Wojtek Figat
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9282bcfbbf
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Fix crash due to invalid RPC codegen for enum value type variable
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2023-06-25 21:24:30 +02:00 |
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Wojtek Figat
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820c18968a
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Add C# class library optimization for normal game builds (without AOT)
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2023-04-03 23:41:18 +02:00 |
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Wojtek Figat
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7cbafcd86b
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Implement C# AOT process for .NET 7 for Windows platform
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2023-03-31 14:41:42 +02:00 |
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Wojciech Figat
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15fd2e884e
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Add printing exact source code location on networking bindings generation for C# types
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2023-01-18 13:04:10 +01:00 |
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Wojciech Figat
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a7e428a21c
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Merge branch 'master' into 1.5
# Conflicts:
# Content/Shaders/GI/DDGI.flax
# Content/Shaders/GI/GlobalSurfaceAtlas.flax
# Content/Shaders/TAA.flax
# Content/Shaders/VolumetricFog.flax
# Source/Editor/CustomEditors/Editors/ActorTagEditor.cs
# Source/Engine/Core/Config/GraphicsSettings.cpp
# Source/Engine/Engine/PostProcessEffect.cs
# Source/Engine/Graphics/GPUResourcesCollection.cpp
# Source/Engine/Graphics/GPUResourcesCollection.h
# Source/Engine/Graphics/PostProcessBase.h
# Source/FlaxEngine.Gen.cs
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2023-01-10 15:37:55 +01:00 |
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Wojciech Figat
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e5b4ce06b9
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Add support for C# properties automatic replication codegen
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2022-11-30 16:19:32 +01:00 |
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Wojciech Figat
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efb48697fa
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Add network RPCs
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2022-11-16 17:31:28 +01:00 |
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Wojciech Figat
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007a5cb5ca
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Add Float2/Float3/Float4 replication in C#
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2022-11-03 14:33:39 +01:00 |
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Wojciech Figat
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0c120494b4
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Improve Mono.Cecil type search if typed reference doesn't exist
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2022-10-18 15:26:14 +02:00 |
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Wojciech Figat
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3a3a94b610
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Add Mono.Cecil to Flax.Build
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2022-10-18 15:02:49 +02:00 |
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