Commit Graph

6024 Commits

Author SHA1 Message Date
Wojtek Figat
47711ec5be Fix Volumetric Fog flicker on camera cuts
#3443
2025-09-19 23:10:03 +02:00
Wojtek Figat
ae4ae7a638 Fix rich textbox vertical alignment
#3502
2025-09-15 15:17:18 +02:00
Chandler Cox
7a40722964 Fix view distance light property from affecting brightness all of the time. 2025-09-14 17:51:27 -05:00
Wojtek Figat
88773e71e5 Fix warning when cloning actor from prefab that is not a root
#3578
2025-09-14 14:25:19 +02:00
Wojtek Figat
a471861e92 Fix editing UI Brush in prefabs
#3501
2025-09-12 23:15:13 +02:00
Wojtek Figat
3d182c89f3 Add MaterialShader::BindParameters to usable in game scripts
#3668
2025-09-12 18:04:01 +02:00
Wojtek Figat
eff5f84185 Improve shadow maps sharing in nested scene rendering 2025-09-02 22:14:07 +02:00
Wojtek Figat
ad1163bccc Fix HashSet::Add returning incorrect value 2025-09-02 21:41:54 +02:00
Wojtek Figat
1042ad4e7d Fix object ids remapping inside nested prefabs
#3255
2025-09-02 21:41:36 +02:00
Wojtek Figat
8fdda1a71a Fix scene object reference serialization in C++ to use correct serializer
#3255
2025-08-30 23:52:54 +02:00
Wojtek Figat
adbc546978 Merge branch 'textrender-scaling-fix' of https://github.com/fibref/FlaxEngine into fibref-textrender-scaling-fix 2025-08-29 22:26:32 +02:00
Wojtek Figat
9fafb47abb Fix debug drawing wheeled vehicle in prefab viewport
#3591
2025-08-29 21:03:44 +02:00
frank
a3073321cf fix scaling for TextRender 2025-08-28 17:24:06 +08:00
Wojtek Figat
4ca399af71 Add model import options auto-restore from model prefab 2025-08-25 23:15:37 +02:00
Wojtek Figat
df6f8fd8ae Codestyle adjustments #3343 2025-08-24 13:46:53 +02:00
Wojtek Figat
4bd8ce37ac Merge branch 'layer-methods' of https://github.com/Tryibion/FlaxEngine into Tryibion-layer-methods 2025-08-24 13:43:35 +02:00
Wojtek Figat
9003d855b3 Merge branch 'animated-model-additions' of https://github.com/Swiggies/FlaxEngine into Swiggies-animated-model-additions 2025-08-22 23:03:54 +02:00
Wojtek Figat
cb07ee77aa Change #3588 to be editor-only 2025-08-22 22:31:08 +02:00
Wojtek Figat
680783f2b0 Merge branch 'fix-particle-effect-params-overide-update' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-particle-effect-params-overide-update 2025-08-22 22:29:59 +02:00
Wojtek Figat
b6f853a01c Merge branch 'add-ctor-matbrush-inst' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-ctor-matbrush-inst 2025-08-15 14:41:05 +02:00
Wojtek Figat
6ccfbfeff1 Fix saving skinned models with blend shapes
#3612
2025-08-15 14:20:16 +02:00
Wojtek Figat
f21accd466 Fix crash when memory stream reading fails and perform soft error handling
#3612
2025-08-15 14:19:59 +02:00
Chandler Cox
38b4ace1a8 Use material base as ctor parameter. 2025-08-15 07:01:48 -05:00
Wojtek Figat
0e50e47cce Merge branch 'linux_hotreload_cleanup_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_hotreload_cleanup_fix 2025-08-14 22:46:45 +02:00
Wojtek Figat
69ed0bf56f Merge branch 'fix-anim-event-backwards' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-anim-event-backwards 2025-08-14 22:41:20 +02:00
Wojtek Figat
f6d0b073da Merge branch 'fix-not-finised-tag-richtextbox' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-not-finised-tag-richtextbox 2025-08-14 22:21:27 +02:00
Wojtek Figat
a91360529f Merge branch 'make-empty-stringview-const' of https://github.com/Tryibion/FlaxEngine into Tryibion-make-empty-stringview-const 2025-08-14 22:15:53 +02:00
Wojtek Figat
bf9ca14deb Fix sampling textures in decals to use custom mip-level
#3599
2025-08-14 22:14:03 +02:00
Wojtek Figat
cb92a2b8cb Optimize decals rendering with depth test
#3599
2025-08-14 13:04:57 +02:00
Wojtek Figat
1087bd2445 Fix #3342 to properly place new param in Constant Buffer
#3299
2025-08-14 11:53:25 +02:00
Wojtek Figat
5e19a9729b Merge branch 'add-scaled-time-node' of https://github.com/Tryibion/FlaxEngine into Tryibion-add-scaled-time-node 2025-08-14 11:37:09 +02:00
Chandler Cox
cf503cf921 Add material instance ctor for MaterialBrush 2025-08-12 21:03:35 -05:00
Wojtek Figat
6fd4ef735e Add InvokeOnUpdate to C++ scripting api 2025-08-12 23:35:12 +02:00
Wojtek Figat
f37b75df7b Add support for using shadow maps from linked scene rendering (eg. for 1p weapons) 2025-07-25 19:59:58 +02:00
Wojtek Figat
6132e45e25 Fix shadow lights checking loop if shadows are disabled 2025-07-25 16:00:44 +02:00
Chandler Cox
753035c452 Fix issue with infinite loop if \ is used instead of / for tag closing. 2025-07-24 18:04:39 -05:00
Chandler Cox
2dc44ac1a6 Fix infinite loop on rich text box tag parsing with incomplete end of tag. 2025-07-23 19:52:42 -05:00
Chandler Cox
d6a33d5a1c Add const to String::Empty 2025-07-23 10:23:30 -05:00
Chandler Cox
6cbd40e6d8 Make StringView::Empty const to fix issues with user accidentally changing the value. 2025-07-22 22:01:55 -05:00
Chandler Cox
b8e00f2ed1 Change checking max to use ceiltoint 2025-07-19 21:30:49 -05:00
Chandler Cox
b6e18ccae5 Fix edge case for anim event on min or max frame when looping. Fix anim event playback when is running negative. 2025-07-19 21:05:57 -05:00
Olly Rybak
f8dadac453 Fixed up some names and added docs 2025-07-19 22:37:35 +10:00
Wojtek Figat
10e9aee8ce Add particle data layout debugger tab 2025-07-14 10:28:43 +02:00
Wojtek Figat
3e82e550f3 Add option for debug shapes drawing for particle emitters
#3267
2025-07-11 23:00:41 +02:00
Chandler Cox
d698bf96cc Apply particle effect parameter overrides when emitter is changed and when activated in the tree. 2025-07-05 19:36:45 -05:00
Wojtek Figat
0bc595f16f Disable terarin normals smoothening 2025-07-04 12:04:36 +02:00
Wojtek Figat
7abed93972 Optimize terrain heightmap decoding to use shared code 2025-07-04 11:31:27 +02:00
Wojtek Figat
4b10d7057a Fix crash when using material instance that has more parameters that base due to material error 2025-07-03 20:33:14 +02:00
Wojtek Figat
85aed8c4d7 Fix using material VS to PS node directly within material input 2025-07-03 20:32:41 +02:00
Wojtek Figat
da08be42b4 Fix deadlock in Debug builds on object dtor 2025-07-03 20:32:12 +02:00