Wojtek Figat
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3abbafa530
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Fixes for Vulkan
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2022-09-06 22:54:00 +02:00 |
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Wojtek Figat
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2cd7967ec4
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Fix crash on Linux with empty log message
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2022-09-06 21:53:14 +02:00 |
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Wojtek Figat
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73d0fc4973
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Fix UWP build
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2022-09-06 19:35:11 +02:00 |
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Wojtek Figat
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450eedda02
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Merge branch 'GoaLitiuM-linux_window_crash_fix'
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2022-09-04 21:53:57 +02:00 |
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Wojtek Figat
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b715220e5b
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Merge branch 'linux_window_crash_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_window_crash_fix
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2022-09-04 21:53:49 +02:00 |
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Wojtek Figat
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8e6405bc7c
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Merge branch 'GoaLitiuM-linux_rider_detection'
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2022-09-04 21:51:38 +02:00 |
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a66be45e72
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Detect Flatpak installations of Rider and Visual Studio Code
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2022-09-04 18:37:18 +03:00 |
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45dfa52512
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Detect Rider installations on Linux
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2022-09-04 18:36:58 +03:00 |
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784605f974
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Fix crash when opening tooltip windows on Linux
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2022-09-04 18:35:24 +03:00 |
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Wojtek Figat
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4e541dc0ba
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Revert tested disabled bokeh shapes
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2022-09-02 15:33:30 +02:00 |
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Wojtek Figat
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fba60f05a0
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Refactor EditorPlugins to properly initialize and deinitialize
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2022-09-02 09:52:41 +02:00 |
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Wojtek Figat
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1d7ba2210a
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Fix crash on API event in C# after Editor hot-reload
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2022-09-01 22:55:29 +02:00 |
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Wojtek Figat
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8885412350
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Fix SSR shader on D3D10
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2022-08-31 23:16:29 +02:00 |
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Wojtek Figat
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d712a83c69
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Fix invisible static model if model is loaded but not yet streamed
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2022-08-31 19:40:13 +02:00 |
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Wojtek Figat
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6f756acb33
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Merge branch 'PrecisionRender-master'
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2022-08-31 17:39:11 +02:00 |
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Wojtek Figat
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a1dea6a756
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Adjust triplanar texture sample node #735
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2022-08-31 17:39:01 +02:00 |
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Wojtek Figat
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2b400a7f50
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Merge branch 'master' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-master
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2022-08-31 17:16:20 +02:00 |
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Wojtek Figat
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3499127b91
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Add new screenshot
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2022-08-31 15:34:09 +02:00 |
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Wojtek Figat
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2cfd6c20e7
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Bump up build number
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2022-08-31 15:33:52 +02:00 |
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Wojtek Figat
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69a2d10c57
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Add additive scene opening in Editor via drag&drop into Scene Tree window
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2022-08-25 20:58:30 +02:00 |
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Wojtek Figat
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cbd2561e22
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Update asset
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2022-08-25 20:54:44 +02:00 |
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Wojtek Figat
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88b46d1720
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Fix crash when changing actor scene
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2022-08-25 20:54:25 +02:00 |
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Wojtek Figat
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98616f443b
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Reduce actor orientation threshold
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2022-08-25 19:42:06 +02:00 |
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Wojtek Figat
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2fb6ab4f44
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Fix borders sampling in Depth Of Field to reduce leaking artifacts on screen edges
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2022-08-25 19:42:04 +02:00 |
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Wojtek Figat
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57cb15486e
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Fix the Depth Of Field to be consistent no matter the resolution
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2022-08-25 19:42:03 +02:00 |
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Wojtek Figat
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d50908e10b
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Cleanup DOF shader to use shader permutations for vertical/horizontal passes
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2022-08-25 19:42:02 +02:00 |
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Wojtek Figat
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0b71549834
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Add another editor viewport cam speed step
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2022-08-25 19:42:01 +02:00 |
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Wojtek Figat
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20ebe3ac85
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Fix game ticking in editor during cut-scene rendering at edit time
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2022-08-25 19:42:00 +02:00 |
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Wojtek Figat
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a545520d6b
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Add playback speed option for Scene Animation rendering
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2022-08-25 19:41:59 +02:00 |
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Wojtek Figat
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f4516718a0
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Fix Ctrl+S in timeline view to not split the camera shot media
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2022-08-25 19:41:58 +02:00 |
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PrecisionRender
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7c557d627a
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Merge branch 'master' of https://github.com/PrecisionRender/FlaxEngine
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2022-08-25 11:28:26 -05:00 |
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PrecisionRender
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8f8df34342
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Add World Triplanar Texture node to shader editor
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2022-08-25 11:27:40 -05:00 |
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PrecisionRender
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04d44d8a15
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Add World Triplanar Texture node to shader editor
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2022-08-24 09:37:56 -05:00 |
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Wojciech Figat
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b2f22b2d87
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Add EditorPlugin.DeinitializeEditor to properly cleanup Editor extensions on exit
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2022-08-23 09:39:43 +02:00 |
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Wojtek Figat
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a19c17cfb9
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Fix ivalid include
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2022-08-19 14:36:38 +02:00 |
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Wojciech Figat
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a3a44f0cef
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Add StringUtils tests and Paths test and fix detected problem with rooted path starting with ./
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2022-08-19 11:54:09 +02:00 |
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Wojciech Figat
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01eb42dd10
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Enable assertions in native tests
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2022-08-19 11:19:07 +02:00 |
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Wojciech Figat
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bf30d7cd29
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Add Array/BitArray tests and fix some detected problems
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2022-08-19 11:18:48 +02:00 |
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Wojciech Figat
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ed7cc96889
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Add Guid tests
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2022-08-19 11:17:36 +02:00 |
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Wojciech Figat
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b17070adf5
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Fix picking to properly select closest triangle for meshes
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2022-08-18 15:54:02 +02:00 |
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Wojciech Figat
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698545006f
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Add auto-selecting new item created in Content window
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2022-08-18 15:21:32 +02:00 |
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Wojciech Figat
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c7a3fb4341
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Fix crash due to GPU Particles define not used in some headers
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2022-08-18 15:15:10 +02:00 |
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Wojtek Figat
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db6cd541c2
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Add separate GBuffer view modes in Editor viewport widget
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2022-08-17 20:37:12 +02:00 |
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Wojciech Figat
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0b15c369d6
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Fix FlaxStorage refs counting to be atomic
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2022-08-16 12:36:44 +02:00 |
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Wojtek Figat
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31fb4f6a15
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Fix editor error when selecting foliage type
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2022-08-14 00:47:30 +02:00 |
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Wojtek Figat
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c43f724189
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Add reloading materials and particle emitters after shader compilation fail
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2022-08-12 22:55:20 +02:00 |
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Wojciech Figat
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ff87cdfebb
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Update SDFs
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2022-08-12 16:00:48 +02:00 |
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Wojciech Figat
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b8922ee846
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Fix 1px offset in Model SDFs
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2022-08-12 16:00:38 +02:00 |
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Wojciech Figat
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1e8e5c0f7c
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Fix Global SDF inside geometry to be negative
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2022-08-12 16:00:27 +02:00 |
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Wojciech Figat
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9b816a321c
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Reduce DDGI probes distance limit to improve performance
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2022-08-12 09:53:57 +02:00 |
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