Wojtek Figat
3296337f40
Add SetStablePowerState for D3D12 when doing shaders profiling
2024-07-19 14:26:19 +02:00
Wojtek Figat
3f9989ea57
Add utility Packing.hlsl shader for colors and vectors packing
2024-07-19 13:37:09 +02:00
Wojtek Figat
6e60a988a0
Fix node archetype
2024-07-19 00:54:05 +02:00
Wojtek Figat
64bd762f44
Fix compilation
2024-07-19 00:35:36 +02:00
Wojtek Figat
b33c2b4f36
Merge remote-tracking branch 'origin/master' into 1.9
2024-07-19 00:32:54 +02:00
Wojtek Figat
fe33f09f1d
Update shader
2024-07-19 00:32:14 +02:00
Wojtek Figat
9518ce1d0a
Fix physics error when disabling terrain
2024-07-19 00:30:21 +02:00
Wojtek Figat
53ca33f301
Add option to sample Global SDF from higher cascade
2024-07-19 00:30:06 +02:00
Wojtek Figat
3945e1416b
Add improved Global SDF sampling at empty areas
2024-07-19 00:27:30 +02:00
Wojtek Figat
3aa8e67551
Add option for smooth DDGI cascades blending
2024-07-18 23:51:03 +02:00
Wojtek Figat
03898a064a
Optimize DDGI probes border pixels to be copied within probe update, rather than via separate dispatch
2024-07-18 19:51:01 +02:00
Wojtek Figat
d879b8e064
Add utility GetInstance method to Json Asset refs in csharp
...
#2774
2024-07-18 15:14:26 +02:00
Wojtek Figat
f132198ead
Add more functionality and thumbnail to content items in finder for scripts
2024-07-18 14:19:27 +02:00
Wojtek Figat
5e0d90af2e
Add displaying file extension for scripts in content finder to distinguish C++ files
2024-07-18 14:18:52 +02:00
Wojtek Figat
736119fdc6
Merge branch 'Zode-quaternion-fix-down'
2024-07-18 12:40:06 +02:00
Wojtek Figat
5259c41b40
Merge branch 'quaternion-fix-down' of https://github.com/Zode/FlaxEngine into Zode-quaternion-fix-down
2024-07-18 12:40:00 +02:00
Wojtek Figat
4a6f2f8821
Merge branch 'Swiggies-ccd-fix'
2024-07-18 12:39:24 +02:00
Wojtek Figat
529de24da4
Cache DisableCCD locally in physics backend
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#2768
2024-07-18 12:39:15 +02:00
Wojtek Figat
fc3d15c544
Merge branch 'ccd-fix' of https://github.com/Swiggies/FlaxEngine into Swiggies-ccd-fix
2024-07-18 12:27:33 +02:00
Wojtek Figat
261c4a7e88
Merge branch 'GoaLitiuM-simplemove_gravity'
2024-07-18 12:26:11 +02:00
Wojtek Figat
ccd619f659
Merge branch 'simplemove_gravity' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-simplemove_gravity
2024-07-18 12:26:06 +02:00
Wojtek Figat
35bbd52f89
Merge branch 'GoaLitiuM-charcontroller_terrain_fix'
2024-07-18 11:54:54 +02:00
Wojtek Figat
ea45aa9b19
Merge branch 'charcontroller_terrain_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-charcontroller_terrain_fix
2024-07-18 11:54:46 +02:00
Wojtek Figat
655c377da8
Merge branch 'Tryibion-phyx-ed'
2024-07-18 11:50:56 +02:00
Wojtek Figat
5498cbf3bf
Merge branch 'phyx-ed' of https://github.com/Tryibion/FlaxEngine into Tryibion-phyx-ed
2024-07-18 11:50:46 +02:00
Wojtek Figat
10a343a490
Merge branch 'Tryibion-mesh-collider-neg-scale-fix'
2024-07-18 11:47:46 +02:00
Wojtek Figat
b2faad9634
Merge branch 'mesh-collider-neg-scale-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-mesh-collider-neg-scale-fix
2024-07-18 11:47:39 +02:00
Wojtek Figat
