Wojtek Figat
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203f03a597
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Add Write/Read methods to NetworkStream for INetworkSerializable sending in C# api
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2024-04-22 23:25:19 +02:00 |
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Wojtek Figat
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859c420d76
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Update year in copyright note
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2024-02-26 19:00:48 +01:00 |
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Wojtek Figat
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9197d583ce
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Fix using Ray parameter in Network RPC
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2023-02-10 11:07:13 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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adcffab78a
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Match C# string serialization in network stream to C++ impl
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2022-12-02 10:36:52 +01:00 |
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Wojciech Figat
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007a5cb5ca
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Add Float2/Float3/Float4 replication in C#
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2022-11-03 14:33:39 +01:00 |
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Wojciech Figat
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957a34866b
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Fix null String serialization over network via C# API
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2022-11-03 08:53:08 +01:00 |
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Wojciech Figat
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3347887432
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Network objects replication impl progress
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2022-09-14 14:54:32 +02:00 |
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