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72ef6f92ae
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Update SDL3 to 3.2.6
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2025-03-09 22:47:17 +02:00 |
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45c388c92d
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Merge remote-tracking branch 'origin/1.10' into sdl_platform
# Conflicts:
# Source/Editor/GUI/ContextMenu/ContextMenuBase.cs
# Source/Engine/Platform/Linux/LinuxPlatform.cpp
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2025-03-09 22:47:12 +02:00 |
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4d3588d09e
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Update SDL3 to 3.2.4
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2025-03-09 13:05:02 +02:00 |
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91c1d3ce0a
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Fix cloning SDL repository
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2025-03-09 13:04:59 +02:00 |
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12bb3f3a22
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Implement new window dragging system
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2025-03-09 13:04:58 +02:00 |
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8810a98c28
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Support compiling third party library C files as C code
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2025-03-09 13:04:55 +02:00 |
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1da6ffe920
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Implement Wayland protocols module and file generation
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2025-03-09 13:04:54 +02:00 |
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ca17bc501f
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Add git fetch method for dependencies
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2025-03-09 13:04:53 +02:00 |
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a798965d9a
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Fix SDL build process on Linux
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2025-03-09 13:04:49 +02:00 |
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d0925b82df
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Update SDL to 3.2.0
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2025-03-09 13:04:49 +02:00 |
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3dc2fe0558
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Update SDL3
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2025-03-09 13:04:46 +02:00 |
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716f76dca4
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Fix compilation issues
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2025-03-09 13:04:45 +02:00 |
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909ba336b0
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Prevent building with SDL in unsupported platforms
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2025-03-09 13:04:43 +02:00 |
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48600c6ac5
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Enable modern Windows dialog boxes
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2025-03-09 13:04:39 +02:00 |
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6843205ec9
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Implement SDL platform, windowing and input handling
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2025-03-09 13:04:36 +02:00 |
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02e9d60c5b
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Add more helper methods for managing Git repos
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2025-03-09 13:04:33 +02:00 |
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Wojtek Figat
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fe95ac96af
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Rename param
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2025-03-08 21:09:48 +01:00 |
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Wojtek Figat
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8e2f3ec0c0
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Fix Version marshaling as parameter
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2025-03-06 00:36:39 +01:00 |
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Wojtek Figat
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dad8c0cd6b
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Level/Prefabs/Prefab.Apply.cpp
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2025-02-27 17:17:02 +01:00 |
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Wojtek Figat
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dec9905bd3
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Merge branch 'csharp_mainproj_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-csharp_mainproj_fix
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2025-02-27 15:43:25 +01:00 |
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Wojtek Figat
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bb35d9f811
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Add improved AndroidNdk detection to handle versions folder in env var location and fallback to automatic
#2893
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2025-02-27 15:34:29 +01:00 |
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Wojtek Figat
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b2c8c4018c
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Fix scripting bindings codegen for SoftTypeReference and SceneReference
#2761
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2025-02-26 22:43:30 +01:00 |
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Wojtek Figat
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2ab9adab24
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Merge remote-tracking branch 'origin/master' into 1.10
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2025-02-24 23:27:56 +01:00 |
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c823257b79
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Fix invalid paths in C# launch settings on Windows
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2025-02-19 17:23:47 +02:00 |
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Wojtek Figat
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a6fb651ff4
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Source/Engine/Graphics/Materials/MaterialShader.h
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2025-02-18 09:19:59 +01:00 |
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Wojtek Figat
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9049093267
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Fix scene object reference serialization in C# scripts
#3136
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2025-02-17 11:57:31 +01:00 |
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Wojtek Figat
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9ffbe1f8ca
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Add support in scripting for using interfaces on structures
#2679
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2025-01-31 23:36:15 +01:00 |
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0764ff6cb7
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Fix C# projects not compiling in VS with native code plugins present
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2025-01-31 23:58:23 +02:00 |
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Wojtek Figat
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702564366d
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Merge branch 'dotnet_refasm_version_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-dotnet_refasm_version_fix
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2025-01-27 20:29:12 +01:00 |
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Wojtek Figat
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aabd70fbe7
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Fix code project files generation to properly handle path slashes and ignore binary modules without exports
#3086
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2025-01-27 19:35:27 +01:00 |
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428ebf7fd7
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Fix .NET runtime and SDK compilation issues with newer runtime
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2025-01-27 20:06:06 +02:00 |
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Wojtek Figat
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ae74d49b09
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Fix bug
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2025-01-24 12:24:52 +01:00 |
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Wojtek Figat
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c1339765b7
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Fix parsing nested template types in scripting type inheritance
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2025-01-23 21:32:09 +01:00 |
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af3badaeef
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Fix Visual Studio solution nested project names on Unix systems
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2025-01-14 19:08:09 +02:00 |
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Wojtek Figat
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addc6d5216
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Merge remote-tracking branch 'origin/master' into 1.10
# Conflicts:
# Content/Editor/Gizmo/Material.flax
# Content/Engine/DefaultTerrainMaterial.flax
# Source/Editor/Windows/Assets/ModelWindow.cs
# Source/Editor/Windows/Assets/SkinnedModelWindow.cs
# Source/Engine/Core/Types/Variant.cpp
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2025-01-13 18:07:54 +01:00 |
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Wojtek Figat
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2175837f33
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Add XCode version parsing
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2024-12-19 13:07:59 +01:00 |
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Wojtek Figat
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fc4e6f4972
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Add GPUVertexLayout to graphics backends
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2024-12-13 09:20:01 +01:00 |
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Chandler Cox
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696b1c0d0c
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Fix comment.
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2024-12-12 11:57:29 -06:00 |
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Chandler Cox
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7e0c0559dd
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Add the ability to ignore specific warnings during build.
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2024-12-12 11:53:12 -06:00 |
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Wojtek Figat
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24266b64da
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Fix Continuous Deployment
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2024-12-11 14:24:06 +01:00 |
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Wojtek Figat
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35e9e048f2
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Merge remote-tracking branch 'origin/master' into 1.10
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2024-12-10 11:07:31 +01:00 |
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Wojtek Figat
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31e870b086
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Add C++ version and compiler path into VS Code project files
#3040
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2024-12-06 13:13:25 +01:00 |
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Wojtek Figat
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a2087297e0
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Add deploying game debug symbols for Windows builds
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2024-12-06 11:37:01 +01:00 |
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Wojtek Figat
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12d9d94138
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Add support for curves in C++ scripting api
#2546
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2024-12-04 13:30:56 +01:00 |
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Wojtek Figat
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c01824cd09
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Add support for using template type inside MarshalAs tag value
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2024-12-03 13:33:16 +01:00 |
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Wojtek Figat
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10caaf4fe9
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Fix parsing scripting type inheritance with generics
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2024-12-02 23:36:11 +01:00 |
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Wojtek Figat
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81737083a0
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Add support for using API_TYPEDEF macro on using typedefs
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2024-12-02 23:35:39 +01:00 |
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Wojtek Figat
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a7061a7524
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Fix raw scripting object pointers auto-serialization
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2024-11-25 22:13:21 +01:00 |
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Wojtek Figat
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9bf680cc1a
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Add multi-line string literal parsing inside custom api code injection blocks
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2024-11-19 16:17:11 +01:00 |
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dd894b510d
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Add support for .NET 9 SDK and runtime
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2024-11-14 23:05:25 +02:00 |
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