stefnotch
4db3c6ca71
Increase default distance between nodes
2021-01-16 19:23:35 +01:00
stefnotch
aa4ecab271
Improve Visject bracket positioning
2021-01-16 19:20:36 +01:00
stefnotch
3356013858
Improve empty space finding
2021-01-16 18:16:48 +01:00
stefnotch
8003055ba6
Improve node layout algorithm
2021-01-15 20:23:40 +01:00
stefnotch
c112274666
Add additional comments to the formatting algorithm
2021-01-15 19:51:23 +01:00
stefnotch
ab4195ab6c
Fix right clicking on Visject boxes
...
Previously, the primary context menu would get triggered when right clicking on a box, causing some issues
2021-01-11 16:24:41 +01:00
stefnotch
7112160de5
Fix dragging existing connection
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Undo stack
2021-01-11 13:00:24 +01:00
stefnotch
419ca4e630
Reduce width of mask nodes
2021-01-10 09:56:10 +01:00
stefnotch
9e1c1ecb9a
Implement basic node formatter
2021-01-09 21:46:41 +01:00
stefnotch
ef2dbb7818
Fix double context menu invokation
...
SurfaceNode.cs already takes care of opening the context menu
2021-01-09 11:26:29 +01:00
stefnotch
10cdbc8fbc
Add dragging existing connection from input box
2021-01-04 12:33:29 +01:00
Wojtek Figat
7bbdd25a9e
Merge branch 'dev' of git://github.com/VNNCC/FlaxEngine into VNNCC-dev
2021-01-03 23:41:33 +01:00
Wojtek Figat
566a653c0a
Fix using ApiToken constant
2021-01-03 23:38:43 +01:00
Wojtek Figat
464523f318
Add missing control reference clear
2021-01-03 23:38:30 +01:00
Wojtek Figat
0d4ac16d18
Merge branch 'context-menu-focus-returning' of git://github.com/stefnotch/FlaxEngine into stefnotch-context-menu-focus-returning
2021-01-03 23:36:08 +01:00
Wojtek Figat
717d02f073
Merge branch 'constants-update' of git://github.com/VNNCC/FlaxEngine into VNNCC-constants-update
2021-01-03 23:19:26 +01:00
Wojtek Figat
786f057971
Fix crash on scripting reload when using Anim Graph with custom nodes
2021-01-03 23:18:53 +01:00
Wojtek Figat
c1a83662d9
Add additional check for twice plugin initialization in case of error
2021-01-03 23:18:24 +01:00
VNC
e62ccd55ba
Make constants use the actual const keyword
...
All references are baked into the assembly with the corresponding IL instruction when compiling. Because no lookup will take place, it will "increase" the performance.
2021-01-03 22:56:54 +01:00
Wojtek Figat
0b3232d94b
Merge branch 'gameplugin' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-gameplugin
2021-01-03 22:52:55 +01:00
Wojtek Figat
6c7529f6b3
Update link to Youtube channel
2021-01-03 22:14:04 +01:00
Wojtek Figat
bf9204f146
Add IconsScale to editor interface options
2021-01-03 22:13:31 +01:00
Wojtek Figat
add539392a
Merge branch 'IconScaling' of git://github.com/DaveTheGameDev/FlaxEngine into DaveTheGameDev-IconScaling
2021-01-03 21:06:25 +01:00
Wojtek Figat
c39b201d3a
Add more updates for copyright year
2021-01-03 21:00:32 +01:00
Wojtek Figat
cc399b51f0
Merge branch 'copyright' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-copyright
2021-01-03 20:27:08 +01:00
Wojtek Figat
20969b5d3d
Merge branch 'fix-shortcuts-in-play-mode' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-shortcuts-in-play-mode
2021-01-03 20:25:11 +01:00
Wojtek Figat
fee0a458d0
Adjust AboutDialog bounds
2021-01-03 20:24:03 +01:00
Wojtek Figat
23b2094dd4
Merge branch 'contributors' of git://github.com/jb-perrier/FlaxEngine into jb-perrier-contributors
2021-01-03 20:18:37 +01:00
Wojtek Figat
23c51694c7
Reimplement Motion Blur
2021-01-03 20:13:09 +01:00
stefnotch
f59fe297ea
Fix shortcuts (F5, F6, F11) in play mode
2021-01-03 11:35:43 +01:00
Jean-Baptiste Perrier
096d6297fe
Adding contributors names to AboutDialog.
2021-01-02 14:46:06 +01:00
Jean-Baptiste Perrier
03eb39afe6
Bumping all copyright headers to 2021.
2021-01-02 14:28:49 +01:00
stefnotch
b63753b4d5
Return focus to the previous control when closing a context menu
...
Fixes the fancy Visject input stuff
2021-01-02 13:30:12 +01:00
Jean-Baptiste Perrier
463e981d39
GamePlugin only used in PlayMode/Cooked game.
2021-01-01 20:20:38 +01:00
Wojtek Figat
e5286510d1
Fix reaming opengl leftovers
2020-12-31 16:56:09 +01:00
Wojtek Figat
66e8560b51
Fix comparing String with StringView
2020-12-31 16:55:42 +01:00
Wojtek Figat
3877f100c3
Fix C# methods lookup for method signatures with output structure parameter passed as reference
2020-12-31 16:50:49 +01:00
Wojtek Figat
d94e777feb
Add support for using unsigned integer input fields in Visject Surface editor
2020-12-31 15:36:07 +01:00
Wojtek Figat
9b891d0c55
Add support for hexadecimal values in editor value fields
2020-12-31 15:35:31 +01:00
Wojtek Figat
3ab04598da
Fix Length node in Visual Script
2020-12-31 15:02:21 +01:00
Wojtek Figat
f7808dc7ca
Add support for active logging of the process output on Windows
2020-12-31 01:05:48 +01:00
Wojtek Figat
99f1ac1cc5
Fix logging process output on Windows
2020-12-31 00:50:39 +01:00
Wojtek Figat
3973452ec3
Add logging offset for Json parsing errors
2020-12-30 23:50:07 +01:00
Wojtek Figat
29a8abd996
Fix Editor features usage enable when no scene is loaded
2020-12-30 23:36:31 +01:00
Wojtek Figat
fa381c5493
Merge branch 'fix-null-style-crash' of git://github.com/stefnotch/FlaxEngine into stefnotch-fix-null-style-crash
2020-12-30 23:00:38 +01:00
Wojtek Figat
e19b10f790
Merge branch 'fix-toolstrip-buildscene' of git://github.com/VNNCC/FlaxEngine into VNNCC-fix-toolstrip-buildscene
2020-12-30 22:58:31 +01:00
Wojtek Figat
05790ab9a1
Fix code style
2020-12-30 22:56:17 +01:00
Wojtek Figat
5e469a0ae3
Remove deprecated and unsued OpenGL backend
2020-12-30 11:27:37 +01:00
Wojtek Figat
4c205be617
Fix code style
2020-12-30 11:20:37 +01:00
stefnotch
96dbd3a937
Prevent loading 'null' style
2020-12-30 10:28:17 +01:00