Wojtek Figat
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6f8e18f5b3
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Add faked lighting to improve Debug Draw solid shapes rendering readability
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2021-07-14 14:51:50 +02:00 |
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Wojtek Figat
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42f05a5072
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Add Terrain physics collision debug drawing support
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2021-07-14 14:51:20 +02:00 |
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Wojtek Figat
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04c6ecc963
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Add Physics Colliders debug view mode to display physical world shapes (solid)
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2021-07-14 14:49:41 +02:00 |
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Wojtek Figat
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151b478a97
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Add more helper methods for batched debug shapes drawing
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2021-07-14 13:40:58 +02:00 |
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Wojtek Figat
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4fc55f4849
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Add DebugDraw::DrawTube
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2021-07-14 13:40:34 +02:00 |
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Wojtek Figat
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5b595eb056
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Add styling brush for progress bar
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2021-07-14 12:27:14 +02:00 |
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Wojtek Figat
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d7cca59315
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Add support for custom background brush to Button
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2021-07-14 12:21:38 +02:00 |
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Wojtek Figat
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a7cb12f597
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Fix Script deserialization if ParentID is not specified in stream
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2021-07-14 11:39:32 +02:00 |
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Wojtek Figat
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8b961f7239
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Update Newtonsoft.Json
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2021-07-14 11:39:09 +02:00 |
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Wojtek Figat
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8a66bd74cf
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Tweak
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2021-07-14 09:44:55 +02:00 |
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Wojtek Figat
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7c96961e92
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Fix build tool clean command execution on Linux
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2021-07-13 18:29:34 +02:00 |
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Wojtek Figat
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dc935a1a32
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Add support for Tracy profiler on Linux
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2021-07-13 18:29:02 +02:00 |
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Wojtek Figat
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caeeae6a32
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Fix locale on Linux
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2021-07-13 18:28:28 +02:00 |
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Wojtek Figat
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e0be4e202a
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Fix crash when resizing Dictionary to 0
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2021-07-13 18:28:02 +02:00 |
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Wojtek Figat
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1ba84f55ae
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Fix handling invalid asset in AssetPicker instead of throwing exception
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2021-07-13 13:19:51 +02:00 |
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Wojtek Figat
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120ebbb59a
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Fix handling invalid asset in AssetPicker instead of throwing exception
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2021-07-13 13:18:59 +02:00 |
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Wojtek Figat
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0b9f33b4af
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Disable Tracy profiler on Android
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2021-07-13 13:02:16 +02:00 |
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Wojtek Figat
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1c03b21a43
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Fix textures converting when cooking
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2021-07-13 12:51:28 +02:00 |
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Wojtek Figat
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38e2824415
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Fix locale on Android
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2021-07-13 12:51:04 +02:00 |
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Wojtek Figat
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16f7194f62
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Fix crash when opening project fails
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2021-07-13 11:50:01 +02:00 |
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Wojtek Figat
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ef163b80a7
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Fix naming native threads on Linux and Android
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2021-07-13 11:46:58 +02:00 |
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Wojtek Figat
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121b08801a
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Fix calling base class of overridden scripting object via vtable entry for method that has multiple parameters
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2021-07-12 16:38:39 +02:00 |
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Wojtek Figat
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0a47477290
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Add view snapping mode to Directional Light shadows for better stability
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2021-07-12 11:25:46 +02:00 |
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Wojtek Figat
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716b726589
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Fix loading EnumValue with different int32
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2021-07-12 11:10:12 +02:00 |
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Wojtek Figat
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27345e62a7
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Fix drawing shadows for particles that use Depth Fade node
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2021-07-12 11:09:43 +02:00 |
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Wojtek Figat
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612d586e88
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Fix adding particle emitter to a system timeline to have full duration
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2021-07-12 10:56:44 +02:00 |
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Wojtek Figat
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a33b76f47f
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Merge branch 'GoaLitiuM-dialog_work_dir_fix'
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2021-07-11 19:12:28 +02:00 |
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Wojtek Figat
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7d86aebf9c
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Merge branch 'dialog_work_dir_fix' of git://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dialog_work_dir_fix
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2021-07-11 19:12:14 +02:00 |
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Wojtek Figat
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252b37ebfe
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Fix deprecated assertions from streamable assets (streaming uses job system now)
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2021-07-11 12:03:56 +02:00 |
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Wojtek Figat
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1561eba6fb
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Add support for using library-style includes for build tool includes cache
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2021-07-09 22:23:23 +02:00 |
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Wojtek Figat
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2783eb07b2
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Add intermediate data folder removing on build tool clean command
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2021-07-09 22:22:49 +02:00 |
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Wojtek Figat
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c6e320b4aa
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Fix missing symbols exposing for fmt data
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2021-07-09 22:22:18 +02:00 |
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Wojtek Figat
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e95010b1b2
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Add Foliage Density Scale option to Graphics Quality Window in Editor
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2021-07-09 21:44:20 +02:00 |
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Wojtek Figat
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91cf85c50e
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Remove unused DictionaryInitialSize from MAssemblyOptions
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2021-07-09 19:50:31 +02:00 |
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GoaLitiuM
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8a003fbe99
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Prevent file dialogs from changing the working directory
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2021-07-09 20:03:37 +03:00 |
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Wojtek Figat
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0da56856e0
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Fix drawing transparent foliage when using prebatched draw calls
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2021-07-09 17:17:50 +02:00 |
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Wojtek Figat
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7fc3e65849
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Fix changing prefab root
#488 #544 #489
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2021-07-09 17:17:21 +02:00 |
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Wojtek Figat
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4fee75cf55
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Fix linux build (again)
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2021-07-09 14:06:27 +02:00 |
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Wojtek Figat
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a59429c954
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Fix importing model animations curves with scaled local bone TransformBuffer
#565
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2021-07-09 12:06:47 +02:00 |
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Wojtek Figat
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a928032f44
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Remove unneeded comments
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2021-07-09 11:04:40 +02:00 |
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Wojtek Figat
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0515e41d89
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Poorformance improvements for fmt lib compile time
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2021-07-09 11:00:08 +02:00 |
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Wojtek Figat
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8da7a17a66
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Fix compilation
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2021-07-08 19:04:11 +02:00 |
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Wojtek Figat
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f052d788fe
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Update fmt to version 6.2.1 (9 May 2020)
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2021-07-08 17:46:23 +02:00 |
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Wojtek Figat
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1eda04f695
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Fix compilation on Linux
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2021-07-08 13:30:51 +02:00 |
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Wojtek Figat
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929476a322
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Optimize various engine code
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2021-07-08 12:59:45 +02:00 |
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Wojtek Figat
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e6ffcfb60d
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Fix missing operators and constructor in Pair
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2021-07-08 11:05:10 +02:00 |
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Wojtek Figat
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d5db9dd00c
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Optimize physics simulation collisions pair cache
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2021-07-08 10:10:19 +02:00 |
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Wojtek Figat
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d86dfbb973
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Fix crash when updating object during scene disposing
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2021-07-08 00:39:29 +02:00 |
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Wojtek Figat
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38bf3d87ed
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Optimize renderer memory allocations with RenderListAllocation (mem pooling)
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2021-07-08 00:34:51 +02:00 |
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Wojtek Figat
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4765e1af12
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Add support for allocator type in Dictionary
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2021-07-08 00:34:50 +02:00 |
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