786ab54f84
Merge branch 'Tryibion-pref-layout-splitter'
2024-07-18 11:46:03 +02:00
Wojtek Figat
d41d153cff
Merge branch 'pref-layout-splitter' of https://github.com/Tryibion/FlaxEngine into Tryibion-pref-layout-splitter
2024-07-18 11:45:53 +02:00
Wojtek Figat
89bd733142
Merge branch 'Tryibion-picker-type'
2024-07-18 11:11:58 +02:00
Wojtek Figat
5d2a1e0507
Merge branch 'picker-type' of https://github.com/Tryibion/FlaxEngine into Tryibion-picker-type
2024-07-18 11:09:51 +02:00
Wojtek Figat
22ff68b89f
Merge branch 'Tryibion-remove-redundant-tab'
2024-07-18 10:48:05 +02:00
Wojtek Figat
fe41ef619b
Improve floating dock window hidden header to handle inputs properly
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#2770
2024-07-18 10:47:46 +02:00
Wojtek Figat
3870a013fa
Merge branch 'remove-redundant-tab' of https://github.com/Tryibion/FlaxEngine into Tryibion-remove-redundant-tab
2024-07-18 10:36:53 +02:00
Wojtek Figat
ebd890a0da
Merge branch 'Tryibion-fix-last-tab-drag'
2024-07-18 10:35:29 +02:00
Wojtek Figat
964a1940c4
Merge branch 'fix-last-tab-drag' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-last-tab-drag
2024-07-18 10:34:32 +02:00
Wojtek Figat
b11af95ec7
Merge branch 'Tryibion-texture-window-tabs'
2024-07-18 10:31:16 +02:00
Wojtek Figat
e8de6c37fc
Merge branch 'texture-window-tabs' of https://github.com/Tryibion/FlaxEngine into Tryibion-texture-window-tabs
2024-07-18 08:46:38 +02:00
Wojtek Figat
af41cefaac
Merge branch 'Tryibion-layer-resize-fix'
2024-07-18 08:44:51 +02:00
Wojtek Figat
900a96938b
Merge branch 'layer-resize-fix' of https://github.com/Tryibion/FlaxEngine into Tryibion-layer-resize-fix
2024-07-18 08:44:45 +02:00
Wojtek Figat
c58d43ac1e
Merge branch 'Tryibion-editor-update'
2024-07-18 08:43:52 +02:00
Wojtek Figat
0122ee94a5
Merge branch 'editor-update' of https://github.com/Tryibion/FlaxEngine into Tryibion-editor-update
2024-07-18 08:43:48 +02:00
Wojtek Figat
dfb541011d
Merge branch 'Tryibion-audio-play-rename'
2024-07-18 08:42:43 +02:00
Wojtek Figat
aeff147b6d
Optimize and refactor DDGI to use linear attention per-probe to dynamically control ray count and blend speed
...
Probes will use lower ray count when behind the camera or not correlated with the view direction or far from geometry.
Probes nearby camera or with high instability in irradiance will maintain higher ray count.
Probes that use less rays will have slower blending to reduce artifacts.
Added probe instability, attention and stats debugging for devs.
2024-07-18 08:38:23 +02:00
Wojtek Figat
ee02aa394a
Fix potential error in new shadows atlas rendering
2024-07-18 00:17:33 +02:00
Wojtek Figat
8ba33d9d10
Fix typo in doc comment
2024-07-18 00:17:15 +02:00
Chandler Cox
85a04f8e81
Perform layout of splitter panel once splitter is done being dragged.
2024-07-16 20:36:27 -05:00
Chandler Cox
531c75bff9
Display asset picker type.
2024-07-16 20:32:47 -05:00
Chandler Cox
12f70572b0
Remove redundant first tab on floating window.
2024-07-16 20:05:27 -05:00
Chandler Cox
7090e85224
Fix not being able to drag a window tab all of the way to the right.
2024-07-16 19:25:05 -05:00