Damian Korczowski
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6b7ca47f26
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Add basic ENet driver implementation (WIP)
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2021-03-11 20:30:37 +01:00 |
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Damian Korczowski
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00d5a40443
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Fix PopEvent API signature
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2021-03-11 20:30:03 +01:00 |
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Damian Korczowski
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87754f12ff
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Add proper NetworkEvent data
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2021-03-11 20:04:25 +01:00 |
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Damian Korczowski
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e7d99057ba
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Expose CreateMessage/RecycleMessage to the API
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2021-03-11 20:04:10 +01:00 |
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Damian Korczowski
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339e5a5d91
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Add ENet thirdparty
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2021-03-11 19:23:10 +01:00 |
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Damian Korczowski
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2db1438ef4
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Add note about end points
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2021-03-11 19:11:40 +01:00 |
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Damian Korczowski
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42d31c0c65
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Fix warning about double to float conversion
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2021-03-11 19:11:23 +01:00 |
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Damian Korczowski
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64a5b01bd9
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Add logs
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2021-03-11 19:11:04 +01:00 |
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Damian Korczowski
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ea7cdd00bd
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Add ENet stubs
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2021-03-11 18:47:15 +01:00 |
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Damian Korczowski
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43e8a54e57
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Use enum instead interface reference for now
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2021-03-11 18:47:05 +01:00 |
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Damian Korczowski
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393595ea2d
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Fix message index pool
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2021-03-11 18:46:28 +01:00 |
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Damian Korczowski
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b9f13804e0
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Add Networking namespace
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2021-03-11 18:08:12 +01:00 |
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Damian Korczowski
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1c511d112d
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Fix compilation & APIGen issues
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2021-03-11 18:08:12 +01:00 |
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Damian Korczowski
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f86e22ba87
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Add networking build script
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2021-03-11 18:08:12 +01:00 |
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Damian Korczowski
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c87feb69c4
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Add INetworDriver full API
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2021-03-11 18:08:12 +01:00 |
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Damian Korczowski
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75a02beda0
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Cleanup
|
2021-03-11 18:08:12 +01:00 |
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Damian Korczowski
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7106dc738b
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Add proper ctor to NetworkMessage
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2021-03-11 18:08:12 +01:00 |
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Damian Korczowski
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7525bf6435
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Add network message recycle implementation
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2021-03-11 18:08:12 +01:00 |
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Damian Korczowski
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8f653fa699
