of https://github.com/Withaust/FlaxEngine into Withaust-staticflagtypofix 2023-05-05 11:24:23 +02:00
Wojtek Figat
5e31a678bd Improve C# Object comparison by using native pointer compare #1061 #713 #795 2023-05-05 10:49:07 +02:00
Wojtek Figat
142202f519 Merge branch 'simplify_actor_comparations' of https://github.com/RuanLucasGD/FlaxEngine into RuanLucasGD-simplify_actor_comparations 2023-05-05 10:16:47 +02:00