Commit Graph

34 Commits

Author SHA1 Message Date
Wojciech Figat
b4fdb0cc26 Improvements and fixes for multiplayer networking 2022-11-25 16:50:44 +01:00
Wojciech Figat
efb48697fa Add network RPCs 2022-11-16 17:31:28 +01:00
Wojciech Figat
e38ab163c4 Add support for hierarchical objects ownership 2022-11-03 14:34:35 +01:00
Wojciech Figat
b816e2b3a9 Add INetworkObject and implement various networking features 2022-11-03 08:53:09 +01:00
Wojciech Figat
70cfbada04 Add support for spawning network object on custom set of clients 2022-11-03 08:53:07 +01:00
Wojciech Figat
01a7ae8bd4 Add NetworkTransform component 2022-10-31 16:31:06 +01:00
Wojciech Figat
5e81d83648 Fix 2022-10-31 13:36:13 +01:00
Wojciech Figat
2475b46375 Fix INetworkSerializable if class has vtable offset 2022-10-31 13:25:29 +01:00
Wojciech Figat
a90de82e45 Add network objects dirtying api 2022-10-31 12:21:04 +01:00
Wojciech Figat
ecfcc88dda Add network serializer callback for type without it but with valid base type serializer 2022-10-31 12:21:03 +01:00
Wojciech Figat
00c5f7d5d4 Add prefabs spawning over network 2022-10-31 12:21:02 +01:00
Wojciech Figat
4123e4cf69 Improve network replication debug log usage 2022-10-28 13:19:26 +02:00
Wojciech Figat
2c2071285a Add proper networked objects destruction upon despawn or shutdown 2022-10-28 11:12:39 +02:00
Wojciech Figat
28dda32f0e Fix when spawning already spawned object 2022-10-27 14:41:03 +02:00
Wojciech Figat
bff93de116 Various improvements for networking 2022-10-27 14:18:53 +02:00
Wojciech Figat
5e60085371 Add automatic parenting for scene objects spawned over the network 2022-10-27 13:30:22 +02:00
Wojciech Figat
8a76d32ded Various improvements 2022-10-24 15:29:30 +02:00
Wojciech Figat
30fdde614d Add network objects ownership changing with network sync 2022-10-24 15:02:11 +02:00
Wojciech Figat
494de7a9f4 Rename 2022-10-24 14:35:43 +02:00
Wojciech Figat
b8697e7204 Rename 2022-10-24 14:30:08 +02:00
Wojciech Figat
479a83fdef Add objects despawning in networking 2022-10-24 13:25:57 +02:00
Wojciech Figat
771f8ad02b Add objects spawning to networking 2022-10-24 12:07:16 +02:00
Wojtek Figat
ef77cdfe3f Fix Clang compilation 2022-10-21 19:49:28 +02:00
Wojtek Figat
727d29ee07 Fix Clang compilation 2022-10-21 19:32:10 +02:00
Wojtek Figat
52b1b19b02 Fix Clang compilation 2022-10-21 19:06:05 +02:00
Wojciech Figat
3fd8c7f928 Add replication messages dropping for old messages (due to unordered channel usage via UDP) 2022-10-19 21:04:20 +02:00
Wojciech Figat
ff49401f3a Use objects id mapping for networking to have proper replication of networked object references 2022-10-19 13:14:16 +02:00
Wojciech Figat
7621252f46 Add automatic replication for C# types with fields marked with NetworkReplicated attribute 2022-10-19 09:26:40 +02:00
Wojciech Figat
09b35266f7 Add automatic network serializers generation for NetworkReplicated fields in C++ types 2022-10-12 11:22:53 +02:00
Wojtek Figat
ca4e017e02 Finish simple object replication over network 2022-09-16 18:58:53 +02:00
Wojtek Figat
75221baa19 Improvements 2022-09-15 13:13:16 +02:00
Wojtek Figat
f1adedd689 Fix compilation on Clang 2022-09-14 20:15:50 +02:00
Wojtek Figat
031b640343 Fix compilation on Clang 2022-09-14 18:58:17 +02:00
Wojciech Figat
3347887432 Network objects replication impl progress 2022-09-14 14:54:32 +02:00