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Add basic network classes and message pooling
|
2021-03-11 18:08:11 +01:00 |
|
Wojtek Figat
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4072796e54
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Switch impl progress
|
2021-03-11 17:22:06 +01:00 |
|
Wojtek Figat
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e09f4eb6dc
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Switch impl progress
|
2021-03-09 19:18:40 +01:00 |
|
Wojtek Figat
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f82117c6fb
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Remove unused WindowsManager::CalcCenteredWinPos
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2021-03-09 14:32:53 +01:00 |
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Wojtek Figat
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48ae338fb2
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Move default AllocatePages/FreePages impl from Unix to PlatformBase
|
2021-03-09 14:32:24 +01:00 |
|
Wojtek Figat
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cc201e198d
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Add Switch platform
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2021-03-09 14:26:30 +01:00 |
|
Wojtek Figat
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044234a55b
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Improve warning messages
|
2021-03-08 13:12:28 +01:00 |
|
Wojtek Figat
|
2f7a84822a
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Fix importing models with custom UnitScaleFactor
|
2021-03-08 13:12:15 +01:00 |
|
Wojtek Figat
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aa28f9ef52
|
Optimize material shaders binding by caching time param once per draw pass
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2021-03-08 12:47:14 +01:00 |
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Wojtek Figat
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c1b9dc4b2e
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Add support for using Level.SpawnActor to add scene from code
|
2021-03-08 12:27:05 +01:00 |
|
Wojtek Figat
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fc13351a2b
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Fix crash on exit when loading storage file fails
|
2021-03-08 11:33:41 +01:00 |
|
Wojtek Figat
|
5f7830d09e
|
Fixes and code cleanup for Flax Storage types
|
2021-03-08 11:33:19 +01:00 |
|
Wojtek Figat
|
30b71b9d65
|
Fix crash on close when using Vulkan/D3D12 rendering backend with async task being canceled
|
2021-03-08 11:32:47 +01:00 |
|
Wojtek Figat
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f0e737fd4b
|
Fix crash due to missing inlined buffer size in StringConverter
|
2021-03-08 10:31:37 +01:00 |
|
Wojtek Figat
|
5de2998774
|
Format code
|
2021-03-08 09:30:52 +01:00 |
|
Wojtek Figat
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85c29c3d2b
|
Merge branch 'network' of git://github.com/jb-perrier/FlaxEngine into 1.1
# Conflicts:
# Source/Engine/Platform/Win32/Win32Network.cpp
|
2021-03-08 09:30:25 +01:00 |
|
Wojtek Figat
|
0a59c61100
|
Merge branch 'honzapatCZ-patch-3' into 1.1
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2021-03-08 09:23:55 +01:00 |
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Wojtek Figat
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d9a516206c
|
Merge branch 'patch-3' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-patch-3
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2021-03-08 09:23:51 +01:00 |
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Wojtek Figat
|
77b21de534
|
Fix UTF-8 and UTF-16 encoding support usage in Json resources
Closes #310
Closes #27
|
2021-03-07 21:30:01 +01:00 |
|
Wojtek Figat
|
400cc97100
|
Add StringUtils::ConvertUTF162UTF8
|
2021-03-07 21:05:19 +01:00 |
|
Wojtek Figat
|
2b42e9256c
|
Cleanup and optimize StringUtils::ConvertUTF82UTF16
|
2021-03-07 18:09:26 +01:00 |
|
Wojtek Figat
|
862c02da6a
|
Move some String methods impl into source from header
|
2021-03-07 16:57:40 +01:00 |
|
Wojtek Figat
|
7cb0ac3603
|
Fix marking asset as edited when using Multi Blend node positions in Anim Graph
Closes #251
|
2021-03-07 10:31:31 +01:00 |
|
Wojtek Figat
|
b8d03636dc
|
Merge branch 'master' into 1.1
# Conflicts:
# .gitignore
|
2021-03-07 10:04:44 +01:00 |
|
Wojtek Figat
|
8f4d88d607
|
Merge branch 'honzapatCZ-elementContainers' into 1.1
|
2021-03-05 19:06:35 +01:00 |
|
Wojtek Figat
|
28fea66282
|
Merge branch 'elementContainers' of git://github.com/honzapatCZ/FlaxEngine into honzapatCZ-elementContainers
|
2021-03-05 19:06:28 +01:00 |
|
Wojtek Figat
|
268db124d9
|
Fix crash if actor in ViewportIconsRenderer::DrawIcons is null
|
2021-03-05 19:00:45 +01:00 |
|
Wojtek Figat
|
180efe86e6
|
Fix culling for Volumetric Fog particles to include particle radius
|
2021-03-05 14:36:59 +01:00 |
|
Wojtek Figat
|
dd1dd2ef8a
|
Add Particle Radius to in-built particle attributes
|
2021-03-05 14:33:31 +01:00 |
|
Wojtek Figat
|
dbc88af339
|
Update Volumetric Fog asset
|
2021-03-05 14:23:45 +01:00 |
|
Wojtek Figat
|
89c966fee6
|
Merge branch 'GoaLitiuM-vscode_solution_files' into 1.1
|
2021-03-05 14:19:19 +01:00 |
|
Wojtek Figat
|
9f4c916016
|
Merge branch 'vscode_solution_files' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-vscode_solution_files
|
2021-03-05 14:19:16 +01:00 |
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