Wojtek Figat
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4833c19366
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Fix build regression
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2026-02-05 15:45:02 +01:00 |
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Wojtek Figat
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65fd22f5b6
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Add Triangles to MeshAccessor for easy index buffer access
#3918
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2026-02-05 13:00:49 +01:00 |
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Phantom
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f57df83d26
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Add Slerp methods on Vectors
#3682
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2026-02-05 12:43:29 +01:00 |
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Wojtek Figat
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66894b71fa
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Add utility to get loaded assets
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2026-02-05 12:37:03 +01:00 |
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Wojtek Figat
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7e9ee0610a
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Fix missing audio on OpenAL when changing active device
#3621
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2026-02-04 23:43:06 +01:00 |
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Wojtek Figat
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f733611213
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Fix various issues with audio and video playback
#3716
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2026-02-04 21:48:02 +01:00 |
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Wojtek Figat
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780e78f056
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Another compilation fix attempt
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2026-02-03 23:33:24 +01:00 |
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Wojtek Figat
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4d447b7544
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Fix very rare race condition when waiting for an asset to load
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2026-02-03 23:33:09 +01:00 |
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Wojtek Figat
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9a44902949
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Optimize e84b5410ec to use faster code path on common math types
#3499
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2026-02-03 23:00:36 +01:00 |
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Wojtek Figat
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e84b5410ec
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Fix C# Json serialization to use proper value comparison for structures with Scene Object references
#3499
|
2026-02-03 22:59:35 +01:00 |
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Wojtek Figat
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9ac19cbd2f
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Fix build regression on Clang
|
2026-02-03 22:58:09 +01:00 |
|
Wojtek Figat
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39a2bc2535
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Fix build regression on Clang
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2026-02-03 22:11:15 +01:00 |
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Wojtek Figat
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15771355cb
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Add ShouldSerialize to ISerializable to properly handle serialization of custom C++ types in prefabs
#3499
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2026-02-03 22:09:41 +01:00 |
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Wojtek Figat
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f3111e855d
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Fix showing C++ structures inlined in collection editor when they have a single property/field
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2026-02-03 19:48:57 +01:00 |
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Wojtek Figat
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3c6838ee35
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Fix error in reparent action when scene is missing (eg. in prefab editor)
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2026-02-03 19:13:31 +01:00 |
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Wojtek Figat
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36ab08e60d
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Fix build regression on Clang
|
2026-02-03 18:28:25 +01:00 |
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Phantom
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834c4553b2
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Add Missing functions on Vector4
#3715
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2026-02-03 17:57:31 +01:00 |
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Wojtek Figat
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f26fae2daf
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Merge branch 'ui-raycast-cull' of https://github.com/Tryibion/FlaxEngine into Tryibion-ui-raycast-cull
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2026-02-03 17:49:04 +01:00 |
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Wojtek Figat
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217701ae05
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Adjust error in case we support more listeners
#3686
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2026-02-03 17:48:30 +01:00 |
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Wojtek Figat
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f1509bab28
