Wojtek Figat
|
134c8b99aa
|
Add relative-to-camera rendering for large worlds
|
2022-06-21 20:03:13 +02:00 |
|
Wojtek Figat
|
f3bd0e469c
|
Fixes
|
2022-06-20 18:14:38 +02:00 |
|
Wojciech Figat
|
9cbaeb21f5
|
Add GI probes spacing setting
|
2022-06-20 10:09:09 +02:00 |
|
Wojciech Figat
|
1db65ac882
|
Add GlobalIllumination to debug GI probes
|
2022-06-17 15:07:58 +02:00 |
|
Wojciech Figat
|
9f99d74e53
|
Adjust DDGI quality and optimize
|
2022-06-17 14:32:07 +02:00 |
|
Wojciech Figat
|
2e06d1ce2a
|
Refactor Global SDF to use a single texture for all cascades
|
2022-06-17 10:41:04 +02:00 |
|
artkez
|
e548dbfb19
|
EnvironmentProbe selectable resolution
|
2022-06-16 10:28:57 +03:00 |
|
Wojciech Figat
|
cf1f8487e7
|
Merge remote-tracking branch 'origin/master' into gi
|
2022-06-15 10:37:24 +02:00 |
|
Wojtek Figat
|
37295e1ec7
|
Update engine assets
|
2022-06-14 23:23:04 +02:00 |
|
Wojtek Figat
|
b49e5e9984
|
Format more engine code
|
2022-06-14 20:17:00 +02:00 |
|
Wojtek Figat
|
7c923198e0
|
Minor tweaks to #716
|
2022-06-14 19:56:58 +02:00 |
|
Wojciech Figat
|
0729ffdafe
|
Improve PostFx settings setup
|
2022-06-14 15:31:51 +02:00 |
|
Wojciech Figat
|
2522d84a21
|
Add default Post Process options to Graphics Settings
|
2022-06-14 12:01:16 +02:00 |
|
|
|
b89e3bb0ff
|
Add "View Size" node for GUI materials
|
2022-06-13 22:25:55 +03:00 |
|
Wojciech Figat
|
eb1e39b3c4
|
Disable Global SDF in Editor's asset viewports
|
2022-06-13 16:02:22 +02:00 |
|
Wojciech Figat
|
78afe60343
|
Add Global Surface Atlas resolution setting
|
2022-06-13 12:38:01 +02:00 |
|
Wojtek Figat
|
e43515f653
|
Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
# Source/Engine/Graphics/PostProcessSettings.cpp
# Source/Engine/Level/Actors/SkyLight.cpp
# Source/Engine/Renderer/GBufferPass.cpp
# Source/Engine/Renderer/GI/GlobalSurfaceAtlasPass.cpp
# Source/Engine/Renderer/GlobalSignDistanceFieldPass.cpp
# Source/Engine/Renderer/GlobalSignDistanceFieldPass.h
# Source/Engine/Renderer/RenderList.h
|
2022-06-13 00:46:33 +02:00 |
|
Wojtek Figat
|
a881c90b2e
|
Refactor engine to support double-precision vectors
|
2022-06-13 00:40:32 +02:00 |
|
Wojciech Figat
|
d4839b9c78
|
Add Global Illumination options to PostFx Settings
|
2022-06-10 18:48:17 +02:00 |
|
Wojciech Figat
|
f685c67275
|
Add Global SDF quality setting and support for variable cascades count and resolution
|
2022-06-10 14:30:40 +02:00 |
|
Wojciech Figat
|
6a74ebd62e
|
Add support for cascades to DDGI
|
2022-06-09 08:55:45 +02:00 |
|
Wojciech Figat
|
bdc7b3b754
|
Add updating ModelInstanceActor render state on material change
|
2022-05-27 12:07:27 +02:00 |
|
Wojtek Figat
|
f82e370392
|
Refactor Vector types to support 64-bit precision via define switch
|
2022-05-25 20:04:33 +02:00 |
|
Wojciech Figat
|
72c0474397
|
Add realtime sky/skybox capturing for GI
|
2022-05-23 12:53:39 +02:00 |
|
Wojtek Figat
|
785f8915b7
