Commit Graph

40 Commits

Author SHA1 Message Date
Wojtek Figat
3f201c3863 Resave terrain material
#3115
2025-01-06 23:53:27 +01:00
Wojtek Figat
2532a57b0b Fix default Terrain material domain to Lit
#3050
2024-11-18 12:06:54 +01:00
Wojtek Figat
da5570e89f Fix terrain shader compilation regression 2024-09-22 11:28:26 +02:00
Wojtek Figat
591f0ee6a9 Fix regressions after rendering changes 2024-08-23 00:26:42 +02:00
Wojtek Figat
52b00644c6 Update after merge with master 2024-08-05 20:33:46 +02:00
Wojtek Figat
e8b0419ccf Update assets 2024-07-12 17:14:02 +02:00
Wojtek Figat
c8b5ac6c29 Update materials 2024-07-02 00:57:58 +02:00
Wojtek Figat
d926bdb609 Update assets 2024-06-13 17:15:30 +02:00
Wojtek Figat
e1bede1bf6 Merge remote-tracking branch 'origin/master' into 1.9 2024-06-13 17:07:37 +02:00
Wojtek Figat
6fc056cba2 Add default material for Radial Menu control
#2678
2024-06-11 15:57:54 +02:00
Wojtek Figat
4b8970f674 Update assets 2024-05-06 10:41:07 +02:00
Wojtek Figat
e551eae30d Update engine assets 2024-04-22 13:32:09 +02:00
Wojtek Figat
6233718b06 Update engine shaders 2024-04-11 17:33:42 +02:00
Wojtek Figat
73ec370989 Update engine materials 2023-02-03 13:31:00 +01:00
Wojtek Figat
ee19c8e856 Update engine assets 2023-02-01 11:12:29 +01:00
Wojtek Figat
18baab0c64 Update DefaultLensDirt and DefaultLensStarburst texturs to reduce GPU memory usage 2023-01-01 15:20:26 +01:00
Wojtek Figat
08c035e7d8 Update engine materials 2022-11-27 20:33:45 +01:00
Wojtek Figat
62cf8bebd0 Bump up materials version after merge of two upgrades 2022-11-22 20:09:59 +01:00
Wojtek Figat
c41d67c4ac Update engine materials 2022-11-16 09:57:23 +01:00
Wojtek Figat
ba901d4453 Update engine assets 2022-08-01 22:59:33 +02:00
Wojtek Figat
03ecb23bae Update engine materials 2022-07-29 16:58:34 +02:00
Wojciech Figat
033c5eb188 Update assets 2022-07-21 09:43:18 +02:00
Wojciech Figat
2b76c369ac Update engine assets 2022-07-14 09:22:33 +02:00
Wojtek Figat
7ebdce5e42 More work for large worlds 2022-06-29 23:28:03 +02:00
Wojciech Figat
56322005e2 Reformat shaders source code 2022-06-28 14:41:29 +02:00
Wojtek Figat
37295e1ec7 Update engine assets 2022-06-14 23:23:04 +02:00
Wojtek Figat
1fc26a63a7 Update gi branch changes to large worlds 2022-06-13 00:50:34 +02:00
Wojciech Figat
375222a089 Initial DDGI implementation 2022-05-23 10:15:02 +02:00
Wojciech Figat
cad9bad950 Merge remote-tracking branch 'origin/master' into gi 2022-04-21 12:57:08 +02:00
Wojtek Figat
738e7d2516 Update engine materials 2022-04-12 22:17:01 +02:00
Wojciech Figat
92ab3d005e Generate SDF for engine models 2022-03-24 12:54:04 +01:00
Wojtek Figat
babe19a3d6 Update material shaders version 2021-10-07 15:06:43 +02:00
Wojtek Figat
63400247eb Update missing materials 2021-07-01 12:39:40 +02:00
Wojtek Figat
36367c04af Update engine materials to the latest version 2021-06-30 15:56:04 +02:00
Wojtek Figat
1530f91944 Update material assets 2021-02-16 15:55:18 +01:00
Wojtek Figat
5cb2322270 Add default Deformable material for splines 2021-02-10 11:37:34 +01:00
Wojtek Figat
15c4b7df54 Update materials 2021-02-09 16:08:51 +01:00
Wojtek Figat
5a561b1278 Update materials 2021-02-05 15:30:01 +01:00
Wojtek Figat
05790ab9a1 Fix code style 2020-12-30 22:56:17 +01:00
Wojtek Figat
6fb9eee74c You're breathtaking! 2020-12-07 23:40:54 +01:00