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Merge branch 'UnifyAudioListenerWarnings' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-UnifyAudioListenerWarnings
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2026-02-03 17:45:52 +01:00 |
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Wojtek Figat
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3b120cc5a4
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Merge branch 'VisjectMoveNodeSmallerIncrements' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-VisjectMoveNodeSmallerIncrements
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2026-02-03 17:44:41 +01:00 |
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Wojtek Figat
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0f383d2fc6
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Move transform gizmo visibility to the base class
#3692
|
2026-02-03 16:46:46 +01:00 |
|
Wojtek Figat
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07f21a1520
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Merge branch 'PressGToGameModeAndPToNavigate' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-PressGToGameModeAndPToNavigate
# Conflicts:
# Source/Engine/Graphics/Enums.h
|
2026-02-03 16:39:57 +01:00 |
|
Wojtek Figat
|
bbb5354e9c
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Fix potential crash on out of bounds access
|
2026-02-03 16:32:34 +01:00 |
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Wojtek Figat
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21e2c830e5
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Refactor Animation editor to use cloned asset for live preview of nested animations editing
#3773
|
2026-02-03 16:32:22 +01:00 |
|
Wojtek Figat
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c828c90161
|
Add Set Parameter node to Anim Graph
#2162
|
2026-02-03 15:42:26 +01:00 |
|
Wojtek Figat
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f725f4c0b9
|
Add saving viewport icons scale (global) within Editor window layout
#3820
|
2026-02-03 13:24:13 +01:00 |
|
Wojtek Figat
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1535f95cf1
|
Fix mesh collision proxy setup for meshes using packed positions format
#3791
|
2026-02-03 13:18:02 +01:00 |
|
Wojtek Figat
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b1f85b7462
|
Add Auto collision option to handle imported or created model collider asset
#3792
|
2026-02-03 09:23:50 +01:00 |
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Wojtek Figat
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3a0af54f48
|
Add Collision Meshes Postfix to filter collision meshes inside imported model via ending
#3792
|
2026-02-03 09:23:19 +01:00 |
|
Wojtek Figat
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4e3e9386cc
|
Fix restoring Min Screen Size of the model on reimport
#3807
|
2026-02-02 22:25:08 +01:00 |
|
Wojtek Figat
|
449fc597b5
|
Fix crash when using overlapping instances
#3899
|
2026-02-02 19:21:45 +01:00 |
|
Wojtek Figat
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aba995a42f
|
Merge branch 'fix-view-band-sel' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-view-band-sel
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2026-02-01 23:33:04 +01:00 |
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Wojtek Figat
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bf0c7fe0dc
|
Fix timescale in FixedTimestep particles update and when using Editor preview
#3811
|
2026-02-01 23:32:00 +01:00 |
|
Wojtek Figat
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2ab8b9dd55
|
Add Texture Group option for triplanar and procedural samplers
#3904
|
2026-02-01 23:11:44 +01:00 |
|
Chandler Cox
|
e1ffdee57a
|
If UI is culling children, dont return children outside of client area for raycast.
|
2026-01-30 15:51:53 -06:00 |
|
Chandler Cox
|
7c44767d4d
|
Fix viewport rubberban selector.
|
2026-01-30 12:07:36 -06:00 |
|
Wojtek Figat
|
87ccaa9dd8
|
Add keyboard navgation to context menu child menus
#3676
|
2026-01-30 18:00:16 +01:00 |
|
Wojtek Figat
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e8c2f18a4d
|
Add tab navigation to Editor context menus and popups
#3676
|
2026-01-30 17:50:24 +01:00 |
|
Wojtek Figat
|
bb2a883dc7
|
Merge branch 'CurvePresets' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-CurvePresets
|
2026-01-30 17:39:09 +01:00 |
|
Wojtek Figat
|
4a1490f0b1
|
Follow up on #3642 and move node resizing code to shared code
|
2026-01-30 17:31:59 +01:00 |
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Wojtek Figat
|
e0d0acc33c
|
Merge branch 'VisjectResizeCurveNodes' of https://github.com/xxSeys1/FlaxEngine into xxSeys1-VisjectResizeCurveNodes
|
2026-01-30 16:58:01 +01:00 |
|
Wojtek Figat
|
afc04dc41c
|
Minor cleanup and fix
#3733
|
2026-01-30 16:43:48 +01:00 |
|
Wojtek Figat
|
bdfa503c05
|
Merge branch 'fix-terrain-closest-point' of https://github.com/Tryibion/FlaxEngine into Tryibion-fix-terrain-closest-point
|
2026-01-30 16:38:50 +01:00 |
|
Wojtek Figat
|
205a8b2ebe
|
Fix GPU Vertex Layout usage with explicit offsets to properly hash and calculates stride
#3625
|
2026-01-30 15:10:31 +01:00 |
|
Wojtek Figat
|
d18c245730
|
Fix rare async task crash when it's canceled while dequeuing
|
2026-01-30 13:14:36 +01:00 |
|
Wojtek Figat
|
e4eb064562
|
Add bake button to nav mesh bounds and minor improvements
|
2026-01-30 13:12:45 +01:00 |
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Wojtek Figat
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9fc9382e58
|
Refactor navmesh building to support updating all scenes automatically without specifying one
#3744
|
2026-01-30 13:11:56 +01:00 |
|
Wojtek Figat
|
2bf9efaf30
|
Fix rebuilding navmesh data for multiple scenes at once that share the same navmesh runtime
#3744
|
2026-01-29 17:28:34 +01:00 |
|
Wojtek Figat
|
528b4c89ce
|
Add memory profiler category for engine debug data
|
2026-01-29 17:15:04 +01:00 |
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