|
Merge remote-tracking branch 'origin/gi' into large-worlds
# Conflicts:
# Source/Engine/Core/Math/Vector3.h
|
2022-05-21 19:45:13 +02:00 |
|
Wojciech Figat
|
f9d5c74507
|
Disable GI in editor asset viewports by default
|
2022-05-17 14:08:48 +02:00 |
|
Wojtek Figat
|
3d7d52e779
|
Fix Vulkan crash when using Blur Panel in Screen Space canvas
|
2022-05-13 20:17:06 +02:00 |
|
Wojciech Figat
|
f7e48d9b23
|
Add shader getter to IMaterial interface
|
2022-05-12 13:47:19 +02:00 |
|
Wojciech Figat
|
abcc319168
|
Minor rename fixes
|
2022-05-12 13:46:05 +02:00 |
|
Wojciech Figat
|
ab37cc72a9
|
Minor renaming
|
2022-05-02 12:52:38 +02:00 |
|
Wojciech Figat
|
5465652466
|
Add terrain rendering support for Global Surface Atlas
|
2022-04-29 14:05:03 +02:00 |
|
Wojciech Figat
|
a7e512bd50
|
Add GlobalSurfaceAtlas draw pass
|
2022-04-27 16:41:40 +02:00 |
|
Wojciech Figat
|
4524edb899
|
Fix static model registering for rendering after streaming in even if disabled
|
2022-04-22 18:33:22 +02:00 |
|
Wojciech Figat
|
cad9bad950
|
Merge remote-tracking branch 'origin/master' into gi
|
2022-04-21 12:57:08 +02:00 |
|
Wojciech Figat
|
5345d1f685
|
Add events for streamable resources residency changes tracking
|
2022-04-21 12:37:39 +02:00 |
|
Wojciech Figat
|
0a458d94c4
|
Add support for Volume textures to have residency changed as regular textures
|
2022-04-21 12:36:16 +02:00 |
|
Wojciech Figat
|
0b6d3a313e
|
Fix new dynamic buffers to be actually dynamic
|
2022-04-21 12:08:23 +02:00 |
|
Wojciech Figat
|
b9652949b0
|
Minor improvements
|
2022-04-19 17:15:54 +02:00 |
|
Wojtek Figat
|
58491e6d23
|
Add **Screen Space Reflections for transparent materials**
|
2022-04-12 22:16:06 +02:00 |
|
Wojtek Figat
|
e32ad93020
|
Add support for sampling Scene Color in transparent materials (forward pass)
|
2022-04-12 21:48:52 +02:00 |
|
Wojciech Figat
|
0a27d277a0
|
Adjustments
|
2022-04-12 14:27:06 +02:00 |
|
Wojciech Figat
|
db0cb04b83
|
Merge remote-tracking branch 'origin/master' into gi
|
2022-04-11 10:37:23 +02:00 |
|
Wojciech Figat
|
fbc1e6c861
|
Fix shader source code encoding error on compilation error
|
2022-04-08 13:53:59 +02:00 |
|
Wojciech Figat
|
aba0e46073
|
Add utility ctors to Half vectors
|
2022-04-05 17:21:55 +02:00 |
|
Wojciech Figat
|
4c98e0a335
|
Add IsSingleFrame to RenderView for thumbnails/pre-render views drawing without temporal effects and LOD transitions
|
2022-04-04 17:11:01 +02:00 |
|
Wojciech Figat
|
94799a9e28
|
Fixes and tweaks for rendering
|
2022-04-01 12:39:46 +02:00 |
|
Wojciech Figat
|
ceb64afd4a
|
Add DynamicTypedBuffer utility
|
2022-04-01 12:38:46 +02:00 |
|
Wojciech Figat
|
63b8b0cb50
|
Add GlobalSurfaceAtlas pass to Renderer (wip)
|
2022-03-29 15:07:00 +02:00 |
|
Wojtek Figat
|
5d0c27dff3
|
Remove FlaxException
|
2022-03-27 23:57:36 +02:00 |
|
Wojciech Figat
|
a5af0a1c81
|
Fix game build
|
2022-03-25 11:42:09 +01:00 |
|