Wojtek Figat
bd8240c5a5
Merge branch 'master' of https://github.com/AndrejStojkovic/FlaxEngine into AndrejStojkovic-master
2023-10-01 11:34:30 +02:00
Wojtek Figat
5bfcbd907a
Merge branch 'Tryibion-output-win'
2023-10-01 11:27:19 +02:00
Wojtek Figat
0d0dc9bc07
Merge branch 'output-win' of https://github.com/Tryibion/FlaxEngine into Tryibion-output-win
2023-10-01 11:27:11 +02:00
Chandler Cox
b943c7ca3e
Add extra check for stationary rotation.
2023-09-30 22:19:09 -05:00
Chandler Cox
113307ddf9
Simplify to return main window even in editor.
2023-09-30 21:36:41 -05:00
Chandler Cox
8edd50c293
Simplify
2023-09-30 21:34:40 -05:00
Chandler Cox
cc681de30e
Fix more and add bool check to orient the actor or not.
2023-09-30 21:33:27 -05:00
Chandler Cox
260c48e41d
Change blur panel to draw self. Fix issue with blur strength slider.
2023-09-30 17:44:42 -05:00
Chandler Cox
bae1cfbc8a
Change base editor window size to 75% of desktop size when restored for first time.
2023-09-30 17:35:42 -05:00
Chandler Cox
1366c2850f
Fix Actor.RotateAround to rotate the actors orientation.
2023-09-30 17:21:48 -05:00
Chandler Cox
85a985cd7f
Expose Main Window to c# through Screen class.
2023-09-30 13:52:20 -05:00
6483f95450
Fix Visual Studio project folder GUIDs randomization during regeneration
2023-09-30 03:26:56 +03:00
cc318dddd7
Remap non-native Editor VS build configurations to native configurations
2023-09-30 02:37:05 +03:00
c9324004eb
Build C# bindings after generating engine project files
2023-09-30 01:22:43 +03:00
8b8970e4b9
Generate VSCode attach profile for native debugging
2023-09-29 23:51:27 +03:00
bf2c10b036
Generate one VSCode debugger attach launch profile per debugger type
2023-09-29 23:51:24 +03:00
8a19b5ddd6
Skip adding VSCode task and launch profiles for plugins and dependencies
2023-09-29 23:51:22 +03:00
811d639573
Generate Visual Studio Code build tasks for C#-projects
2023-09-29 23:51:17 +03:00
18310c9264
Fix loading shared managed assemblies multiple times
2023-09-29 22:12:50 +03:00
Edu Garcia
8cdd026826
Merge branch 'FlaxEngine:master' into renameNewActor
2023-09-29 15:04:23 +01:00
Zode
db8f721fa7
Fix build project generation under arch
2023-09-29 11:20:24 +03:00
Chandler Cox
8f5af2e149
Fix bool editor when null.
2023-09-28 19:49:59 -05:00
Ruan Lucas
bb54229760
Simplify code
2023-09-28 20:13:57 -04:00
Chandler Cox
9975bde78c
Change output window search and scroll bars to be like other windows.
2023-09-28 19:09:02 -05:00
Wojtek Figat
fd3f10864b
Fixes for iOS #1312
2023-09-29 00:00:51 +02:00
1d42988f39
Fix VisualScript method calls not working with value types
2023-09-29 00:50:19 +03:00
Edu Garcia
6d3fdeec8a
Rename new actor after creating it
2023-09-28 22:50:07 +01:00
Edu Garcia
8eed667d5a
Makes BaseLinesGapScale configurable for Label
2023-09-28 22:41:24 +01:00
Chandler Cox
9a5d8e2c51
Fix tooltip crash
2023-09-28 15:31:30 -05:00
96d880df6a
Fix crash in SceneAnimationPlayer
2023-09-28 22:06:07 +03:00
58445f04c4
Fix potential incorrect null checks in FlaxEngine.Objects
...
The null-conditional operator checks for reference equality of the
Object, but doesn't check the validity of the unmanaged pointer. This
check is corrected in cases where the object was not immediately
returned from the bindings layer and may have been destroyed earlier.
2023-09-28 22:05:58 +03:00
ea201b6173
Fix null check in SceneAnimationWindow
...
The null-conditional operator checks for reference equality of the
Object, but doesn't check the unmanaged pointer validity.
2023-09-28 22:05:17 +03:00
Wojtek Figat
310d61edda
Merge branch 'Tryibion-prevent-full-desktop'
2023-09-28 20:34:29 +02:00
Wojtek Figat
983694eb4f
Merge branch 'prevent-full-desktop' of https://github.com/Tryibion/FlaxEngine into Tryibion-prevent-full-desktop
2023-09-28 20:34:12 +02:00
Wojtek Figat
7e55a61444
Merge branch 'GoaLitiuM-editor_bindings'
2023-09-28 20:18:35 +02:00
Wojtek Figat
481bbd3a77
Merge branch 'editor_bindings' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-editor_bindings
2023-09-28 20:17:35 +02:00
Wojtek Figat
139e6d0d1f
Improve #1514 to share code for tooltip position wrapping
2023-09-28 20:16:57 +02:00
Wojtek Figat
28c651252a
Merge branch 'Tryibion-tooltip-move'
2023-09-28 20:07:50 +02:00
Wojtek Figat
b242820132
Merge branch 'tooltip-move' of https://github.com/Tryibion/FlaxEngine into Tryibion-tooltip-move
2023-09-28 19:59:59 +02:00
Wojtek Figat
88758a4f3a
Merge branch 'Tryibion-editor-options-save-popup'
2023-09-28 19:58:29 +02:00
Wojtek Figat
9ad607c054
Merge branch 'editor-options-save-popup' of https://github.com/Tryibion/FlaxEngine into Tryibion-editor-options-save-popup
2023-09-28 19:58:24 +02:00
Wojtek Figat
e319b4dedc
Minor optimization for PhysX events cleanup
2023-09-28 19:37:08 +02:00
Wojtek Figat
82b2f46b48
Post-merge tweaks for #1312
2023-09-28 19:21:06 +02:00
Wojtek Figat
30482f62e2
Merge branch 'GoaLitiuM-marshalling_scriptingobject_changes'
2023-09-28 18:41:30 +02:00
Wojtek Figat
279528a30d
Merge branch 'marshalling_scriptingobject_changes' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-marshalling_scriptingobject_changes
...
# Conflicts:
# Source/Engine/Engine/NativeInterop.Unmanaged.cs
# Source/Engine/Scripting/Runtime/DotNet.cpp
2023-09-28 18:41:20 +02:00
Wojtek Figat
53c53c1166
Merge branch 'GoaLitiuM-sln_generation_fix'
2023-09-28 11:51:26 +02:00
Wojtek Figat
d89400b84e
Merge branch 'sln_generation_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-sln_generation_fix
2023-09-28 11:51:20 +02:00
Wojtek Figat
c50bbfff76
Merge branch 'GoaLitiuM-clang_detect_fix'
2023-09-28 11:48:44 +02:00
Wojtek Figat
bd842e60bd
Merge branch 'clang_detect_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-clang_detect_fix
2023-09-28 11:48:19 +02:00
Wojtek Figat
23cfc522e8
Merge branch 'GoaLitiuM-managed_error_dialog'
2023-09-28 11:47:30 +02:00