Commit Graph

4778 Commits

Author SHA1 Message Date
Wojtek Figat
084fe6f063 Add UseAssetImportPathRelative to Editor options and use it by default to store imported asset path relative to the project folder 2023-01-01 18:55:09 +01:00
Wojtek Figat
9554636971 Add bigger input value boxes to Visject Surface 2023-01-01 18:30:15 +01:00
Wojtek Figat
f246fc018d Fixes for 2df3574cfa 2023-01-01 16:54:01 +01:00
Wojtek Figat
2df3574cfa Refactor new tags system to use uint for tag index (0 is invalid tag) 2023-01-01 16:39:34 +01:00
Wojtek Figat
c976d190a5 Add Tag to PhysicalMaterial for physical surfaces tagging 2023-01-01 16:38:50 +01:00
Wojtek Figat
18baab0c64 Update DefaultLensDirt and DefaultLensStarburst texturs to reduce GPU memory usage 2023-01-01 15:20:26 +01:00
Wojtek Figat
b73bd519be Add navmesh update on terrain sculpt undo/redo and deffer navmesh update when sculpting action ends to prevent stalls 2022-12-31 14:43:50 +01:00
21c67b4777 Fix weak ManagedHandles collection 2022-12-31 15:34:16 +02:00
2f507091b2 Fix ManagedHandle marshalling 2022-12-31 15:30:58 +02:00
Wojtek Figat
081305fab7 Fix regression from 0ca8fe2f45 for value types 2022-12-31 13:23:36 +01:00
Wojtek Figat
a10fb703fc Add unit test for scripting interface to ensure generated bindings code works fine 2022-12-31 13:10:19 +01:00
Chandler Cox
6a46efcf45 Fixed missing the scene animation proxy from the content context menu. 2022-12-30 18:40:11 -06:00
Wojtek Figat
0ca8fe2f45 Fix passing reference types back to the native code from scripting event 2022-12-31 00:22:04 +01:00
Wojtek Figat
a253e01dbd Add unit test for scripting event to ensure generated bindings code works fine 2022-12-31 00:21:28 +01:00
8b80f73641 Implement ManagedHandle replacement for GCHandles
Allows for more controlled management of weak handles, increasing their lifetime for slightly longer than with GCHandles.
2022-12-30 22:14:48 +02:00
Wojciech Figat
6a8483a898 Fix converting managed array back to native if passed via structure argument 2022-12-30 16:05:33 +01:00
Wojciech Figat
71e2cbe856 Minor tweaks to dotnet interop 2022-12-30 15:36:35 +01:00
Wojciech Figat
af7b53814d Merge remote-tracking branch 'origin/1.5' into dotnet7
# Conflicts:
#	Content/Shaders/GI/DDGI.flax
#	Content/Shaders/TAA.flax
2022-12-30 09:24:10 +01:00
Wojciech Figat
147cadee16 Merge branch 'GoaLitiuM-dotnet7' into dotnet7 2022-12-30 09:19:24 +01:00
Chandler Cox
80baa13814 Fix tests to match captial first letter 2022-12-29 21:14:51 -06:00
Chandler Cox
71aae620ea Merge branch 'first-capital-letter-fix' of https://github.com/Tryibion/FlaxEngine into first-capital-letter-fix 2022-12-29 21:12:25 -06:00
Chandler Cox
7c3d5d739a small fix 2022-12-29 21:11:40 -06:00
Chandler Cox
cf908fcfeb changed to change it in property UI 2022-12-29 21:11:39 -06:00
Chandler Cox
f52e76fe30 Always capitalize the first letter of a property name label 2022-12-29 21:11:39 -06:00
77478f9515 Fix managed and native array field marshalling 2022-12-30 01:34:52 +02:00
64809f553b Skip cached rules assembly after changing project references 2022-12-30 01:34:52 +02:00
Wojtek Figat
e2e66e0eec Fix crash when unboxing integer value type from managed callback via generated bindings 2022-12-30 00:08:32 +01:00
Wojtek Figat
a5e7ff6fc0 Add unit test for scripting features 2022-12-30 00:08:04 +01:00
envision3d
78a2f2e8f0 Remove UWP platform from deployer script to fix platform packaging 2022-12-29 16:40:10 -06:00
Wojtek Figat
0e1da59f0c Fix loading materials when using Null renderer
Regression from dbcb333ba9
2022-12-29 23:35:47 +01:00
Wojciech Figat
1d47374758 Cache managed serializers for networking replication to prevent from being collected by GC 2022-12-29 23:06:06 +01:00
Wojciech Figat
c6bbfdc7f0 Fixes for networking change in 762f460e23 2022-12-29 23:05:52 +01:00
Wojtek Figat
7184566b4b Merge branch 'master' into 1.5 2022-12-29 23:04:18 +01:00
Wojtek Figat
418aeb281c Add warning to UWP build tool 2022-12-29 23:03:37 +01:00
Wojtek Figat
5a1192df16 Update shaders 2022-12-29 23:03:28 +01:00
Wojtek Figat
4b79bcb8d2 Add VS2022 support for building for UWP platform 2022-12-29 23:02:54 +01:00
Chandler Cox
5f83918c06 small fix 2022-12-29 15:25:12 -06:00
Wojciech Figat
da08b18ec5 Fix VisualStudioInstance.GetInstances() to be sorted from newest to oldest
(cherry picked from commit 6eaecc8793)
2022-12-29 22:23:37 +01:00
Chandler Cox
9d3b8eeeaf changed to change it in property UI 2022-12-29 15:21:48 -06:00
Chandler Cox
607505a316 Always capitalize the first letter of a property name label 2022-12-29 15:11:07 -06:00
Wojtek Figat
e7cf10aea8 Minor tweaks 2022-12-29 21:51:57 +01:00
Chandler Cox
79562dc502 Renamed some variables to more match what they do/are. 2022-12-29 12:14:26 -06:00
Wojciech Figat
6ef49349ff Fix assertion on thread double-free from registry (not harmful) 2022-12-29 18:30:51 +01:00
Wojciech Figat
28da925c52 Fix DisableRuntimeMarshalling attribute usage to be declared once per C# assembly 2022-12-29 14:11:22 +01:00
Wojciech Figat
9083f511b5 Cache managed serializers for networking replication to prevent from being collected by GC 2022-12-29 14:01:01 +01:00
Wojciech Figat
c2bb717a69 Exclude StreamingStats from default value generation 2022-12-29 13:56:52 +01:00
Wojciech Figat
2408aa48c1 Fixes for networking change in 762f460e23 2022-12-29 13:56:25 +01:00
Wojciech Figat
45286468c9 Remove old Mono files when cooking game to the same output folder with dotnet7 2022-12-29 11:21:03 +01:00
Wojciech Figat
6f8c007a66 Fix assertion on thread double-free from registry (not harmful) 2022-12-29 11:20:39 +01:00
Chandler Cox
0633ed6819 Small cleanup 2022-12-29 00:47:30 -06:00