Commit Graph

3863 Commits

Author SHA1 Message Date
Wojtek Figat
73d0fc4973 Fix UWP build 2022-09-06 19:35:11 +02:00
Wojtek Figat
450eedda02 Merge branch 'GoaLitiuM-linux_window_crash_fix' 2022-09-04 21:53:57 +02:00
Wojtek Figat
b715220e5b Merge branch 'linux_window_crash_fix' of https://github.com/GoaLitiuM/FlaxEngine into GoaLitiuM-linux_window_crash_fix 2022-09-04 21:53:49 +02:00
Wojtek Figat
8e6405bc7c Merge branch 'GoaLitiuM-linux_rider_detection' 2022-09-04 21:51:38 +02:00
a66be45e72 Detect Flatpak installations of Rider and Visual Studio Code 2022-09-04 18:37:18 +03:00
45dfa52512 Detect Rider installations on Linux 2022-09-04 18:36:58 +03:00
784605f974 Fix crash when opening tooltip windows on Linux 2022-09-04 18:35:24 +03:00
Wojtek Figat
4e541dc0ba Revert tested disabled bokeh shapes 2022-09-02 15:33:30 +02:00
Wojtek Figat
fba60f05a0 Refactor EditorPlugins to properly initialize and deinitialize 2022-09-02 09:52:41 +02:00
Wojtek Figat
1d7ba2210a Fix crash on API event in C# after Editor hot-reload 2022-09-01 22:55:29 +02:00
Wojtek Figat
8885412350 Fix SSR shader on D3D10 2022-08-31 23:16:29 +02:00
Wojtek Figat
d712a83c69 Fix invisible static model if model is loaded but not yet streamed 2022-08-31 19:40:13 +02:00
Wojtek Figat
6f756acb33 Merge branch 'PrecisionRender-master' 2022-08-31 17:39:11 +02:00
Wojtek Figat
a1dea6a756 Adjust triplanar texture sample node #735 2022-08-31 17:39:01 +02:00
Wojtek Figat
2b400a7f50 Merge branch 'master' of https://github.com/PrecisionRender/FlaxEngine into PrecisionRender-master 2022-08-31 17:16:20 +02:00
Wojtek Figat
3499127b91 Add new screenshot 2022-08-31 15:34:09 +02:00
Wojtek Figat
2cfd6c20e7 Bump up build number 2022-08-31 15:33:52 +02:00
Wojtek Figat
69a2d10c57 Add additive scene opening in Editor via drag&drop into Scene Tree window 2022-08-25 20:58:30 +02:00
Wojtek Figat
cbd2561e22 Update asset 2022-08-25 20:54:44 +02:00
Wojtek Figat
88b46d1720 Fix crash when changing actor scene 2022-08-25 20:54:25 +02:00
Wojtek Figat
98616f443b Reduce actor orientation threshold 2022-08-25 19:42:06 +02:00
Wojtek Figat
2fb6ab4f44 Fix borders sampling in Depth Of Field to reduce leaking artifacts on screen edges 2022-08-25 19:42:04 +02:00
Wojtek Figat
57cb15486e Fix the Depth Of Field to be consistent no matter the resolution 2022-08-25 19:42:03 +02:00
Wojtek Figat
d50908e10b Cleanup DOF shader to use shader permutations for vertical/horizontal passes 2022-08-25 19:42:02 +02:00
Wojtek Figat
0b71549834 Add another editor viewport cam speed step 2022-08-25 19:42:01 +02:00
Wojtek Figat
20ebe3ac85 Fix game ticking in editor during cut-scene rendering at edit time 2022-08-25 19:42:00 +02:00
Wojtek Figat
a545520d6b Add playback speed option for Scene Animation rendering 2022-08-25 19:41:59 +02:00
Wojtek Figat
f4516718a0 Fix Ctrl+S in timeline view to not split the camera shot media 2022-08-25 19:41:58 +02:00
PrecisionRender
7c557d627a Merge branch 'master' of https://github.com/PrecisionRender/FlaxEngine 2022-08-25 11:28:26 -05:00
PrecisionRender
8f8df34342 Add World Triplanar Texture node to shader editor 2022-08-25 11:27:40 -05:00
PrecisionRender
04d44d8a15 Add World Triplanar Texture node to shader editor 2022-08-24 09:37:56 -05:00
Wojciech Figat
b2f22b2d87 Add EditorPlugin.DeinitializeEditor to properly cleanup Editor extensions on exit 2022-08-23 09:39:43 +02:00
Wojtek Figat
a19c17cfb9 Fix ivalid include 2022-08-19 14:36:38 +02:00
Wojciech Figat
a3a44f0cef Add StringUtils tests and Paths test and fix detected problem with rooted path starting with ./ 2022-08-19 11:54:09 +02:00
Wojciech Figat
01eb42dd10 Enable assertions in native tests 2022-08-19 11:19:07 +02:00
Wojciech Figat
bf30d7cd29 Add Array/BitArray tests and fix some detected problems 2022-08-19 11:18:48 +02:00
Wojciech Figat
ed7cc96889 Add Guid tests 2022-08-19 11:17:36 +02:00
Wojciech Figat
b17070adf5 Fix picking to properly select closest triangle for meshes 2022-08-18 15:54:02 +02:00
Wojciech Figat
698545006f Add auto-selecting new item created in Content window 2022-08-18 15:21:32 +02:00
Wojciech Figat
c7a3fb4341 Fix crash due to GPU Particles define not used in some headers 2022-08-18 15:15:10 +02:00
Wojtek Figat
db6cd541c2 Add separate GBuffer view modes in Editor viewport widget 2022-08-17 20:37:12 +02:00
Wojciech Figat
0b15c369d6 Fix FlaxStorage refs counting to be atomic 2022-08-16 12:36:44 +02:00
Wojtek Figat
31fb4f6a15 Fix editor error when selecting foliage type 2022-08-14 00:47:30 +02:00
Wojtek Figat
c43f724189 Add reloading materials and particle emitters after shader compilation fail 2022-08-12 22:55:20 +02:00
Wojciech Figat
ff87cdfebb Update SDFs 2022-08-12 16:00:48 +02:00
Wojciech Figat
b8922ee846 Fix 1px offset in Model SDFs 2022-08-12 16:00:38 +02:00
Wojciech Figat
1e8e5c0f7c Fix Global SDF inside geometry to be negative 2022-08-12 16:00:27 +02:00
Wojciech Figat
9b816a321c Reduce DDGI probes distance limit to improve performance 2022-08-12 09:53:57 +02:00
Wojciech Figat
d8c224112b Add Global Surface Atlas rendering for Foliage 2022-08-11 11:33:41 +02:00
Wojciech Figat
6c9b1f6be0 Add Global SDF rendering for Foliage 2022-08-10 14:27:08 +02:00