Mateusz Karbowiak
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02403377cd
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Array move semantics fix
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2024-06-22 15:13:53 +02:00 |
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Wojtek Figat
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3e475398e7
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Optimize draw calls batching sorting with Merge Sort
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2024-04-12 16:02:37 +02:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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2fd47f91e2
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Fix codestyle #2179
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2024-02-19 17:36:37 +01:00 |
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Wojtek Figat
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e8e52da51c
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Merge branch 'Collections' of https://github.com/NoriteSC/FlaxEngineFork into NoriteSC-Collections
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2024-02-19 17:34:23 +01:00 |
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Wojtek Figat
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082768d08c
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Refactor ThreadLocal when running on hardware with more cores than PLATFORM_THREADS_LIMIT
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2024-02-07 23:39:02 +01:00 |
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NoriteSC
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64e3db3a98
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Update Array.h added IsValidIndex
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2024-01-13 17:35:16 +01:00 |
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Mateusz Karbowiak
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f3497a2a55
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Fix swapping core collections
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2023-12-08 20:50:52 +01:00 |
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Wojtek Figat
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f654d507e5
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Add Where, Select and RemoveAll to ArrayExtensions
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2023-12-03 14:09:58 +01:00 |
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Wojtek Figat
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c8dd2c045c
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Simplify sorting arrays code
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2023-12-01 13:57:34 +01:00 |
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Wojtek Figat
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4f8aff4352
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Refactor memory allocators to use dedicated path when moving collection data that is not blittable
#2001 #1920
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2023-11-28 16:02:36 +01:00 |
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Wojtek Figat
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bcaa42dda2
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Fix crash on negative collection capacity due to int32 maximum value limit
#1886
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2023-11-08 15:07:20 +01:00 |
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Wojtek Figat
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47ca4228dd
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Fix compile warning
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2023-11-06 20:50:52 +01:00 |
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Wojtek Figat
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51c0a6e100
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Fix crash regression on Dictionary and HashSet capacity set to 0 when it contains elements
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2023-11-06 14:32:04 +01:00 |
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Wojtek Figat
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3bf7b57dbd
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Fix BitArray::SetAll() when the item is not multiple of 8
#1863
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2023-11-04 19:14:45 +01:00 |
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Wojtek Figat
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6f1ee382b5
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Fix regression from 087cfd7a8c on hashset item duplicate re-add
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2023-11-03 19:07:16 +01:00 |
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Wojtek Figat
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087cfd7a8c
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Refactor HashSet and Dictionary collections capacity to handle rehashing when too many elements were deleted
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2023-11-02 19:59:01 +01:00 |
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Wojtek Figat
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f434ff2efe
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Fix memory overcommitment by HashSet when adding and removing the same item in a loop
#1829
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2023-10-29 13:37:05 +01:00 |
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Wojtek Figat
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8b096a9286
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Fixes
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2023-10-18 10:52:36 +02:00 |
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Wojtek Figat
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2d0eabc8be
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Fix deadlock in Foliage::GetFoliageTypeInstancesCount
#1724
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2023-10-17 23:20:30 +02:00 |
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Wojtek Figat
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09f2be907e
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Flax.flaxproj
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2023-10-09 12:40:47 +02:00 |
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Wojtek Figat
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b8f094e007
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Cleanup Iterator in ChunkedArray
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2023-10-08 11:09:12 +02:00 |
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bc658bbfba
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Fix Dictionary iterator comparison
Missing change from 9291295a4d
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2023-10-07 14:25:07 +03:00 |
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Wojtek Figat
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e6c45fccb3
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Merge remote-tracking branch 'origin/master' into 1.7
# Conflicts:
# Source/Engine/Level/Actors/AnimatedModel.cpp
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2023-10-05 10:44:03 +02:00 |
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Wojtek Figat
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8bafdb0b78
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Remove std::function usage from ArrayExtensions
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2023-10-02 12:52:44 +02:00 |
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Wojtek Figat
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b960600102
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Optimize scenes loading with Job System
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2023-10-01 10:55:01 +02:00 |
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Wojtek Figat
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53deeff116
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Missing change from 9291295a4d
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2023-09-10 11:33:08 +02:00 |
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Wojtek Figat
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9291295a4d
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Fix Dictionary and HashSet iterators to prevent unwanted data copies
#1361
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2023-09-10 11:25:36 +02:00 |
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d3b96742e7
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Fix compile-time error in HashSet::ClearDelete
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2023-06-28 14:42:27 +03:00 |
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Wojtek Figat
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d5fcdf6edb
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Fix BitArray::Set to not be const
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2023-05-20 11:11:06 +02:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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9626e9bbb6
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Update copyright year
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2023-01-10 15:29:37 +01:00 |
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Wojtek Figat
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cfcf29a62e
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Fixes for passing new unit tests with edge cases of scripting bindigns usage
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2023-01-08 00:34:33 +01:00 |
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Wojtek Figat
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84f2e652e4
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Fix comparison operator on Array and BitArray
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2022-12-20 21:11:40 +01:00 |
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Wojtek Figat
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8e52e2fb10
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Merge branch 'master' into 1.5
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2022-11-27 12:11:50 +01:00 |
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Wojtek Figat
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b1618a88be
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Fix invalid rounding up to power of two in allocators
#833
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2022-11-25 22:07:13 +01:00 |
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Wojtek Figat
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a2670dc3b5
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Refactor ConcurrentArray into RenderListBuffer for specialized usage in renderer
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2022-11-15 17:43:30 +01:00 |
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Wojtek Figat
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b47d95205f
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Add optional async scene drawing and improve stability
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2022-11-11 15:47:33 +01:00 |
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Wojtek Figat
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881880fc34
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Fixes for ConcurrentArray usage
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2022-11-10 23:46:59 +01:00 |
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Wojtek Figat
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4ba1531cda
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Add async scene drawing for Foliage and Terrain
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2022-11-10 23:43:36 +01:00 |
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Wojtek Figat
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9c7da16c1a
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Add multi-threaded scene rendering with Job System
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2022-11-06 20:44:43 +01:00 |
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Wojciech Figat
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01a7ae8bd4
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Add NetworkTransform component
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2022-10-31 16:31:06 +01:00 |
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Wojciech Figat
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8dec405f4f
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Add iterator copy operator in collections
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2022-10-21 15:40:47 +02:00 |
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Wojciech Figat
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bf30d7cd29
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Add Array/BitArray tests and fix some detected problems
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2022-08-19 11:18:48 +02:00 |
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Wojtek Figat
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d4d27b88f0
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Format engine codebase with ReSharper
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2022-06-14 19:05:04 +02:00 |
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Wojciech Figat
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551459022d
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Merge remote-tracking branch 'origin/master' into gi
# Conflicts:
# Source/Editor/Windows/Assets/VisualScriptWindow.cs
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2022-05-02 10:38:14 +02:00 |
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Wojtek Figat
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158c29e598
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Add **Dictionaries to Visual Scripting**
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2022-04-27 22:47:54 +02:00 |
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Wojciech Figat
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8ed2bb4179
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Fix HashSet::Remove return value if empty
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2022-04-21 11:37:50 +02:00 |
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Wojciech Figat
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c53a463bb1
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Refactor HashSet to support custom allocator
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2022-04-19 17:14:29 +02:00 |
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Wojciech Figat
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a6c14bd986
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Fix Dictionary::Remove return value if empty
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2022-04-16 22:49:03 +02:00 |
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